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By default the camera is assumed to be looking forward and all computed world coordinates are displayed rotated by 90° in the viewer (as if the camera would be moving horizontally instead of vertically).
How to setup stella_vslam if the monocular camera is faced downward and ascending?
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By default the camera is assumed to be looking forward and all computed world coordinates are displayed rotated by 90° in the viewer (as if the camera would be moving horizontally instead of vertically).
How to setup stella_vslam if the monocular camera is faced downward and ascending?
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