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For this we for sure don't want to just spawn some atoms on top of the world and make them fall, as that would for sure overwork the engine, we can probably do as we do with particles, that the bevy system that takes care of them, as that can easily be multi threaded.
The text was updated successfully, but these errors were encountered:
For this we for sure don't want to just spawn some atoms on top of the world and make them fall, as that would for sure overwork the engine, we can probably do as we do with particles, that the bevy system that takes care of them, as that can easily be multi threaded.
The text was updated successfully, but these errors were encountered: