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Introduction

Hi, my name is Harold Serrano. In 2013, I decided to do something beyond my intellectual abilities. Something that would require determination and commitment, something that would shake me from within. Thus, I decided to develop a Game Engine from scratch.

On July 21, 2016, after three years of hard work, I was able to complete the basic framework of the engine. However, it took an additional two years to develop a working, fully functional 3D game engine that could be used by the public.

Then on July 28, 2018, I released the game engine as an Open Source Project and named the game engine Untold Engine.

Developing a game engine from scratch has been a fantastic experience. Not only did it improve my coding skills, but it taught me the meaning of perseverance and consistency. I'm very proud of what I accomplished and for not giving up.

Why sponsor the Untold Engine?

Aside from developing a 3D game engine, I also share everything I know about Game Engine Development through my articles and Youtube videos.

As you can imagine, it takes time and money to create content that benefits the community. And is this in this area where your contribution can alleviate some of my expenses. By helping me, I will be able to create valuable content that will not only benefit you but also the community of Indie Game Engine Developers.

Thank you, I genuinely appreciate your contribution.

1 sponsor has funded untoldengine’s work.

@untoldengine

It would mean the world to me if I had 10 sponsors.

@inka92

Featured work

  1. untoldengine/UntoldEngine

    An easy to use, Open-Source, 3D game engine for iOS/macOS game development.

    Swift 360

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