diff --git a/code/modules/biomatter_manipulation/toxic_biomass.dm b/code/modules/biomatter_manipulation/toxic_biomass.dm index a0477b33073..d70d1fde464 100644 --- a/code/modules/biomatter_manipulation/toxic_biomass.dm +++ b/code/modules/biomatter_manipulation/toxic_biomass.dm @@ -2,7 +2,7 @@ //toxin attack proc, it's used for attacking people with checking their armor -/proc/toxin_attack(mob/living/victim, var/damage = rand(10, 12)) +/proc/toxin_attack(mob/living/carbon/victim, var/damage = rand(10, 12)) if(istype(victim)) var/hazard_protection = 100 - victim.getarmor(null, ARMOR_BIO) victim.apply_damage(max(0, damage * hazard_protection / 100 * victim.reagent_permeability()), BURN)