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My guess is that there is some conflict because 3d_armor itself uses texture modifiers. It may be that you need to group them in parenthesis. I am pretty sure there are some mods out there that superimpose other textures on the armor, however, I don't recall the names.
PS. It may be worth checking if #157 makes any difference but I am doubtful.
Hi stujones11,
I gathered my code in () and I got an unusual result.
I got an error when i started the game and my armor became a block of color (the armor stuff wasnt recognised as a actual texture)
The error message said that it coulnt find (mycode.PNG) the .png was added by minetest itself
Thats the exact message
and the code line is this TextureGen = "((("..SupplyTexture..")^anyarmor_layer.png)^[makealpha:189,59,59)"
The block there shows that the texture works normally and has no conflics when being placed on an ordinairy block.
Its just the armor combination that causes the error
Armor created by texture modifiers not showing up.
I want to use texture_modifiers to create a large range of armours
https://forum.minetest.net/viewtopic.php?f=9&t=20706
It does not show up however.
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