Investigate getIntersection (g.getClipBounds()
from JUCE's shadows
#11
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getIntersection (g.getClipBounds()
from JUCE's shadows
#11
Not quite sure what this is doing. I saw in one case it seemed to reduce the clip bounds significantly. I'm guessing it's an optimization for when the path is going outside the current context's clip bounds, but what cases is it useful for? Need tests.
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