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I will look into the cheat stuff when I have more time, but definitely not before the 5.0 release.
As for adding 5200 and 7800 support, probably not ever. There are other projects that do these, and spreading my time among 3 emulators will result in none of them being good.
user defines maximum number of value to cheat -> number of bits to search for
user sets the current value (+/-1) or none
user plays the game so that the number changes
user sets the new, current value or the expected delta
Stella presents a list of RAM values which have changed accordingly (using matching deltas and maybe the expected values (+/-1). This is quite similar to the RAM search in the debugger.
if the list is too large the user can decide to repeat from step 3
user accepts the list, defines the requested value and the cheats are generated (see below) and added to the game's cheat list (all disabled)
user tests the cheats one by one and (hopefully) identifies the correct one
user deletes the wrong cheats
done! 😄
We need a new cheat method. Currently we are patching the ROM. This is way too complicated for the average user and also very complex when we try to do do this automatically. Therefore this approach requires patching the RAM and freezing the relevant bits.
Most emulators has some kind of Cheat Search will we see one one day? Also any plans to add the Atari 5200 and 7800?
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