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types.h
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types.h
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/* Emulator for LEGO RCX Brick, Copyright (C) 2003 Jochen Hoenicke.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; see the file COPYING.LESSER. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: types.h 309 2006-03-05 19:05:36Z hoenicke $
*/
/** \file types.h
* \brief type definitions for the basic data types needed by the emulator
* In this file the various integer data types needed by the emulator
* are mapped to builtin types. For other OS's and compilers these
* mappings may need to be changed.
*/
#ifndef _BRICK_EMU_TYPES_H_
#define _BRICK_EMU_TYPES_H_
typedef signed char int8;
typedef unsigned char uint8;
typedef signed short int16;
typedef unsigned short uint16;
typedef signed int int32;
typedef unsigned int uint32;
#endif