You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on May 15, 2023. It is now read-only.
Since you cannot work with WebGL in workers, probably the best option is to have the CPU running in a webworker and sending messages with commands to execute to the main ui. This would allow to improve rendering performance in most browsers. Some browsers already do this kind of stuff. Audio could get a similar treatment.
The text was updated successfully, but these errors were encountered:
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Since you cannot work with WebGL in workers, probably the best option is to have the CPU running in a webworker and sending messages with commands to execute to the main ui. This would allow to improve rendering performance in most browsers. Some browsers already do this kind of stuff. Audio could get a similar treatment.
The text was updated successfully, but these errors were encountered: