From fe3d0b6fe1b822fffb2525bc3215fb981a88edde Mon Sep 17 00:00:00 2001
From: CodexAdrian <83074853+CodexAdrian@users.noreply.github.com>
Date: Thu, 4 Jan 2024 20:38:22 -0500
Subject: [PATCH] add back legacy config
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Writerside/hi.tree | 1 +
Writerside/topics/1-19-and-Earlier.md | 41 +++++++++++++++++++++++++++
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+# 1.19 and Earlier
+
+By editing the `tempad.json`, you can change how the tempad and the timedoor work.
+
+## Tempad Options
+
+The biggest changeable option is what the tempad requires in order to open a timedoor.
+
+To change the normal tempad, change the `timedoorUsageType` field. The values for the tempad usage type are taken from the `configurationOptionsForTempad` object.
+
+To change the 'he who remains' tempad, change the `kangTimedoorUsageType` field. The values for the tempad usage type are taken from the `configurationOptionsForHeWhoRemainsTempad` object.
+
+The following are all the possible usage types
+
+### `"ENERGY"`
+
+This option will make the Tempad now hold FE or TechReborn energy. The amount of energy it holds is dictated by `timedoor_energy_capacity_if_usage_type_is_set_to_ENERGY` and the amount it consumes per timedoor open (when not in creative) is `timedoor_energy_cost_if_usage_type_is_set_to_ENERGY`
+
+### `"DURABILITY"`
+
+This option will make the Tempad have a limited amount of uses before it breaks. The amount of durability isn't configurable. The normal Tempad has 100 uses, while the 'He who remains' Tempad has 1000 uses.
+
+### `"ITEM"`
+
+This option will make the Tempad require an item in your inventory in order to summon a timedoor. The item that can be used is dictated by an item tag called `tempad:tempad_fuel`. You can add to this tag or override it to change the fuel items.
+
+### `"TIMER"`
+
+This option will put the Tempad on cooldown after it summons a timedoor. The amount of time it needs to recharge is dictated by the `timedoor_cooldown_if_usage_type_is_set_to_TIMER` field in the config.
+
+### `"EXP_POINTS"`
+
+This option will make the Tempad require experience points in order to summon a timedoor. The amount of experience needed is dictated by the `timedoor_experience_cost_if_usage_type_is_set_to_EXP_POINTS`.
+
+### `"EXP_LEVELS"`
+
+This option will make the Tempad require experience levels in order to summon a timedoor. The amount of experience needed is dictated by the `timedoor_experience_level_cost_if_usage_type_is_set_to_EXP_LEVELS`.
+
+### `"UNLIMITED"`
+
+This option will make the Tempad require no fuel or limit of any kind when trying to summon a timedoor.