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Armor created by texture modifiers not showing up. #156

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LemonFox3008 opened this issue Aug 24, 2018 · 3 comments
Open

Armor created by texture modifiers not showing up. #156

LemonFox3008 opened this issue Aug 24, 2018 · 3 comments
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@LemonFox3008
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Armor created by texture modifiers not showing up.
I want to use texture_modifiers to create a large range of armours
https://forum.minetest.net/viewtopic.php?f=9&t=20706
It does not show up however.

@stujones11
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My guess is that there is some conflict because 3d_armor itself uses texture modifiers. It may be that you need to group them in parenthesis. I am pretty sure there are some mods out there that superimpose other textures on the armor, however, I don't recall the names.

PS. It may be worth checking if #157 makes any difference but I am doubtful.

@LemonFox3008
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Hi stujones11,
I gathered my code in () and I got an unusual result.
I got an error when i started the game and my armor became a block of color (the armor stuff wasnt recognised as a actual texture)
The error message said that it coulnt find (mycode.PNG) the .png was added by minetest itself
screenshot_20180825_203031
Thats the exact message
and the code line is this
TextureGen = "((("..SupplyTexture..")^anyarmor_layer.png)^[makealpha:189,59,59)"

@LemonFox3008
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The block there shows that the texture works normally and has no conflics when being placed on an ordinairy block.
Its just the armor combination that causes the error

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