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GameTest.java
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GameTest.java
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import junit.framework.TestCase;
public class GameTest extends TestCase
{
public void testNewGame()
{
// When a game is created from a random deck,
// there are 12 cards on the table and the game
// is not over. Can't say much more...
Game g = new Game();
assertEquals(12, g.numCards());
assertFalse(g.isGameOver());
}
public void testNoSetsFirstTwelve()
{
Game g = new Game("GameTests/15cards0setsin12.dat");
assertEquals(0, g.numSets());
assertEquals(12, g.numCards());
g.playRound();
assertEquals(15, g.numCards());
}
public void testNoSetsFirstFifteen()
{
Game g = new Game("GameTests/18cards0setsin15.dat");
assertEquals(0, g.numSets());
assertEquals(12, g.numCards());
g.playRound();
assertEquals(0, g.numSets());
assertEquals(15, g.numCards());
g.playRound();
assertEquals(9, g.numSets());
assertEquals(18, g.numCards());
}
public void testBackToTwelveAfterFifteen()
{
Game g = new Game("GameTests/15cards0setsin12.dat");
// this takes us to 15
g.playRound();
assertEquals(15, g.numCards());
// When we play another round, we wont' add more cards.
g.playRound();
assertEquals(12, g.numCards());
}
public void testBackToFifteenAfterEighteen()
{
Game g = new Game("GameTests/18cards0setsin15.dat");
g.playRound();
g.playRound();
// now we have 18 cards on the table.
assertEquals(18, g.numCards());
// When we play another round, we won't add more cards.
g.playRound();
assertEquals(15, g.numCards());
}
public void testDeckNotMultipleOfThree()
{
Game g = new Game("GameTests/14cards.dat");
assertEquals(12, g.numCards());
// when we play a round, there is a set, but there are
// only 2 more cards available.
g.playRound();
assertEquals(11, g.numCards());
}
public void testDeckLessThanTwelve()
{
Game g = new Game("GameTests/7cards.dat");
assertEquals(7, g.numCards());
g.playRound();
assertEquals(4, g.numCards());
}
public void testGameOverEmptyTable()
{
Game g = new Game("GameTests/12cards4sets.dat");
assertEquals(12, g.numCards());
assertEquals(4, g.numSets());
g.playRound();
assertEquals(9, g.numCards());
assertEquals(3, g.numSets());
g.playRound();
assertEquals(6, g.numCards());
assertEquals(2, g.numSets());
g.playRound();
assertEquals(3, g.numCards());
assertEquals(1, g.numSets());
g.playRound();
assertEquals(0, g.numCards());
assertTrue(g.isGameOver());
}
public void test14Sets()
{
Game g = new Game("GameTests/14in12.dat");
assertEquals(12, g.numCards());
assertEquals(14, g.numSets());
assertFalse(g.isGameOver());
g.playRound();
assertEquals(9, g.numCards());
assertFalse(g.isGameOver());
g.playRound();
assertEquals(6, g.numCards());
assertFalse(g.isGameOver());
g.playRound();
assertEquals(3, g.numCards());
assertTrue(g.isGameOver());
}
public void testRemoveAdd()
{
Game g = new Game("GameTests/15cards.dat");
assertEquals(12, g.numCards());
assertEquals(3, g.numSets());
assertFalse(g.isGameOver());
g.playRound();
assertEquals(12, g.numCards());
assertEquals(3, g.numSets());
assertFalse(g.isGameOver());
g.playRound();
assertEquals(9, g.numCards());
assertEquals(1, g.numSets());
assertFalse(g.isGameOver());
g.playRound();
assertEquals(6, g.numCards());
assertEquals(0, g.numSets());
assertTrue(g.isGameOver());
}
}