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Some public work
The public, often open-source, work I do takes time. As with any developer making this sort of content, support goes a long way!
- Developer Notes, extensions for posting shared notes on gamedev docs.
- help.vertx.xyz, a troubleshooting website for Unity.
- Vertx.Debugging, fast editor debugging and gizmo utilities for Unity.
- NSelection, editor selection tools for Unity.
Some unseen work
There are numerous high-quality extensions I have made that never see the light of day. These extensions are often stalled by insurmountable bugs or technical issues with Unity. Support also helps me revisit this work, while maintaining it all! Here are some I am likely to revisit:
- Vertx.SerializedReferenceDropdown, a rework of Vertx.Decorators that adds robust UIToolkit support to SerializeReference drawers.
- Vertx.MeshAsset, an improved asset-based mesh package similar to Metamesh, but using SerializeReference, reducing complexity and enabling extensibility.
Featured work
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vertxxyz/Vertx.Debugging
Debugging utilities for Unity
C# 519 -
vertxxyz/NSelection
Simple selection for busy scenes in Unity
C# 127 -
Developer-Notes-Extension/Unity-Notes
Developer Notes for Unity Docs
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vertxxyz/help.vertx.xyz
A troubleshooting website for Unity
JavaScript 9