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support libgdx? #4

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TomerconDevelopers opened this issue Feb 1, 2023 · 1 comment
Open

support libgdx? #4

TomerconDevelopers opened this issue Feb 1, 2023 · 1 comment

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@TomerconDevelopers
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Because jmonkey engine poorly supports mobile devices

@stephengold
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I've never used libgdx. Perhaps could could elaborate on what you're requesting.

My thoughts so far: I assume there wouldn't be much synergy in supporting both libgdx and JMonkeyEngine in a single library or even in a single project. Aren't the underlying classes (to represent animations, bones, tracks, etcetera) different? If so, it would make more sense to create a completely independent project for libgdx.

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