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HP + enemies #6

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aidswidjaja opened this issue Oct 2, 2021 · 0 comments
Open

HP + enemies #6

aidswidjaja opened this issue Oct 2, 2021 · 0 comments

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@aidswidjaja
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@Duck2033 maybe work on this for today in a separate script attached to Player

  • HP system (don't worry about the bar since Pidge is working on that, all we need are variables)
  • then create as a demonstration an "enemy" GameObject
  • when Player has contact with GameObject, HP should decrease by 1, Player should gain 3 seconds of invincibility
  • when HP reaches 0, set a Debug.Log() output that I can replace later to reload the scene

I also know you wanted to make a soundtrack, so if you finish this today feel free to work on that afterwards

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