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FR / Design idea : Custom Component Extractors #98
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oh i'm happy to code up all these things by the way but want to ask before i dive into them. |
I also don't use look and feels. What I do right now is expose style information to the inspector by adding properties to components:
which just calls That being said, I have thought about and do like a better supported way of acquiring data from components. Let me marinate on it a few! |
Yeah I saw that! It useful but would have me lift loads of information into properties just for melatonin which is why I thought of a custom lambda I’ll ponder also as I poke around |
I like this idea! Seems like feature that will make melatonin more extensible and will cover more ways for 'styling' apps. |
Thanks! From poking around I think the right function for the callback function is
that is you get sent a Var and Component array to populate and return whether or not you added anything. |
I have a style system for my widgets which is different than the Look and Feel. It has pros and cons but I'm using it in a couple of places. Cool
What I'd like is to be able to see that custom style info in melatonin. I can easily write this code to get items given a
Component *
and a dynamic cast.But that made me think it would be great if we could add per-application component extractors into the properties pane. I'm considering something like this (but haven't read the code enough to know exact syntax)
Add to Inspector
addCustomComponentExtractor(const juce::String &name, std::function<some_t(juce::Component *)>)
. When you make the properties plane, call the list of custom functions and put them as sub-trees or some such in the properties list under name.That would let me do something like
then i can make it so i can extend melatonin for particular application or widget set views from the outside.
Thoughts?
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