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index.html
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<!--- index.html ---!>
<!DOCTYPE html>
<html>
<head>
<title>Fire Emblem Fates Calculator</title>
<link rel="stylesheet" href="css/revpairings.css">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.2.2/jquery.min.js"></script>
<script type="text/javascript" src="js/bb.js"></script>
<script type="text/javascript" src="js/classes.js"></script>
<script type="text/javascript" src="js/units.js"></script>
<script type="text/javascript" src="js/revpairings.js"></script>
</head>
<body>
<div id="info">
soapy made this.
<br>
now allegedly functional!
</div>
<h3>Fire Emblem Fates Calculator</h3>
<div id="content">
Select Your Game:
<select id="game">
<option value="r">Revelation</option>
<option value="c">Conquest</option>
<option value="b">Birthright</option>
</select><br><br>
Customize Your Corrin:
<table id="corrinBoonBane">
<tr>
<td>Boon:</td>
<td><select id="boonSelect" class="boonSelect"></select></td>
<td>Bane:</td>
<td><select id="baneSelect" class="baneSelect"></select></td>
<td>Talent:</td>
<td><select id="talentSelect" class="talentSelect"></select></td>
</tr>
</table>
<table id="corrinStats" class="lpad" unit="Corrin (F)">
<tr>
<td>Corrin's Bases</td>
<td class="sv">HP</td>
<td class="sv">Str</td>
<td class="sv">Mag</td>
<td class="sv">Skl</td>
<td class="sv">Spd</td>
<td class="sv">Lck</td>
<td class="sv">Def</td>
<td class="sv">Res</td>
</tr>
<tr class="odd">
<td>Stat Modifiers</td>
<td id="corrinHP" class="sv"></td>
<td id="corrinStr" class="sv"></td>
<td id="corrinMag" class="sv"></td>
<td id="corrinSkl" class="sv"></td>
<td id="corrinSpd" class="sv"></td>
<td id="corrinLck" class="sv"></td>
<td id="corrinDef" class="sv"></td>
<td id="corrinRes" class="sv"></td>
</tr>
<tr class="even">
<td>Growth Rates</td>
<td id="corrinHPGR" class="sv"></td>
<td id="corrinStrGR" class="sv"></td>
<td id="corrinMagGR" class="sv"></td>
<td id="corrinSklGR" class="sv"></td>
<td id="corrinSpdGR" class="sv"></td>
<td id="corrinLckGR" class="sv"></td>
<td id="corrinDefGR" class="sv"></td>
<td id="corrinResGR" class="sv"></td>
</tr>
</table>
<br>
<div id="fg">
<button type="button" id="toggleFG">-</button>
<span id="fgShowHide">Hide</span> First Generation Units
<div id="ffs" class ="lpad">
<span class="fyi">- Royal units' names are followed by an asterisk.</span></br>
<span class="fyi">- Corrin can use a Partner Seal to inherit a class from any unit with whom (s)he has achieved A rank.</span><br>
<span class="fyi">- Nohr Prince(ss), Wolfskin, Kitsune, Songstress, and Villager cannot be inherited through Partner or Friendship Seals.</span><br>
<span class="fyi">- Same-sex pairings do not result in children.</span><br>
<span class="fyi">- If the unit has the Aptitude skill equipped, each stat's growth rate in game will be 10 higher than the value shown as the growth rate here.</span><br>
<span class="fyi">- Pair up bonuses shown are for S Rank partners only.</span><br>
<span class="fyi">- In addition to the pair up bonuses listed, Outlaws, Adventurers, Ninjas, Master Ninjas, and mounted promoted classes provide +1 movement.</span>
<table id="firstGen"></table>
</div>
</div>
<br>
<div id="kids">
<button type="button" id="toggleK">-</button>
<span id="kidsShowHide">Hide</span> Child Units
<div id="kds" class="lpad">
<span class="fyi">- Mods shown when no second parent is selected assume the second parent will not be a child.</span><br>
<span class="fyi">- Classes from the second parent are always inherited first.</span><br>
<span class="fyi">- Royal units' names are followed by an asterisk.</span><br>
<span class="fyi">- Though the option will still be provided here, sibling units cannot S rank with each other.</span><br>
<span class="fyi">- Nohr Prince(ss), Wolfskin, Kitsune, and Villager can only be inherited from a parent.</span><br>
<span class="fyi">- Songstress cannot be inherited under any circumstances.</span><br>
<span class="fyi">- Base growth rates are independent of second parent and class.</span><br>
<span class="fyi">- Individual growth rates are calculated based on the selected second parent but do not consider the selected class.</span><br>
<span class="fyi">- If the unit has the Aptitude skill equipped, each stat's growth rate in game will be 10 higher than the value shown as the growth rate here.</span><br>
<span class="fyi">- Pair up bonuses shown are for S Rank partners only.</span><br>
<span class="fyi">- In addition to the pair up bonuses listed, Outlaws, Adventurers, Ninjas, Master Ninjas, and mounted promoted classes provide +1 movement.</span>
<table id="kiddies"><br>
<tr>
<td>Child</td>
<td>First Parent</td>
<td>Second Parent</td>
<td>A+ Rank</td>
<td>S Rank</td>
<td>Class</td>
<td>Displaying</td>
<td class="sv">HP</td>
<td class="sv">Str</td>
<td class="sv">Mag</td>
<td class="sv">Skl</td>
<td class="sv">Spd</td>
<td class="sv">Lck</td>
<td class="sv">Def</td>
<td class="sv">Res</td>
</tr>
</table>
</div>
</div>
<div id="footer">
Please report any bugs to user sl4159 on GameFaqs.<br>
Come visit my castle! 10279-47501-80383-83756
</div>
</div>
</body>
</html>