From 515048c097b3e0da77954ddde4fc8d1d1cf13e29 Mon Sep 17 00:00:00 2001 From: Eamonn Rea Date: Fri, 7 Jun 2024 18:47:16 +0100 Subject: [PATCH] update help screen --- steamtinkerlaunch | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/steamtinkerlaunch b/steamtinkerlaunch index b27de9f5..2d3f35e5 100755 --- a/steamtinkerlaunch +++ b/steamtinkerlaunch @@ -7779,8 +7779,8 @@ function pickGameWindowNameMeta { # General function for the "steamtinkerlaunch list function" # Can take two types of commands: -# - `steamtinkerlaunch list owned/installed` - Returns "Game Name (AppID)" -# - `steamtinkerlaunch list owned/installed id/name/path/full` - Returns either AppID, Game Name, Game Paths, or all in the format "Game Name (AppID) -> /path/to/game" +# - `steamtinkerlaunch list owned/installed/non-steam` - Returns "Game Name (AppID)" +# - `steamtinkerlaunch list owned/installed/non-steam id/name/path/full` - Returns either AppID, Game Name, Game Paths, or all in the format "Game Name (AppID) -> /path/to/game" # # This function is not very efficient, Non-Steam Games in particular are inefficient because we read shortcuts.vdf each time we want to parse info # We parse it once to get the IDs, then again in each `getTitleFromID` and `getGameDir` call. This makes it pretty slow @@ -7849,7 +7849,7 @@ function listSteamGames { done fi elif [ "$LSTYPE" == "count" ]; then - printf "\n%s" "$( getGameCount )" + printf "\n%s\n" "$( getGameCount )" elif [ "$LSTYPE" == "full" ] || [ -z "$LSTYPE" ]; then # This is the default if id/name/path/full is not passed for AID in "${LISTAIDSARR[@]}"; do GAMDIR="$( getGameDir "$AID" "" "${SEARCHSTEAMSHORTCUTS}" )" @@ -22194,7 +22194,7 @@ function howto { echo " auto Create/Download data for all installed games first" echo " update ReCreate all Collection Menus" echo " Can be combined with auto" - echo " list List ids of games" + echo " list List info on games" echo " Optionally specify whether you want to see" echo " each game's " echo " listproton|lp List name and path of all Proton versions known to SteamTinkerLaunch"