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keymap.h
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keymap.h
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/*
* Copyright (c) 2021 Omar Polo <[email protected]>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef KEYMAP_H
#define KEYMAP_H
#include <stdint.h>
struct buffer;
struct kmap {
TAILQ_HEAD(map, keymap) m;
void (*unhandled_input)(void);
};
extern struct kmap global_map, minibuffer_map;
typedef void(interactivefn)(struct buffer *);
struct keymap {
int meta;
int key;
struct kmap map;
interactivefn *fn;
TAILQ_ENTRY(keymap) keymaps;
};
struct thiskey {
short meta;
int key;
uint32_t cp;
};
enum {
LK_ADVANCED_MAP,
LK_MATCHED,
LK_UNBOUND,
};
int kbd(const char *);
const char *unkbd(int);
int kmap_define_key(struct kmap *, const char *, interactivefn *);
int lookup_key(struct kmap **, struct thiskey *, struct buffer *);
#endif