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cant connect online #28
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I guess that the Oh I just saw that my document is outdate so I will update it. You can use
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Oke bro work thank,, how do I make a master server, I saw a tutorial on youtube for setting up a master server, but there is no home schene for the master server. sorry I am new to unity, so I really need your help. Thanks |
I am also suffering from the following error on the Digital Ocean server in online mode. Please support us. root@test-stbattle:~# ./Build.x86_64
Cannot initialize purchasing, Unity Purchasing is not enabled or not supported platforms. Running as server in batch mode Fallback handler could not load library /root/Build_Data/Mono/libKernel32 [PlayerPrefsMonetizationSave] Loading Items From Json: {} [PlayerPrefsMonetizationSave] Loading Items From Json: {} ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) <<<< Client App Start [ONLINE] >>>> ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object I use -gameOnlineScene following with scene name to load scene which you want to dedicate like following example root@test-stbattle:~# ./Build.x86_64 -gameServerStart -gameServerPort 7700 -gameMaxConnections 50 -gameRule IONetworkGameRule -gameBotCount 10 -gameOnlineScene "Battle"
Cannot initialize purchasing, Unity Purchasing is not enabled or not supported platforms. Running as server in batch mode Fallback handler could not load library /root/Build_Data/Mono/libKernel32 [PlayerPrefsMonetizationSave] Loading Items From Json: {} [PlayerPrefsMonetizationSave] Loading Items From Json: {} ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 3964. Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object How can fix it? |
I will upload the fixed package today, please wait. |
You can download latest version which fixes a lot of bugs here https://www.suriyun.com/battle_io/ |
Many Thanks! I’ll try it tomorrow. |
If you still can't connect you may have to open port, for example if you are going to run the server with You have to open udp port 7700. |
Bro im using litnetlibmanager, after my build start on ubuntu, and im click online, is blank on play mode, and description in linux
NullReferenceException: Object reference not set to an instance of an object
at CharacterEntity.get_TotalHp () [0x00005] in :0
at CharacterEntity.Update () [0x00110] in :0
(Filename: Line: 0)
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