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Level editing #8

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aidswidjaja opened this issue Oct 3, 2021 · 1 comment
Open

Level editing #8

aidswidjaja opened this issue Oct 3, 2021 · 1 comment

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@aidswidjaja
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aidswidjaja commented Oct 3, 2021

When making new levels, don't forget to adjust the constants of proportionality (which have been public'ed) in the Background child of the Player GameObject.

Also adjust Oy in Background for positioning the ground

Test and see if the background remains full in the viewport for ALL bounds

Otherwise, will look unpolished

@aidswidjaja
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As Kdy approaches infinity, parralax effect approaches zero

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