All assets will be placed in /config/openloader/resources/pack/assets
and will be loaded from there.
File format is lower_snake_case with the file type being .png
Artists should use Github Desktop to commit their changes to their forked repository. Forking the repository will allow you to make changes to the repository without affecting the main repository. Once you have made your additions, open a pull request to the main repository from your fork branch.
Google how to use Github Desktop, I'm not going to explain it here.
Within the assets folder, you will find the kubejs
folder. This is where all of the assets for the custom modpack items are located.
Other folders are to edit content from other mods, for example, the minecraft
folder is for editing textures from vanilla Minecraft.
Assignments will be given in the issues tab of the repository. With your assignment, you will be given the locations and names for the textures to reduce confusion.
Once you have completed your assignment, open a pull request to the main repository from your fork branch.
- All textures should be 16x16 pixels
- All textures should be .png format
- Backgrounds should be transparent