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Special K: Add toggle for loading ReShade as Special K Plugin (#919)
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sonic2kk authored Sep 26, 2023
1 parent 0b87542 commit 62f3924
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Showing 10 changed files with 118 additions and 47 deletions.
5 changes: 4 additions & 1 deletion lang/chinese.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1222,7 +1222,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1232,3 +1232,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
5 changes: 4 additions & 1 deletion lang/dutch.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1221,7 +1221,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1231,3 +1231,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
5 changes: 4 additions & 1 deletion lang/english.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1222,7 +1222,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1232,3 +1232,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
5 changes: 4 additions & 1 deletion lang/englishUK.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1221,7 +1221,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1231,3 +1231,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
5 changes: 4 additions & 1 deletion lang/french.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1220,7 +1220,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1230,3 +1230,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
5 changes: 4 additions & 1 deletion lang/german.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1223,7 +1223,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1233,3 +1233,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
5 changes: 4 additions & 1 deletion lang/italian.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1221,7 +1221,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1231,3 +1231,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
5 changes: 4 additions & 1 deletion lang/polish.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1221,7 +1221,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1231,3 +1231,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
5 changes: 4 additions & 1 deletion lang/russian.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1221,7 +1221,7 @@ GUI_PERGAMEWINEDPI="Wine DPI Scaling"
DESC_PERGAMEWINEDPI="set a Wine DPI value for this game only, this will override any global Wine DPI value - Default is '96' as set by Wine"
GUI_SPEKDLLNAME="SpecialK DLL Name"
DESC_SPEKDLLNAME="Choose the name for the SpecialK DLL, default is 'auto' and chosen based on game renderer (if known) - Override to set specific DLL name for specific rendering backend or to avoid DLL name conflicts"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen XXX DLL name conflicts with the YYY DLL nme -- Not installing"
NOTY_SPEKRESHDLLCONFLICT="XXX is enabled and the chosen YYY DLL name conflicts with the XXX DLL name -- Not installing YYY"
NOTY_SPEKDLLCONFLICT="SpecialK DLL name has unresolvable with existing DLL in game files -- Not installing"
GUI_GSRSEP="ReShade Effects Path"
DESC_GSRSEP="select the ReShade Effect for GameScope to load"
Expand All @@ -1231,3 +1231,6 @@ GUI_USERSSPEKVERS="enable SpecialK ReShade Version Override"
DESC_USERSSPEKVERS="force the use of a specific, potentailly more compatible ReShade version when using SpecialK to load ReShade into a game"
GUI_RSSPEKVERS="SpecialK ReShade Version Override"
DESC_RSSPEKVERS="Version of ReShade to use when installing ReShade as a SpecialK Plugin"
GUI_USERESHSPEKPLUGIN="Load ReShade as SpecialK Plugin"
DESC_USERESHSPEKPLUGIN="copy ReShade DLLs without renaming them and let SpecialK manage loading them - If disabled, ReShade will be loaded by the game instead of SpecialK and will IGNORE any Global SpecialK ReShade Override Version, which may be more desirable in some cases"
NOTY_RESHADEINSTALLING="Installing ReShade..."
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