diff --git a/Content.Client/UserInterface/Screens/DefaultGameScreen.xaml.cs b/Content.Client/UserInterface/Screens/DefaultGameScreen.xaml.cs
index 9e5b71230ad..1a33de70a97 100644
--- a/Content.Client/UserInterface/Screens/DefaultGameScreen.xaml.cs
+++ b/Content.Client/UserInterface/Screens/DefaultGameScreen.xaml.cs
@@ -27,7 +27,7 @@ public DefaultGameScreen()
Chat.OnResized += ChatOnResized;
Chat.OnChatResizeFinish += ChatOnResizeFinish;
MainViewport.OnResized += ResizeActionContainer;
- MainViewport.OnResized += ResizeAlertsContainer;
+ MainViewport.OnResized += ResizeAlertsContainer; // Corvax-Next-Surgery
Inventory.OnResized += ResizeActionContainer;
}
@@ -37,11 +37,13 @@ private void ResizeActionContainer()
Actions.ActionsContainer.MaxGridHeight = MainViewport.Size.Y - indent;
}
+ // Corvax-Next-Surgery-Start
private void ResizeAlertsContainer()
{
float indent = Chat.Size.Y + Targeting.Size.Y + 120;
Alerts.AlertContainer.MaxGridHeight = Math.Max(MainViewport.Size.Y - indent, 1);
}
+ // Corvax-Next-Surgery-End
private void ChatOnResizeFinish(Vector2 _)
{
diff --git a/Content.Client/UserInterface/Systems/Alerts/Widgets/AlertsUI.xaml b/Content.Client/UserInterface/Systems/Alerts/Widgets/AlertsUI.xaml
index 330c794321d..0731524f496 100644
--- a/Content.Client/UserInterface/Systems/Alerts/Widgets/AlertsUI.xaml
+++ b/Content.Client/UserInterface/Systems/Alerts/Widgets/AlertsUI.xaml
@@ -3,8 +3,8 @@
xmlns:partStatus="clr-namespace:Content.Client._CorvaxNext.UserInterface.Systems.PartStatus.Widgets"
MinSize="64 64">
-
-
+
+
diff --git a/Content.Client/UserInterface/Systems/Alerts/Widgets/AlertsUI.xaml.cs b/Content.Client/UserInterface/Systems/Alerts/Widgets/AlertsUI.xaml.cs
index 636fc8572fd..43002cc7bfe 100644
--- a/Content.Client/UserInterface/Systems/Alerts/Widgets/AlertsUI.xaml.cs
+++ b/Content.Client/UserInterface/Systems/Alerts/Widgets/AlertsUI.xaml.cs
@@ -20,7 +20,7 @@ public sealed partial class AlertsUI : UIWidget
public AlertsUI()
{
RobustXamlLoader.Load(this);
- LayoutContainer.SetGrowHorizontal(this, LayoutContainer.GrowDirection.Begin);
+ LayoutContainer.SetGrowHorizontal(this, LayoutContainer.GrowDirection.Begin); // Corvax-Next-Surgery
}
public void SyncControls(AlertsSystem alertsSystem,
diff --git a/Content.Client/Backmen/Overlays/Shaders/SaturationScaleOverlay.cs b/Content.Client/_CorvaxNext/Overlays/Shaders/SaturationScaleOverlay.cs
similarity index 100%
rename from Content.Client/Backmen/Overlays/Shaders/SaturationScaleOverlay.cs
rename to Content.Client/_CorvaxNext/Overlays/Shaders/SaturationScaleOverlay.cs
diff --git a/Content.Client/Backmen/Overlays/Systems/SaturationScaleSystem.cs b/Content.Client/_CorvaxNext/Overlays/Systems/SaturationScaleSystem.cs
similarity index 100%
rename from Content.Client/Backmen/Overlays/Systems/SaturationScaleSystem.cs
rename to Content.Client/_CorvaxNext/Overlays/Systems/SaturationScaleSystem.cs
diff --git a/Content.IntegrationTests/Tests/Minds/MindTest.DeleteAllThenGhost.cs b/Content.IntegrationTests/Tests/Minds/MindTest.DeleteAllThenGhost.cs
index ab9e96ab919..d4fad0dde91 100644
--- a/Content.IntegrationTests/Tests/Minds/MindTest.DeleteAllThenGhost.cs
+++ b/Content.IntegrationTests/Tests/Minds/MindTest.DeleteAllThenGhost.cs
@@ -34,7 +34,7 @@ public async Task DeleteAllThenGhost()
Console.WriteLine(pair.Client.EntMan.ToPrettyString(ent));
}
- Assert.That(pair.Client.EntMan.EntityCount, Is.AtMost(1)); // Tolerate at most one client entity
+ Assert.That(pair.Client.EntMan.EntityCount, Is.AtMost(1)); // Corvax-Next-Surgery: Tolerate at most one client entity
// Create a new map.
int mapId = 1;
diff --git a/Content.IntegrationTests/Tests/Movement/SlippingTest.cs b/Content.IntegrationTests/Tests/Movement/SlippingTest.cs
index f1938573824..9b6c1a1bbbe 100644
--- a/Content.IntegrationTests/Tests/Movement/SlippingTest.cs
+++ b/Content.IntegrationTests/Tests/Movement/SlippingTest.cs
@@ -31,9 +31,11 @@ public async Task BananaSlipTest()
{
var sys = SEntMan.System();
await SpawnTarget("TrashBananaPeel");
-
+
+ // Corvax-Next-Surgery-Start
// var modifier = Comp(Player).SprintSpeedModifier;
- // Assert.That(modifier, Is.EqualTo(1), "Player is not moving at full speed."); // Yeeting this pointless Assert because it's not actually important.
+ // Assert.That(modifier, Is.EqualTo(1), "Player is not moving at full speed."); Yeeting this pointless Assert because it's not actually important.
+ // Corvax-Next-Surgery-End
// Player is to the left of the banana peel and has not slipped.
Assert.That(Delta(), Is.GreaterThan(0.5f));
diff --git a/Content.Server/Arcade/BlockGame/BlockGame.cs b/Content.Server/Arcade/BlockGame/BlockGame.cs
index 5f7cce30416..8bfd065dcd5 100644
--- a/Content.Server/Arcade/BlockGame/BlockGame.cs
+++ b/Content.Server/Arcade/BlockGame/BlockGame.cs
@@ -83,8 +83,8 @@ private void InvokeGameover()
{
_highScorePlacement = _arcadeSystem.RegisterHighScore(meta.EntityName, Points);
SendHighscoreUpdate();
- var ev = new MoodEffectEvent("ArcadePlay"); // _CorvaxNext: mood
- _entityManager.EventBus.RaiseLocalEvent(meta.Owner, ev);
+ var ev = new MoodEffectEvent("ArcadePlay"); // Corvax-Next-Mood
+ _entityManager.EventBus.RaiseLocalEvent(meta.Owner, ev); // Corvax-Next-Mood
}
SendMessage(new BlockGameMessages.BlockGameGameOverScreenMessage(Points, _highScorePlacement?.LocalPlacement, _highScorePlacement?.GlobalPlacement));
}
diff --git a/Content.Server/Backmen/Mood/MoodComponent.cs b/Content.Server/_CorvaxNext/Mood/MoodComponent.cs
similarity index 100%
rename from Content.Server/Backmen/Mood/MoodComponent.cs
rename to Content.Server/_CorvaxNext/Mood/MoodComponent.cs
diff --git a/Content.Server/Backmen/Mood/MoodSystem.cs b/Content.Server/_CorvaxNext/Mood/MoodSystem.cs
similarity index 100%
rename from Content.Server/Backmen/Mood/MoodSystem.cs
rename to Content.Server/_CorvaxNext/Mood/MoodSystem.cs
diff --git a/Content.Server/Backmen/Traits/Assorted/ModifyMoodTraitComponent.cs b/Content.Server/_CorvaxNext/Traits/Assorted/ModifyMoodTraitComponent.cs
similarity index 100%
rename from Content.Server/Backmen/Traits/Assorted/ModifyMoodTraitComponent.cs
rename to Content.Server/_CorvaxNext/Traits/Assorted/ModifyMoodTraitComponent.cs
diff --git a/Content.Shared/Nutrition/EntitySystems/HungerSystem.cs b/Content.Shared/Nutrition/EntitySystems/HungerSystem.cs
index ea9278b71ba..d66a49fb1d6 100644
--- a/Content.Shared/Nutrition/EntitySystems/HungerSystem.cs
+++ b/Content.Shared/Nutrition/EntitySystems/HungerSystem.cs
@@ -28,8 +28,8 @@ public sealed class HungerSystem : EntitySystem
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly MovementSpeedModifierSystem _movementSpeedModifier = default!;
[Dependency] private readonly SharedJetpackSystem _jetpack = default!;
- [Dependency] private readonly INetManager _net = default!;
- [Dependency] private readonly IConfigurationManager _config = default!;
+ [Dependency] private readonly INetManager _net = default!; // Corvax-Next-Surgery
+ [Dependency] private readonly IConfigurationManager _config = default!; // Corvax-Next-Surgery
[ValidatePrototypeId]
private const string HungerIconOverfedId = "HungerIconOverfed";
@@ -65,9 +65,9 @@ private void OnShutdown(EntityUid uid, HungerComponent component, ComponentShutd
private void OnRefreshMovespeed(EntityUid uid, HungerComponent component, RefreshMovementSpeedModifiersEvent args)
{
- if (_config.GetCVar(NextVars.MoodEnabled)
- || component.CurrentThreshold > HungerThreshold.Starving
- || _jetpack.IsUserFlying(uid))
+ if (_config.GetCVar(NextVars.MoodEnabled) // Corvax-Next-Surgery
+ || component.CurrentThreshold > HungerThreshold.Starving // Corvax-Next-Surgery
+ || _jetpack.IsUserFlying(uid)) // Corvax-Next-Surgery
return;
args.ModifySpeed(component.StarvingSlowdownModifier, component.StarvingSlowdownModifier);
@@ -153,12 +153,12 @@ private void DoHungerThresholdEffects(EntityUid uid, HungerComponent? component
if (GetMovementThreshold(component.CurrentThreshold) != GetMovementThreshold(component.LastThreshold))
{
- if (!_config.GetCVar(NextVars.MoodEnabled))
- _movementSpeedModifier.RefreshMovementSpeedModifiers(uid);
- else if (_net.IsServer)
+ if (!_config.GetCVar(NextVars.MoodEnabled)) // Corvax-Next-Surgery
+ _movementSpeedModifier.RefreshMovementSpeedModifiers(uid); // Corvax-Next-Surgery
+ else if (_net.IsServer) // Corvax-Next-Surgery
{
- var ev = new MoodEffectEvent("Hunger" + component.CurrentThreshold); // _CorvaxNext: mood
- RaiseLocalEvent(uid, ev);
+ var ev = new MoodEffectEvent("Hunger" + component.CurrentThreshold); // Corvax-Next-Surgery
+ RaiseLocalEvent(uid, ev); // Corvax-Next-Surgery
}
}
diff --git a/Content.Shared/Backmen/Mood/MoodCategoryPrototype.cs b/Content.Shared/_CorvaxNext/Mood/MoodCategoryPrototype.cs
similarity index 100%
rename from Content.Shared/Backmen/Mood/MoodCategoryPrototype.cs
rename to Content.Shared/_CorvaxNext/Mood/MoodCategoryPrototype.cs
diff --git a/Content.Shared/Backmen/Mood/MoodEffectPrototype.cs b/Content.Shared/_CorvaxNext/Mood/MoodEffectPrototype.cs
similarity index 100%
rename from Content.Shared/Backmen/Mood/MoodEffectPrototype.cs
rename to Content.Shared/_CorvaxNext/Mood/MoodEffectPrototype.cs
diff --git a/Content.Shared/Backmen/Mood/MoodEvents.cs b/Content.Shared/_CorvaxNext/Mood/MoodEvents.cs
similarity index 100%
rename from Content.Shared/Backmen/Mood/MoodEvents.cs
rename to Content.Shared/_CorvaxNext/Mood/MoodEvents.cs
diff --git a/Content.Shared/Backmen/Mood/SharedMoodComponent.cs b/Content.Shared/_CorvaxNext/Mood/SharedMoodComponent.cs
similarity index 100%
rename from Content.Shared/Backmen/Mood/SharedMoodComponent.cs
rename to Content.Shared/_CorvaxNext/Mood/SharedMoodComponent.cs
diff --git a/Content.Shared/Backmen/Overlays/SaturationScaleComponent.cs b/Content.Shared/_CorvaxNext/Overlays/SaturationScaleComponent.cs
similarity index 100%
rename from Content.Shared/Backmen/Overlays/SaturationScaleComponent.cs
rename to Content.Shared/_CorvaxNext/Overlays/SaturationScaleComponent.cs
diff --git a/Resources/Prototypes/_Backmen/Alerts/categories.yml b/Resources/Prototypes/_CorvaxNext/Alerts/categories.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Alerts/categories.yml
rename to Resources/Prototypes/_CorvaxNext/Alerts/categories.yml
diff --git a/Resources/Prototypes/_Backmen/Alerts/mood.yml b/Resources/Prototypes/_CorvaxNext/Alerts/mood.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Alerts/mood.yml
rename to Resources/Prototypes/_CorvaxNext/Alerts/mood.yml
diff --git a/Resources/Prototypes/_Backmen/Mood/categories.yml b/Resources/Prototypes/_CorvaxNext/Mood/categories.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Mood/categories.yml
rename to Resources/Prototypes/_CorvaxNext/Mood/categories.yml
diff --git a/Resources/Prototypes/_Backmen/Mood/genericNeeds.yml b/Resources/Prototypes/_CorvaxNext/Mood/genericNeeds.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Mood/genericNeeds.yml
rename to Resources/Prototypes/_CorvaxNext/Mood/genericNeeds.yml
diff --git a/Resources/Prototypes/_Backmen/Mood/genericNegativeEffects.yml b/Resources/Prototypes/_CorvaxNext/Mood/genericNegativeEffects.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Mood/genericNegativeEffects.yml
rename to Resources/Prototypes/_CorvaxNext/Mood/genericNegativeEffects.yml
diff --git a/Resources/Prototypes/_Backmen/Mood/genericPositiveEffects.yml b/Resources/Prototypes/_CorvaxNext/Mood/genericPositiveEffects.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Mood/genericPositiveEffects.yml
rename to Resources/Prototypes/_CorvaxNext/Mood/genericPositiveEffects.yml
diff --git a/Resources/Prototypes/_Backmen/Recipes/Lathes/robotics.yml b/Resources/Prototypes/_CorvaxNext/Recipes/Lathes/robotics.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Recipes/Lathes/robotics.yml
rename to Resources/Prototypes/_CorvaxNext/Recipes/Lathes/robotics.yml
diff --git a/Resources/Prototypes/_Backmen/Recipes/Lathes/security.yml b/Resources/Prototypes/_CorvaxNext/Recipes/Lathes/security.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Recipes/Lathes/security.yml
rename to Resources/Prototypes/_CorvaxNext/Recipes/Lathes/security.yml
diff --git a/Resources/Prototypes/_Backmen/Research/civilianservices.yml b/Resources/Prototypes/_CorvaxNext/Research/civilianservices.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Research/civilianservices.yml
rename to Resources/Prototypes/_CorvaxNext/Research/civilianservices.yml
diff --git a/Resources/Prototypes/_Backmen/Traits/categories.yml b/Resources/Prototypes/_CorvaxNext/Traits/categories.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Traits/categories.yml
rename to Resources/Prototypes/_CorvaxNext/Traits/categories.yml
diff --git a/Resources/Prototypes/_Backmen/Traits/neutral.yml b/Resources/Prototypes/_CorvaxNext/Traits/neutral.yml
similarity index 100%
rename from Resources/Prototypes/_Backmen/Traits/neutral.yml
rename to Resources/Prototypes/_CorvaxNext/Traits/neutral.yml