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example2.py
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example2.py
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from scene import Scene
import taichi as ti
from taichi.math import *
scene = Scene()
scene.set_floor(0, (0.5, 0.5, 1))
@ti.kernel
def initialize_voxels():
for i in range(31):
for j in range(31):
is_light = int(j % 10 != 0)
scene.set_voxel(vec3(j, i, -30), is_light + 1, vec3(1, 1, 1))
color = max(i, j)
if color % 2 == 0:
scene.set_voxel(
vec3(0, i, j - 30), 1,
vec3((color % 3 // 2) * 0.5 + 0.5,
((color + 1) % 3 // 2) * 0.5 + 0.5,
((color + 2) % 3 // 2) * 0.5 + 0.5))
for i in range(31):
for j in range(31):
c = (i + j) % 2
index = vec3(i, 0, j - 30)
scene.set_voxel(index, 1,
vec3(c * 0.3 + 0.3, (1 - c) * 0.8 + 0.2, 1))
initialize_voxels()
scene.finish()