diff --git a/_data/posts/the-musical-possibilities-of-starknet.yml b/_data/posts/the-musical-possibilities-of-starknet.yml new file mode 100644 index 0000000000..57e383a497 --- /dev/null +++ b/_data/posts/the-musical-possibilities-of-starknet.yml @@ -0,0 +1,80 @@ +id: 713e493d-8fd0-49be-bcd0-ad0ceb31c7e1 +post_type: video +title: The Musical Possibilities of Starknet +published_date: 2023-09-03T12:52:58.352Z +video: + url: https://www.youtube.com/watch?v=2FdHZa1Bris&list=PLcIyXLwiPilX2ncKfmXRSUPQ21AN-JaRo&index=17 + id: 2FdHZa1Bris + data: + kind: youtube#video + etag: hS3nWeaI0ZXeAWJtRQAL_Ak2UWA + id: 2FdHZa1Bris + snippet: + publishedAt: 2023-09-03T16:24:01Z + channelId: UCnDWguR8mE2oDBsjhQkgbvg + title: The Musical Possibilities of Starknet | Casey Wescott + description: My talk presents generative music libraries on Starknet and + explores their integration with games and applications. I will share how + music is being used in games on Starknet such as Loot Realms/Survivor, + Cartridge’s RYO and my collaboration with Topology on the music game + MuMu. Tools are demonstrated, played and used to compose ever-varying + music. Music models' capability to adjust to changing player dynamics is + outlined. Beyond gaming, musical applications in collaborative contexts + are discussed, underscoring the potential of generative music in + enhancing user experiences across diverse applications on Starknet. + thumbnails: + default: + url: https://i.ytimg.com/vi/2FdHZa1Bris/default.jpg + width: 120 + height: 90 + medium: + url: https://i.ytimg.com/vi/2FdHZa1Bris/mqdefault.jpg + width: 320 + height: 180 + high: + url: https://i.ytimg.com/vi/2FdHZa1Bris/hqdefault.jpg + width: 480 + height: 360 + standard: + url: https://i.ytimg.com/vi/2FdHZa1Bris/sddefault.jpg + width: 640 + height: 480 + maxres: + url: https://i.ytimg.com/vi/2FdHZa1Bris/maxresdefault.jpg + width: 1280 + height: 720 + channelTitle: StarkWare + categoryId: "28" + liveBroadcastContent: none + localized: + title: The Musical Possibilities of Starknet | Casey Wescott + description: My talk presents generative music libraries on Starknet and + explores their integration with games and applications. I will share + how music is being used in games on Starknet such as Loot + Realms/Survivor, Cartridge’s RYO and my collaboration with Topology on + the music game MuMu. Tools are demonstrated, played and used to + compose ever-varying music. Music models' capability to adjust to + changing player dynamics is outlined. Beyond gaming, musical + applications in collaborative contexts are discussed, underscoring the + potential of generative music in enhancing user experiences across + diverse applications on Starknet. + defaultAudioLanguage: en-US + contentDetails: + duration: PT12M15S + dimension: 2d + definition: hd + caption: "false" + licensedContent: false + contentRating: {} + projection: rectangular +image: /assets/youthumb_2fdhza1bris_maxres.png +category: community-and-events +short_desc: In Casey Wescott's talk, she presents generative music libraries on + Starknet and explores their integration with games and applications. She will + share how music is being used in games on Starknet, such as Loot + Realms/Survivor, Cartridge’s RYO, and her collaboration with Topology on the + music game MuMu. Tools are demonstrated, played, and used to compose + ever-varying music. Music models' capability to adjust to changing player + dynamics is outlined. Beyond gaming, musical applications in collaborative + contexts are discussed, underscoring the potential of generative music in + enhancing user experiences across diverse applications on Starknet. diff --git a/public/assets/youthumb_2fdhza1bris_maxres.png b/public/assets/youthumb_2fdhza1bris_maxres.png new file mode 100644 index 0000000000..f0d7e3f7d4 Binary files /dev/null and b/public/assets/youthumb_2fdhza1bris_maxres.png differ