You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I had two locations that shared part of a name:
SALA
SALA DE JANTAR
Translated to English:
ROOM
DINING ROOM
When I renamed "SALA" to "SALA DE ESTAR", "SALA DE JANTAR" was also affected, being renamed to "SALA DE ESTAR DE JANTAR".
Expectation
Starc should be smarter about keeping and renaming instances of location/character names. The renaming should not be done with a simple find & replace, instead, it should target specific unique objects (in this case, instances of location name).
In programming lingo, my intuition says every location object should keep a list of instances using the location, and then, when renaming that location, only the instances in that list are renamed. But, of course, you'll know better what should be done in your architecture.
The text was updated successfully, but these errors were encountered:
Issue
I had two locations that shared part of a name:
SALA
SALA DE JANTAR
Translated to English:
ROOM
DINING ROOM
When I renamed "SALA" to "SALA DE ESTAR", "SALA DE JANTAR" was also affected, being renamed to "SALA DE ESTAR DE JANTAR".
Expectation
Starc should be smarter about keeping and renaming instances of location/character names. The renaming should not be done with a simple find & replace, instead, it should target specific unique objects (in this case, instances of location name).
In programming lingo, my intuition says every location object should keep a list of instances using the location, and then, when renaming that location, only the instances in that list are renamed. But, of course, you'll know better what should be done in your architecture.
The text was updated successfully, but these errors were encountered: