From dd84e573ddf38983edb522bc9cb42c615e754735 Mon Sep 17 00:00:00 2001 From: GlitchySoftware <76069575+GlitchySoftware@users.noreply.github.com> Date: Sat, 21 Dec 2024 20:18:12 +0200 Subject: [PATCH] Update _Deep_Forest.dmm --- maps/_DeepForest/map/_Deep_Forest.dmm | 33 ++++++++++++++------------- 1 file changed, 17 insertions(+), 16 deletions(-) diff --git a/maps/_DeepForest/map/_Deep_Forest.dmm b/maps/_DeepForest/map/_Deep_Forest.dmm index 1995309399e..5af2850e13f 100644 --- a/maps/_DeepForest/map/_Deep_Forest.dmm +++ b/maps/_DeepForest/map/_Deep_Forest.dmm @@ -1285,8 +1285,9 @@ /turf/simulated/floor/wood/wild3, /area/nadezhda/dungeon/outside/smuggler_zone_u) "aZd" = ( -/obj/skeleton, -/turf/simulated/floor/industrial/grey_slates_long, +/obj/effect/floor_decal/industrial_plant/steel_grate_warning, +/obj/machinery/door/blast/regular, +/turf/simulated/floor/plating/under, /area/nadezhda/dungeon/outside/zoo{ narrate = "Feral growls and soft, curious squeaks echo through the desolate halls, the only signs of life in this decaying facility. Its walls, once pristine and purposeful, now crumble under the weight of forgotten time. The animals remain, thriving in absence, while the hands that built this place have long vanished. There is something unsettlingly familiar about it, as if you have seen this before, though where or when escapes you. Colloquially known as The Zoo, it feels less like a sanctuary and more like a memory, one that refuses to be forgotten." }) @@ -15607,15 +15608,6 @@ /obj/effect/decal/cleanable/dirt, /turf/unsimulated/mineral, /area/nadezhda/dungeon/outside/prepper/lima) -"kCP" = ( -/obj/structure/cable{ - d2 = 4; - icon_state = "0-4" - }, -/obj/effect/floor_decal/industrial_plant/steel_warning, -/obj/item/scrap_lump, -/turf/simulated/floor/plating/under, -/area/nadezhda/outside/meadow) "kCR" = ( /obj/structure/salvageable/os/power, /obj/structure/cable{ @@ -24425,6 +24417,15 @@ /obj/random/pack/junk_machine, /turf/simulated/floor/tiled/dark, /area/nadezhda/dungeon/outside/prepper/vault/floor5) +"qvT" = ( +/obj/structure/cable{ + d2 = 4; + icon_state = "0-4" + }, +/obj/effect/floor_decal/industrial_plant/steel_warning, +/obj/item/scrap_lump, +/turf/simulated/floor/plating/under, +/area/nadezhda/outside/meadow) "qwh" = ( /obj/structure/salvageable/data_os{ icon_state = "computer0" @@ -111912,7 +111913,7 @@ nqw qxe qxe xBx -kCP +qvT psh epz epz @@ -116984,7 +116985,7 @@ aDp kAK kAK vPD -aZd +kDd kmf kmf kmf @@ -118001,7 +118002,7 @@ jWY avx avx avx -sek +aZd hln tVg tVg @@ -118210,7 +118211,7 @@ xrn xrn xrn xrn -sek +aZd erm tVg tVg @@ -118419,7 +118420,7 @@ avx avx avx avx -sek +aZd dqa tVg tVg