diff --git a/CHANGELOG.md b/CHANGELOG.md index 8b87d47b..fb3a8015 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,22 @@ # Change Log + +## 0.9.4 +### Features and improvements +- Add Quaternion to GeoMath [#288](https://github.com/sony/mapray-js/issues/288) +- Issue regarding gaps at tile image boundaries [#298](https://github.com/sony/mapray-js/issues/298) +- Addition of ImageProvider switching functionality [#295](https://github.com/sony/mapray-js/issues/295) +- Bug report: Incorrect endFrame processing [#293](https://github.com/sony/mapray-js/issues/293) +- Support loading sprite images as SDF-enabled images [#290](https://github.com/sony/mapray-js/issues/290) +- Issue with target_clamp parameter evaluation in startFlyCamera function [#297](https://github.com/sony/mapray-js/issues/297) +- Issue regarding slow watch processing [#292](https://github.com/sony/mapray-js/issues/292) +- Proposal to implement Linter for code quality enhancement [#291](https://github.com/sony/mapray-js/issues/291) + +### Breaking Changes +- Upgrade to rollup 3 and update typescript version [#273](https://github.com/sony/mapray-js/issues/273) +- Improvement of AttributionController [#274](https://github.com/sony/mapray-js/issues/274) +- Changed WebGL version to WebGL2 and supported float buffer [#289](https://github.com/sony/mapray-js/issues/289) +- Issue regarding clouds image origin location modification. [#296](https://github.com/sony/mapray-js/issues/296) + ## 0.9.3 ### Features and improvements - add operation text and fix mouse control in example [#284](https://github.com/sony/mapray-js/issues/284)