You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The entity spawn panel uses EntityPrototypeViews to generate more accurate icons for the list. These entities are clientside, but they are not set as paused, so they are included in system Update loops. They also don't get reused when a new EntityPrototypeView calls for the same prototype, so more preview entities are continuously spawned as the menu is closed, reopened, and scrolled.
Notably, just pausing the entities after spawning (5bb4fa8) isn't a good fix, as this causes some of the visuals (such as solution fill levels) not to be fully set up.
The text was updated successfully, but these errors were encountered:
The entity spawn panel uses EntityPrototypeViews to generate more accurate icons for the list. These entities are clientside, but they are not set as paused, so they are included in system Update loops. They also don't get reused when a new EntityPrototypeView calls for the same prototype, so more preview entities are continuously spawned as the menu is closed, reopened, and scrolled.
Notably, just pausing the entities after spawning (5bb4fa8) isn't a good fix, as this causes some of the visuals (such as solution fill levels) not to be fully set up.
The text was updated successfully, but these errors were encountered: