From 82d757ed13420fcd31e63b23670bf09ce3cf82f0 Mon Sep 17 00:00:00 2001 From: Stijn Herfst Date: Wed, 27 Mar 2019 12:06:31 +0100 Subject: [PATCH] Update README.md --- README.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 5edb4256..2140d54e 100644 --- a/README.md +++ b/README.md @@ -1,18 +1,18 @@ # HiveWE A Warcraft III world editor. [Thread on Hive](https://www.hiveworkshop.com/threads/introducing-hivewe.303183/) -![HiveWE Screenshot](http://g2f.nl/0egc6n4) +![HiveWE Screenshot](http://g2f.nl/0qx1hh2) ## Features - Directly edit the pathing map -![Edit the Pathing Map](http://g2f.nl/046bx1s) -- Fly around with a First Person camera -![Fly around the Map](http://g2f.nl/018g8ym) +![Edit the Pathing Map](http://g2f.nl/0bgv29i) - Edit the terrain -![Edit the Terrain](http://g2f.nl/0q18ikj) +![Edit the Terrain](http://g2f.nl/0nfvw4c) +- Edit JASS with syntax hightlighting, tabs, code completion and more. +![Jass Editor](http://g2f.nl/0xb5zyh) - Manage your imports with folders! ![Manage imports](http://g2f.nl/0j59f6v) - Edit global tile pathing @@ -22,7 +22,7 @@ A Warcraft III world editor. [Thread on Hive](https://www.hiveworkshop.com/threa ## Build Instructions 1. Download and unzip source -2. Get Qt opensource 5.11 MSVC 2017 64 bit binaries from https://www.qt.io/download (use the opensource installer) +2. Get Qt opensource (Any newer version should work) MSVC 2017 64 bit binaries from https://www.qt.io/download (use the opensource installer) 3. Also get the Qt Visual Studio Tools (go to Visual Studio, Tools -> Extensions and Updates -> Online -> Search for Qt) 4. Set up the Qt Visual Studio Tools from inside Visual Studio (add a version and point to the Qt binaries) 5. Set this version as the project its main version. @@ -32,9 +32,9 @@ A Warcraft III world editor. [Thread on Hive](https://www.hiveworkshop.com/threa Want to help with the development of HiveWE? Below is a list of features that you could implement. You can try one of these or just add something else you feel like HiveWE should have. Any contributions are welcome! -- A trigger editor for (an improved?) GUI - Being able to change forces/teams -- Changing map description and loading screen - Changing map sizes/camera bound +- Ramp editing with the terrain palette +- Or any other functionality you think would be cool -If you have any questions then don't be afraid to message me here, at HiveWorkshop (eejin) or on Discord eejin#4240 \ No newline at end of file +If you have any questions then don't be afraid to message me here, at HiveWorkshop (eejin) or on Discord eejin#4240