From 3b6ffb0ad4c68375ffc910d6526acc2d6d6380b8 Mon Sep 17 00:00:00 2001 From: Eamonn Rea Date: Sun, 21 Apr 2024 04:54:56 +0100 Subject: [PATCH] fix missing DEFINEDALTEXEPATH --- steamtinkerlaunch | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/steamtinkerlaunch b/steamtinkerlaunch index 0ef090d0..01c27c69 100755 --- a/steamtinkerlaunch +++ b/steamtinkerlaunch @@ -7,7 +7,7 @@ PREFIX="/usr" PROGNAME="SteamTinkerLaunch" NICEPROGNAME="Steam Tinker Launch" -PROGVERS="v14.0.20240421-1 (fix-reshade-dlls-custcmd)" +PROGVERS="v14.0.20240421-2 (fix-reshade-dlls-custcmd)" PROGCMD="${0##*/}" PROGINTERNALPROTNAME="Proton-stl" SHOSTL="stl" @@ -9135,6 +9135,7 @@ function setFullGameExePath { # Use Alternative EXE Path if defined instead of custom command path # We should only use the custom command directory if no alternatiive EXE path is defined, and # we should prioritise the alt path if it is defined + DEFINEDALTEXEPATH="$(GETALTEXEPATH)" FGEP="${DEFINEDALTEXEPATH:-${CUSTOMCMD%/*}}" writelog "INFO" "${FUNCNAME[0]} - Using the directory '$FGEP' of the used custom command as absolute game exe path"