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Ex: In intersect mode, Subject Boundary + Clip Boundary require intersection. Subject Boundary + Clip Hole require subtraction. We know this from the beginning and can calculate ahead
Following GeoJSON style means that the algorithm has to have intrinsic knowledge (that is unspecified!) and has to sort out whether you passed it a multipolygon with 3 rings or a polygon with one ring and 2 holes
Instead I want to implement a Polygon(ring, [holes]) class that can be used to generate proper input structures.
Internalize pointInPolygon, isClockwise and other utility methods to make GH dependencyless
I think all in all this will help clean up and narrow down the focus, which will make it easier to reason about better degeneracy handling and let us kill failing degenerate cases.
The text was updated successfully, but these errors were encountered:
Wrapping up a couple of big priorities that I've partially started on and hope to tackle a bit more during the holiday break
Ring
andVector
up front. Only convert back to arrays during output.Polygon(ring, [holes])
class that can be used to generate proper input structures.pointInPolygon
,isClockwise
and other utility methods to make GH dependencylessI think all in all this will help clean up and narrow down the focus, which will make it easier to reason about better degeneracy handling and let us kill failing degenerate cases.
The text was updated successfully, but these errors were encountered: