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react-native-randombytes

Usage

var randomBytes = require('react-native-randombytes')

// synchronous API
// uses SJCL
var rand = randomBytes(4)

// asynchronous API
// uses iOS-side SecRandomCopyBytes
randomBytes(4, (err, bytes) => {
  console.log(bytes.toString('hex'))
})

Installation

Automatic - Android / iOS (recommended)

rnpm link

Manual

iOS

  • Drag RNRandomBytes.xcodeproj from node_modules/react-native-randombytes into your XCode project.

  • Click on the project in XCode, go to Build Phases, then Link Binary With Libraries and add libRNRandomBytes.a

Confused? See an example with screenshots here

Android

  • Update Gradle Settings
// file: android/settings.gradle
...

include ':randombytes', ':app'
project(':randombytes').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-randombytes/android')
  • Update Gradle Build
// file: android/app/build.gradle
...

dependencies {
    ...
    compile project(':randombytes')
}
  • Register React Package
...
import com.bitgo.randombytes.RandomBytesPackage // import

public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler {

    private ReactInstanceManager mReactInstanceManager;
    private ReactRootView mReactRootView;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        mReactRootView = new ReactRootView(this);
        mReactInstanceManager = ReactInstanceManager.builder()
                .setApplication(getApplication())
                .setBundleAssetName("index.android.bundle")
                .setJSMainModuleName("index.android")
                .addPackage(new MainReactPackage())
                .addPackage(new RandomBytesPackage()) // register package here
                .setUseDeveloperSupport(BuildConfig.DEBUG)
                .setInitialLifecycleState(LifecycleState.RESUMED)
                .build();
        mReactRootView.startReactApplication(mReactInstanceManager, "AwesomeProject", null);
        setContentView(mReactRootView);
    }
...