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Impossible Dungeon Bug #66

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surrsurus opened this issue Feb 25, 2019 · 0 comments
Open

Impossible Dungeon Bug #66

surrsurus opened this issue Feb 25, 2019 · 0 comments
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bug Issue that causes crashes or unintended behavior difficulty:moderate Issue requires decent knowledge of the game and it's code to be resolved eq:code Issues revolving around core code and modules that need improvement priority:high Needs to be fixed in the near future

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@surrsurus
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Describe the bug
In some dungeons the stairs may spawn in unreachable locations.

To Reproduce
Steps to reproduce the behavior:

  1. Start game
  2. Toggle FOV off
  3. Regenerate floors until one spawns with unreachable stairs, either up or down

Expected behavior
All dungeons should be able to be traversable, that is, a walkable path from up stair to down stair can be made that does not cross over hazards.

Additional context
Can probably fixed by on first map generation, check if a solid path can be made from up stair to down stair with tcod's built in A* algorithm.

@surrsurus surrsurus added bug Issue that causes crashes or unintended behavior eq:code Issues revolving around core code and modules that need improvement priority:high Needs to be fixed in the near future difficulty:moderate Issue requires decent knowledge of the game and it's code to be resolved labels Feb 25, 2019
@surrsurus surrsurus self-assigned this Feb 25, 2019
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Labels
bug Issue that causes crashes or unintended behavior difficulty:moderate Issue requires decent knowledge of the game and it's code to be resolved eq:code Issues revolving around core code and modules that need improvement priority:high Needs to be fixed in the near future
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