diff --git a/source/main.fnl b/source/main.fnl index dc581f8..27360b8 100644 --- a/source/main.fnl +++ b/source/main.fnl @@ -1314,10 +1314,12 @@ (global *guard* (deepcopy *enemy*)) (set *guard*.animator.animations.moving [ 304 ]) (set *guard*.health 10) + (set *guard*.tick 0) (set *guard*.update (fn [self] - (when ( = (% (+ *tick* (math.round self.x)) 60) 0) + (inc self.tick) + (when ( = (% self.tick 60) 0) (var ball (spawn-enemy :energy-ball self.x self.y)) (set ball.animator.animations.moving [ 264 308 309 308 ]) (set ball.animator.speed 50)