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add: gamescope-legacy (#1912)
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(cherry picked from commit 5795b18)
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korewaChino authored and raboneko committed Aug 15, 2024
1 parent 40f13dd commit ddebcf5
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36 changes: 36 additions & 0 deletions anda/games/gamescope-legacy/0001-cstdint.patch
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From 5529e8ac8f3232ec6233e33286834548e1d8018d Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Franti=C5=A1ek=20Zatloukal?= <[email protected]>
Date: Sun, 8 Oct 2023 22:10:33 +0200
Subject: [PATCH] <cstdint>

---
src/reshade/source/effect_parser_stmt.cpp | 1 +
src/reshade/source/effect_token.hpp | 1 +
2 files changed, 2 insertions(+)

diff --git a/src/reshade/source/effect_parser_stmt.cpp b/src/reshade/source/effect_parser_stmt.cpp
index 7829729..f126be2 100644
--- a/src/reshade/source/effect_parser_stmt.cpp
+++ b/src/reshade/source/effect_parser_stmt.cpp
@@ -9,6 +9,7 @@
#include <cctype> // std::toupper
#include <cassert>
#include <functional>
+#include <limits>
#include <string_view>

struct on_scope_exit
diff --git a/src/reshade/source/effect_token.hpp b/src/reshade/source/effect_token.hpp
index 072d439..e4bb633 100644
--- a/src/reshade/source/effect_token.hpp
+++ b/src/reshade/source/effect_token.hpp
@@ -5,6 +5,7 @@

#pragma once

+#include <cstdint>
#include <string>
#include <vector>

--
2.41.0
8 changes: 8 additions & 0 deletions anda/games/gamescope-legacy/anda.hcl
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project pkg {
rpm {
spec = "gamescope-legacy.spec"
}
labels {
multilib = 1
}
}
129 changes: 129 additions & 0 deletions anda/games/gamescope-legacy/gamescope-legacy.spec
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%global libliftoff_minver 0.4.1
%global reshade_commit 4245743a8c41abbe3dc73980c1810fe449359bf1
%global reshade_shortcommit %(c=%{reshade_commit}; echo ${c:0:7})
%global _default_patch_fuzz 2


# =============================================================================
# IMPORTANT: This package should *not* have an update script, at least not one that
# tracks upstream Gamescope from Valve. This package is intended to be a legacy
# build for Polaris and older GPUs from AMD, and should not be updated to the
# latest version.
#
# This package however, should be obsoleted once https://github.com/ValveSoftware/gamescope/issues/1218
# is finally resolved, and Gamescope's Wayland backend has a fallback for GPUs without Vulkan DRM modifiers.
# =============================================================================


Name: gamescope-legacy
Version: 3.14.2
Release: 1%{?dist}
Summary: Legacy builds of gamescope, a micro-compositor for video games on Wayland
Packager: Cappy Ishihara <[email protected]>
License: BSD
URL: https://github.com/ValveSoftware/gamescope
Source0: %{url}/archive/%{version}/gamescope-%{version}.tar.gz
# Create stb.pc to satisfy dependency('stb')
Source1: stb.pc
Source2: https://github.com/Joshua-Ashton/reshade/archive/%{reshade_commit}/reshade-%{reshade_shortcommit}.tar.gz

Patch0: 0001-cstdint.patch

# https://hhd.dev/
Patch1: v2-0001-always-send-ctrl-1-2-to-steam-s-wayland-session.patch

# ChimeraOS
Patch2: legacy-720p.patch

BuildRequires: meson >= 0.54.0
BuildRequires: ninja-build
BuildRequires: cmake
BuildRequires: gcc
BuildRequires: gcc-c++
BuildRequires: glm-devel
BuildRequires: google-benchmark-devel
BuildRequires: libXmu-devel
BuildRequires: libXcursor-devel
BuildRequires: pkgconfig(libdisplay-info)
BuildRequires: pkgconfig(x11)
BuildRequires: pkgconfig(xdamage)
BuildRequires: pkgconfig(xcomposite)
BuildRequires: pkgconfig(xrender)
BuildRequires: pkgconfig(xext)
BuildRequires: pkgconfig(xfixes)
BuildRequires: pkgconfig(xxf86vm)
BuildRequires: pkgconfig(xtst)
BuildRequires: pkgconfig(xres)
BuildRequires: pkgconfig(libdrm)
BuildRequires: pkgconfig(vulkan)
BuildRequires: pkgconfig(wayland-scanner)
BuildRequires: pkgconfig(wayland-server)
BuildRequires: pkgconfig(wayland-protocols) >= 1.17
BuildRequires: pkgconfig(xkbcommon)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(libpipewire-0.3)
BuildRequires: pkgconfig(libavif)
BuildRequires: (pkgconfig(wlroots) >= 0.17.0 with pkgconfig(wlroots) < 0.18)
BuildRequires: (pkgconfig(libliftoff) >= 0.4.1 with pkgconfig(libliftoff) < 0.5)
BuildRequires: pkgconfig(libcap)
BuildRequires: pkgconfig(hwdata)
BuildRequires: spirv-headers-devel
# Enforce the the minimum EVR to contain fixes for all of:
# CVE-2021-28021 CVE-2021-42715 CVE-2021-42716 CVE-2022-28041 CVE-2023-43898
# CVE-2023-45661 CVE-2023-45662 CVE-2023-45663 CVE-2023-45664 CVE-2023-45666
# CVE-2023-45667
BuildRequires: stb_image-devel >= 2.28^20231011gitbeebb24-12
# Header-only library: -static is for tracking per guidelines
BuildRequires: stb_image-static
BuildRequires: stb_image_resize-devel
BuildRequires: stb_image_resize-static
BuildRequires: stb_image_write-devel
BuildRequires: stb_image_write-static
BuildRequires: vkroots-devel
BuildRequires: /usr/bin/glslangValidator

# libliftoff hasn't bumped soname, but API/ABI has changed for 0.2.0 release
Requires: libliftoff%{?_isa} >= %{libliftoff_minver}
Requires: xorg-x11-server-Xwayland

Requires: terra-gamescope-libs
Requires: terra-gamescope-libs(x86-32)

Recommends: mesa-dri-drivers
Recommends: mesa-vulkan-drivers

%description
%{name} is the micro-compositor optimized for running video games on Wayland. This is a legacy build primarily intended for use by Polaris GPUs.

%prep
%autosetup -p1 -a2 -N -n gamescope-%{version}
# Install stub pkgconfig file
mkdir -p pkgconfig
cp %{SOURCE1} pkgconfig/stb.pc

# Replace spirv-headers include with the system directory
sed -i 's^../thirdparty/SPIRV-Headers/include/spirv/^/usr/include/spirv/^' src/meson.build

# Push in reshade from sources instead of submodule
rm -rf src/reshade && mv reshade-%{reshade_commit} src/reshade

%autopatch -p1

%build
export PKG_CONFIG_PATH=pkgconfig
%meson -Dpipewire=enabled -Denable_gamescope_wsi_layer=false -Denable_openvr_support=false -Dforce_fallback_for=[]
%meson_build

%install
%meson_install
# Rename to not conflict with the base package
mv %{buildroot}%{_bindir}/gamescope %{buildroot}%{_bindir}/gamescope-legacy

%files
%license LICENSE
%doc README.md
%{_bindir}/gamescope-legacy

%changelog
%autochangelog

33 changes: 33 additions & 0 deletions anda/games/gamescope-legacy/legacy-720p.patch
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@@ -0,0 +1,33 @@
From 072ebb67cd4a88fd0f5db22a92a46f8316f28a46 Mon Sep 17 00:00:00 2001
From: Matthew Anderson <[email protected]>
Date: Tue, 25 Jul 2023 18:05:05 -0500
Subject: [PATCH] Set default to native resolution of display if Steam tries to
force 720p/800p

You can select 720p/800p still in game or via Steam's resolution setting
Steam > Settings > Display > Resolution

This effectively reverts the changes Valve made a year ago forcing us to
720p.
---
src/steamcompmgr.cpp | 7 +++++++
1 file changed, 7 insertions(+)

diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp
index 52dd8d1cf..5b0fa6e52 100644
--- a/src/steamcompmgr.cpp
+++ b/src/steamcompmgr.cpp
@@ -5202,6 +5202,13 @@ handle_property_notify(xwayland_ctx_t *ctx, XPropertyEvent *ev)
size_t server_idx = size_t{ xwayland_mode_ctl[ 0 ] };
int width = xwayland_mode_ctl[ 1 ];
int height = xwayland_mode_ctl[ 2 ];
+
+ if ( g_nOutputWidth != 1280 && width == 1280 )
+ {
+ width = g_nOutputWidth;
+ height = g_nOutputHeight;
+ }
+
bool allowSuperRes = !!xwayland_mode_ctl[ 3 ];

if ( !allowSuperRes )
7 changes: 7 additions & 0 deletions anda/games/gamescope-legacy/stb.pc
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@@ -0,0 +1,7 @@
prefix=/usr
includedir=${prefix}/include/stb

Name: stb
Description: Single-file public domain libraries for C/C++
Version: 0.1.0
Cflags: -I${includedir}
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@@ -0,0 +1,39 @@
From 35e001dc59a44227d670c667a85a6ef5472eee58 Mon Sep 17 00:00:00 2001
From: antheas <[email protected]>
Date: Sat, 20 Jul 2024 01:23:19 +0300
Subject: [PATCH v2] always send ctrl+1/2 to steam's wayland session

---
src/wlserver.cpp | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)

diff --git a/src/wlserver.cpp b/src/wlserver.cpp
index 1852be9..7de737d 100644
--- a/src/wlserver.cpp
+++ b/src/wlserver.cpp
@@ -369,7 +369,12 @@ static void wlserver_handle_key(struct wl_listener *listener, void *data)
keysym == XKB_KEY_XF86AudioLowerVolume ||
keysym == XKB_KEY_XF86AudioRaiseVolume ||
keysym == XKB_KEY_XF86PowerOff;
- if ( ( event->state == WL_KEYBOARD_KEY_STATE_PRESSED || event->state == WL_KEYBOARD_KEY_STATE_RELEASED ) && forbidden_key )
+
+ // Check for steam keys (ctrl + 1/2)
+ bool is_steamshortcut = (keyboard->wlr->modifiers.depressed & WLR_MODIFIER_CTRL) && (keysym == XKB_KEY_1 ||
+ keysym == XKB_KEY_2);
+
+ if ( ( event->state == WL_KEYBOARD_KEY_STATE_PRESSED || event->state == WL_KEYBOARD_KEY_STATE_RELEASED ) && (forbidden_key || is_steamshortcut) )
{
// Always send volume+/- to root server only, to avoid it reaching the game.
struct wlr_surface *old_kb_surf = wlserver.kb_focus_surface;
@@ -378,6 +383,9 @@ static void wlserver_handle_key(struct wl_listener *listener, void *data)
{
wlserver_keyboardfocus( new_kb_surf, false );
wlr_seat_set_keyboard( wlserver.wlr.seat, keyboard->wlr );
+ // Send modifiers to steam for it to work
+ if (is_steamshortcut)
+ wlr_seat_keyboard_notify_modifiers(wlserver.wlr.seat, &keyboard->wlr->modifiers);
wlr_seat_keyboard_notify_key( wlserver.wlr.seat, event->time_msec, event->keycode, event->state );
wlserver_keyboardfocus( old_kb_surf, false );
return;
--
2.45.2

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