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This repository has been archived by the owner on Oct 23, 2021. It is now read-only.
When making new levels, don't forget to adjust the constants of proportionality (which have been public'ed) in the Background child of the Player GameObject.
Also adjust Oy in Background for positioning the ground
Test and see if the background remains full in the viewport for ALL bounds
Otherwise, will look unpolished
The text was updated successfully, but these errors were encountered:
When making new levels, don't forget to adjust the constants of proportionality (which have been public'ed) in the Background child of the Player GameObject.
Also adjust Oy in Background for positioning the ground
Test and see if the background remains full in the viewport for ALL bounds
Otherwise, will look unpolished
The text was updated successfully, but these errors were encountered: