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How can we add story or cutscenes and some kind of Map where player can move/interact ?
I saw event system and some methods to plug into in GameInstance but didnt find anything in BattleScene so we could show any intro before battle or story after battle/stage.
In ManageScene a lot of the UI elements have event triggers like this Adventure->Stage (UIStage) component does which I believe should let us change map or UI based on what user clicks or selects, but how do we control the flow ?
I think its meant to plugin our cutscenes and story or dialogues as the event click part seems pretty self explanatory, but how do we go return control from there/cutscene back to the battle/stage part.
The text was updated successfully, but these errors were encountered:
I will try to make the event manager for both manage scene and battle scene, I think it should have a user's flag table to store the state of users such as passing tutorial a, b, ..., x states
How can we add story or cutscenes and some kind of Map where player can move/interact ?
I saw event system and some methods to plug into in GameInstance but didnt find anything in BattleScene so we could show any intro before battle or story after battle/stage.
In ManageScene a lot of the UI elements have event triggers like this Adventure->Stage (UIStage) component does which I believe should let us change map or UI based on what user clicks or selects, but how do we control the flow ?
I think its meant to plugin our cutscenes and story or dialogues as the event click part seems pretty self explanatory, but how do we go return control from there/cutscene back to the battle/stage part.
The text was updated successfully, but these errors were encountered: