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e={1303:0,532:0};t.f.j=(a,f)=>{var d=t.o(e,a)?e[a]:void 0;if(0!==d)if(d)f.push(d[2]);else if(/^(1303|532)$/.test(a))e[a]=0;else{var c=new Promise(((f,c)=>d=e[a]=[f,c]));f.push(d[2]=c);var b=t.p+t.u(a),r=new Error;t.l(b,(f=>{if(t.o(e,a)&&(0!==(d=e[a])&&(e[a]=void 0),d)){var c=f&&("load"===f.type?"missing":f.type),b=f&&f.target&&f.target.src;r.message="Loading chunk "+a+" failed.\n("+c+": "+b+")",r.name="ChunkLoadError",r.type=c,r.request=b,d[1](r)}}),"chunk-"+a,a)}},t.O.j=a=>0===e[a];var a=(a,f)=>{var d,c,b=f[0],r=f[1],o=f[2],n=0;if(b.some((a=>0!==e[a]))){for(d in r)t.o(r,d)&&(t.m[d]=r[d]);if(o)var i=o(t)}for(a&&a(f);n Chat Screen | Terrarium Docs - + @@ -12,7 +12,7 @@

Chat Screen

Argonauts features a chat screen for privately chatting with guild/party members. The screen displays all members along with how many are online. Chat messages can be up to 512 characters in length, and also feature custom embeds for certain links. These embeds are:

  • Images. Displays the image when hovered over the link. Supported image hosts are:
    • Imgur (i.imgur.com)
    • Tenor (media.tenor.com)
    • Discord (media.discordapp.net | cdn.discordapp.com)
  • Videos. Displays the video thumbnail when hovered over the link. Supported video hosts are:
    • YouTube (youtube.com | youtu.be)
  • Music. Displays the song and album art when hovered over the link. Supported Music hosts are:
    • Spotify (open.spotify.com)

Chats are not persistent between server restarts, so you will lose your chat history when the server restarts. For admins, it will still be logged in the console. For parties, it's (Argonauts Chat) [PARTY] <message> and for guilds, it's (Argonauts Chat) [GUILD] <message>.

- + \ No newline at end of file diff --git a/docs/argonauts/guilds.html b/docs/argonauts/guilds.html index 249285b..fd84541 100644 --- a/docs/argonauts/guilds.html +++ b/docs/argonauts/guilds.html @@ -4,14 +4,14 @@ Guilds | Terrarium Docs - +

Guilds

Guilds are a more permanent form of team. They are persistent across logins and feature role management, setting headquarters, displaying messages of the day, and more. Guilds also integrate with Cadmus for chunk claiming as a team, and Heracles for completing quests together.

Guilds are created by using the /guild create command.

- + \ No newline at end of file diff --git a/docs/argonauts/guilds/cadmus.html b/docs/argonauts/guilds/cadmus.html index 0eb0393..7450909 100644 --- a/docs/argonauts/guilds/cadmus.html +++ b/docs/argonauts/guilds/cadmus.html @@ -4,7 +4,7 @@ Cadmus Integration | Terrarium Docs - + @@ -15,7 +15,7 @@ an alliance system of sorts. When a guild member is granted this permission, and they lead a party, the members in that player's party will bypass claim protections within the guild's claims. The party leader is then able to set which types of claim protections are bypassed in the party members menu.

- + \ No newline at end of file diff --git a/docs/argonauts/guilds/commands/admin.html b/docs/argonauts/guilds/commands/admin.html index 372cede..8e919d3 100644 --- a/docs/argonauts/guilds/commands/admin.html +++ b/docs/argonauts/guilds/commands/admin.html @@ -4,13 +4,13 @@ Admin Commands | Terrarium Docs - +

Admin Commands

Argonauts has a few admin commands for managing guilds.

Guilds Command

/guilds

Displays all guilds, which includes the display name, guild UUID, owner, and member.

Disband Command

/guild admin disband <guild>

Forcefully deletes a guild.

  • guild: The UUID of the guild to disband. Use /guilds to see a list of guilds mapped to their IDs.

Disband All Command

/guild admin disbandall

Completely removes all guilds. Use with caution.

Join Command

/guild admin join <guild>

Forcefully joins a guild, without needing to be invited.

  • guild: The UUID of the guild to join. Use /guilds to see a list of guilds mapped to their IDs.
- + \ No newline at end of file diff --git a/docs/argonauts/guilds/commands/chat.html b/docs/argonauts/guilds/commands/chat.html index 91cb3e9..6107a80 100644 --- a/docs/argonauts/guilds/commands/chat.html +++ b/docs/argonauts/guilds/commands/chat.html @@ -4,13 +4,13 @@ Chat Command | Terrarium Docs - +
- + \ No newline at end of file diff --git a/docs/argonauts/guilds/commands/fake-players.html b/docs/argonauts/guilds/commands/fake-players.html index fa62cf2..87cfb61 100644 --- a/docs/argonauts/guilds/commands/fake-players.html +++ b/docs/argonauts/guilds/commands/fake-players.html @@ -4,7 +4,7 @@ Fake Player Commands | Terrarium Docs - + @@ -12,7 +12,7 @@

Fake Player Commands

Fake players are entities in the game that simulate player actions without actual players controlling them. With Cadmus installed, adding a fake player to this list will bypass claim protections for that fake player. This allows them to perform their tasks without being blocked by claim protections.

Add

/guild fakeplayers add <uuid>

Adds a fake player to the list of fake players. Requires the Manage Members permission.

  • uuid: The UUID of the fake player to add.

Remove

/guild fakeplayers remove <uuid>

Removes a fake player from the list of fake players. Requires the Manage Members permission.

  • uuid: The UUID of the fake player to remove.
- + \ No newline at end of file diff --git a/docs/argonauts/guilds/commands/hq.html b/docs/argonauts/guilds/commands/hq.html index a1668c9..5a76695 100644 --- a/docs/argonauts/guilds/commands/hq.html +++ b/docs/argonauts/guilds/commands/hq.html @@ -4,13 +4,13 @@ Headquarters Command | Terrarium Docs - +

Headquarters Command

Headquarters Command

/guild headquarters
/guild hq

Teleports you to your guild's headquarters. Guild headquarters can be set using the /guild settings hq set command.

- + \ No newline at end of file diff --git a/docs/argonauts/guilds/commands/management.html b/docs/argonauts/guilds/commands/management.html index 761f2f8..55f3390 100644 --- a/docs/argonauts/guilds/commands/management.html +++ b/docs/argonauts/guilds/commands/management.html @@ -4,13 +4,13 @@ Management Commands | Terrarium Docs - +

Management Commands

Create Command

/guilds create <name>

Creates a new guild

  • name: The display name of the guild. This parameter is optional. If not specified, the name of the guild will be "$YOUR_NAME's Guild".

Disband Command

/guilds disband

Deletes the guild. Only the owner can disband the guild.

Transfer Command

/guilds transfer <player>

Transfers ownership of the guild to another player. Only the owner can transfer the guild.

  • player: The player to transfer ownership to.

Join Command

/guild join <player>

Joins a player's guild. You must be invited to join.

  • player: Any player that is in the party you want to join.

Leave Command

/guild leave

Leaves the guild.

- + \ No newline at end of file diff --git a/docs/argonauts/guilds/commands/members.html b/docs/argonauts/guilds/commands/members.html index b2f0344..e8daa9c 100644 --- a/docs/argonauts/guilds/commands/members.html +++ b/docs/argonauts/guilds/commands/members.html @@ -4,13 +4,13 @@ Member Commands | Terrarium Docs - +

Member Commands

Members Command

/guilds members

Opens a screen for managing guild members. This screen shows the following information:

  • Their member status (accepted, or invited).
  • Their role.
  • Their permissions. Guild permissions include:
    • Manage Members allows the member to invite, remove, and edit fake players.
    • Manage Member Role allows the member to change the role of other members.
    • Manage Member Permissions allows the member to change the permissions of other members.
    • Manage Settings allows the member to change the guild's settings.
    • Teleport Members does not do anything at the moment as there is no /tp command in guilds.
    • Temporary Guild Permissions only available when Cadmus is installed. Allow guild members with parties to bypass claim protections. See Cadmus Integration for more information.
  • An action button to remove the member from the guild.

Invite Command

/guilds invite <player>

Invites a player to the guild. The person being invited can then either join by using the /guilds join command, or accepting the invite message. Requires the Manage Members permission.

  • player: The player to invite to the guild.

Remove Command

/guilds remove <player>

Kicks a player from the guild. Requires the Manage Members permission.

  • player: The player to kick from the guild.
- + \ No newline at end of file diff --git a/docs/argonauts/guilds/commands/settings.html b/docs/argonauts/guilds/commands/settings.html index 2e8f9f5..1cd75dc 100644 --- a/docs/argonauts/guilds/commands/settings.html +++ b/docs/argonauts/guilds/commands/settings.html @@ -4,7 +4,7 @@ Settings Commands | Terrarium Docs - + @@ -15,7 +15,7 @@ Entering the guild's chunks will also display the guild's name in this color.
  • displayName: Sets the display name of the guild.
  • hq: Sets the guild's headquarters to your current location. Running the /guild headquarters or /guild hq command will teleport you to this location.
  • motd: Sets the guild's message of the day. This message will be displayed every time a guild member joins the server. As command messages cannot contain section symbols (§), typing two ampersands (&&) will convert to a section symbol, allowing you to have custom chat formatting, such as color. Additionally on the Fabric mod loader, Argonauts supports Placeholder API, allowing you to use placeholders within the message.
  • In order to change a setting, you must have the Manage Settings permission.

    - + \ No newline at end of file diff --git a/docs/argonauts/guilds/heracles.html b/docs/argonauts/guilds/heracles.html index 0db15ec..7217583 100644 --- a/docs/argonauts/guilds/heracles.html +++ b/docs/argonauts/guilds/heracles.html @@ -4,14 +4,14 @@ Heracles Integration | Terrarium Docs - +

    Heracles Integration

    With Argonauts installed alongside Heracles, you will be able to work towards quests as a group. In order to do this, you will need to be in a guild. Then any members in the guild will be able to contribute towards quests.

    - + \ No newline at end of file diff --git a/docs/argonauts/intro.html b/docs/argonauts/intro.html index 1edf094..2139919 100644 --- a/docs/argonauts/intro.html +++ b/docs/argonauts/intro.html @@ -4,7 +4,7 @@ Installing Argonauts | Terrarium Docs - + @@ -13,7 +13,7 @@ and required dependencies are available for both Forge and Fabric.

    Quilt support

    While Quilt is not explicitly supported, it has not been tested and may not be compatible. If you find an issue with Quilt, or the mod in general, please use the Argonauts GitHub

    Downloading

    Get started by installing Argonauts. Argonauts is required on the server and optional on the client.

    Dependencies

    Argonauts requires the following mods to be installed:

    Forge

    Fabric

    Optional Dependencies

    Argonauts has the following optional dependencies:

    Cadmus

    Heracles

    Roughly Enough Items

    - + \ No newline at end of file diff --git a/docs/argonauts/parties.html b/docs/argonauts/parties.html index a1f9da9..e9b59ce 100644 --- a/docs/argonauts/parties.html +++ b/docs/argonauts/parties.html @@ -4,14 +4,14 @@ Parties | Terrarium Docs - +

    Parties

    Parties are a form of team, designed for temporary outings and collaborations. They are not persistent across logins and are intended for short-term use.

    Parties are created by using the /party create command.

    - + \ No newline at end of file diff --git a/docs/argonauts/parties/commands/chat.html b/docs/argonauts/parties/commands/chat.html index d67fdb3..e041550 100644 --- a/docs/argonauts/parties/commands/chat.html +++ b/docs/argonauts/parties/commands/chat.html @@ -4,13 +4,13 @@ Chat Command | Terrarium Docs - +

    Chat Command

    /party chat

    Opens a chat screen for privately speaking with party members. See Chat Screen for more information.

    note

    The chat screen requires Argonauts to be installed on the client.

    - + \ No newline at end of file diff --git a/docs/argonauts/parties/commands/ignore.html b/docs/argonauts/parties/commands/ignore.html index 976f675..a0abd65 100644 --- a/docs/argonauts/parties/commands/ignore.html +++ b/docs/argonauts/parties/commands/ignore.html @@ -4,13 +4,13 @@ Ignore Commands | Terrarium Docs - +

    Ignore Commands

    Ignore Command

    /party ignore <player>

    Adds the player to the party's ignore list. Players in the ignore list will not be able to join the party. Requires the Manage Members permission.

    • player: The player to add to the ignore list.

    Unignore Command

    /party unignore <player>

    Removes the player from the party's ignore list. Requires the Manage Members permission.

    • player: The player to remove from the ignore list.
    - + \ No newline at end of file diff --git a/docs/argonauts/parties/commands/management.html b/docs/argonauts/parties/commands/management.html index a6753dd..cb90e61 100644 --- a/docs/argonauts/parties/commands/management.html +++ b/docs/argonauts/parties/commands/management.html @@ -4,13 +4,13 @@ Management Commands | Terrarium Docs - +

    Management Commands

    Create Command

    /party create

    Creates a new party

    Disband Command

    /party disband

    Deletes the party. Only the leader can disband the party.

    Transfer Command

    /party transfer <player>

    Transfers leadership of the party to another player. Only the leader can transfer the party.

    • player: The player to transfer leadership to.

    Join Command

    /party join <player>

    Joins a player's party. In order to join, you must either be invited or the party must be public.

    • player: Any player that is in the party you want to join.

    Leave Command

    /party leave

    Leaves the party.

    - + \ No newline at end of file diff --git a/docs/argonauts/parties/commands/members.html b/docs/argonauts/parties/commands/members.html index c07a407..efda4b9 100644 --- a/docs/argonauts/parties/commands/members.html +++ b/docs/argonauts/parties/commands/members.html @@ -4,14 +4,14 @@ Member Commands | Terrarium Docs - +

    Member Commands

    Members Command

    /party member list

    Opens a screen for managing party members. This screen shows the following information:

    • Their member status (accepted, or invited).
    • Their role.
    • Their permissions. Party permissions include:
      • Manage Members: Allows the member to invite, remove members, and add members to the ignore list.
      • Manage Member Role: Allows the member to change the role of other members.
      • Manage Member Permissions: Allows the member to change the permissions of other members.
      • Manage Settings: Allows the member to change the party's settings.
      • Teleport Members: Allows the member to use the warp and tp commands.
    • Cadmus permissions. If Cadmus is installed and the party leader is also part of a guild that has Temporary Guild Permissions enabled, the following Cadmus-specific permissions are also displayed:
      • Break Blocks: Allows party members to break blocks in the guild's claims.
      • Place Blocks: Allows party members to place blocks in the guild's claims.
      • Explode Blocks: Allows party members to explode blocks in the guild's claims.
      • Interact With Blocks: Allows party members to interact with blocks in the guild's claims.
      • Interact With Entities: Aallows party members to interact with entities in the guild's claims.
      • Damage Entities: Allows party members to damage entities in the guild's claims. See Cadmus Integration for more information.
    • An action button to remove the member from the party.

    Member Command

    /party member

    Opens a screen for managing personal party settings. Member permissions include:

    • Passive Teleport: If disabled, prevents other party members from teleporting to you.

    A leave party action is also present in this menu.

    Invite Command

    /party invite <player>

    Invites the player to the party. The person being invited can then either join by using the /party join command, or accepting the invite message. Requires the Manage Members permission.

    • player: The player to invite to the party.

    Remove Command

    /party remove <player>

    Kicks the player from the party. Requires the Manage Members permission.

    • player: The player to kick from the party.
    - + \ No newline at end of file diff --git a/docs/argonauts/parties/commands/settings.html b/docs/argonauts/parties/commands/settings.html index 680047a..fe83515 100644 --- a/docs/argonauts/parties/commands/settings.html +++ b/docs/argonauts/parties/commands/settings.html @@ -4,7 +4,7 @@ Settings Commands | Terrarium Docs - + @@ -12,7 +12,7 @@

    Settings Commands

    Settings Command

    /party settings

    Opens the party settings screen. The settings screen has the following options:

    • Public Party: Allows anyone to join without an invite.
    • Friendly Fire: Allows party members to damage each other.
    • Passive Teleport: Allows party members to teleport to each other. Requires the Manage Settings: Permission.
    /party settings <setting> <value>

    If Argonauts is only installed on the server, you can still manage party settings via commands instead of the GUI. This command features a game rule-esque syntax. You can check the current value by running the command without specifying a value.

    - + \ No newline at end of file diff --git a/docs/argonauts/parties/commands/tp.html b/docs/argonauts/parties/commands/tp.html index fa5828a..92a038a 100644 --- a/docs/argonauts/parties/commands/tp.html +++ b/docs/argonauts/parties/commands/tp.html @@ -4,13 +4,13 @@ Teleport Commands | Terrarium Docs - +

    Teleport Commands

    Teleport Command

    /party tp <player>

    Teleports you to the player. In order for this to work, both the party and the party member you're teleporting to must have Passive Teleport enabled. Requires the Teleport Members permission.

    • player: The player to teleport to.

    Warp Command

    /party warp

    Teleports all party members to you. Requires the Teleport Members permission.

    - + \ No newline at end of file diff --git a/docs/argonauts/placeholder-api.html b/docs/argonauts/placeholder-api.html index 04da3ff..90ad1b5 100644 --- a/docs/argonauts/placeholder-api.html +++ b/docs/argonauts/placeholder-api.html @@ -4,14 +4,14 @@ Placeholder API Integration (Fabric) | Terrarium Docs - +

    Placeholder API Integration (Fabric)

    Argonauts supports Placeholder API on the Fabric mod loader. Argonauts adds two placeholders:

    • %argonauts:party% the name of the party the player is in.
    • %argonauts:guild% the name of the guild the player is in.

    In addition, guild message of the day messages support Placeholder API, allowing you to use placeholders within the message.

    - + \ No newline at end of file diff --git a/docs/cadmus/admin-claims.html b/docs/cadmus/admin-claims.html index a0151f3..71fc3cd 100644 --- a/docs/cadmus/admin-claims.html +++ b/docs/cadmus/admin-claims.html @@ -4,7 +4,7 @@ Admin Claims | Terrarium Docs - + @@ -13,7 +13,7 @@ They feature a region flag system that allows for fine-grained control over who can do what within the claim. Admin claim groups are created with the /cadmus adminclaims create command. Flags are managed per admin claim group with the /cadmus adminclaims flag commands.

    - + \ No newline at end of file diff --git a/docs/cadmus/admin-claims/commands.html b/docs/cadmus/admin-claims/commands.html index 544ec03..717a3fa 100644 --- a/docs/cadmus/admin-claims/commands.html +++ b/docs/cadmus/admin-claims/commands.html @@ -4,7 +4,7 @@ Admin Claim Commands | Terrarium Docs - + @@ -15,7 +15,7 @@ If not specified, it will claim the player's current position.
  • chunkload: Whether the claim is chunk loaded or not. This parameter is optional. If not specified, the chunk will not be loaded.
  • Unclaim Command

    /cadmus adminclaims unclaim <id> <pos>

    Unclaims a chunk of land as an admin claim

    • id: The identifier for the admin claim.
    • pos: The chunk position to unclaim. This parameter is optional. If not specified, it will unclaim the player's current position.
    - + \ No newline at end of file diff --git a/docs/cadmus/admin-claims/flags.html b/docs/cadmus/admin-claims/flags.html index 565a2e8..d27ce23 100644 --- a/docs/cadmus/admin-claims/flags.html +++ b/docs/cadmus/admin-claims/flags.html @@ -4,13 +4,13 @@ Admin Flag Commands | Terrarium Docs - +

    Admin Flag Commands

    Flag Set Command

    /cadmus adminclaims flag set <id> <flag> <value>

    Sets a flag for an admin claim

    • id: The identifier for the admin claim.
    • flag: The name of the flag to be set.
    • value: The value to set the flag to.

    Flag Remove Command

    /cadmus adminclaims flag remove <id> <flag>

    Removes a flag from an admin claim

    • id: The identifier for the admin claim.
    • flag: The name of the flag to be removed.

    Flag List Command

    /cadmus adminclaims flag list <id>

    Lists all flags for an admin claim group

    • id: The identifier for the admin claim.

    List of Flags

    • allow-entry

      • Determines if entry is allowed. Attempting to enter will teleport the player out of the claim.
      • Accepts true or false. Default is true.
    • allow-exit

      • Determines if exit is allowed. Attempting to exit will teleport the player back into the claim.
      • Accepts true or false. Default is true.
    • block-break

      • Determines if block breaking is allowed.
      • Accepts true or false. Default is true.
    • block-explosions

      • Determines if block explosions are allowed.
      • Accepts true or false. Default is true.
    • block-interactions

      • Determines if block interactions are allowed.
      • Accepts true or false. Default is true.
    • block-place

      • Determines if block placing is allowed.
      • Accepts true or false. Default is true.
    • creature-damage

      • Determines if creature damage is allowed.
      • Accepts true or false. Default is true.
    • creature-spawning

      • Determines if creature spawning is allowed.
      • Accepts true or false. Default is true.
    • entity-damage

      • Determines if entity damage is allowed.
      • Accepts true or false. Default is true.
    • entity-interactions

      • Determines if entity interactions are allowed.
      • Accepts true or false. Default is true.
    • fire-spread

      • Determines if fire spread is allowed.
      • Accepts true or false. Default is true.
    • keep-inventory

      • Determines if inventory is kept after death.
      • Accepts true or false. Default is false.
    • monster-spawning

      • Determines if monster spawning is allowed.
      • Accepts true or false. Default is true.
    • ice-form

      • Determines if ice formation is allowed.
      • Accepts true or false. Default is true.
    • ice-melt

      • Determines if ice melting is allowed.
      • Accepts true or false. Default is true.
    • item-pickup

      • Determines if item pickup is allowed.
      • Accepts true or false. Default is true.
    • leaf-decay

      • Determines if leaf decay is allowed.
      • Accepts true or false. Default is true.
    • lightning

      • Determines if lightning strikes are allowed.
      • Accepts true or false. Default is true.
    • mob-griefing

      • Determines if mob griefing is allowed.
      • Accepts true or false. Default is true.
    • mob-spawning

      • Determines if mob spawning is allowed.
      • Accepts true or false. Default is true.
    • monster-damage

      • Determines if monster damage is allowed.
      • Accepts true or false. Default is true.
    • pvp

      • Determines if player versus player combat is allowed.
      • Accepts true or false. Default is true.
    • snow-fall

      • Determines if snowfall is allowed.
      • Accepts true or false. Default is true.
    • snow-melt

      • Determines if snow melting is allowed.
      • Accepts true orfalse. Default is true.
    • use

      • Determines if item usage is allowed.
      • Accepts true or false. Default is true.
    • use-chests

      • Determines if chests can be opened.
      • Accepts true or false. Default is true.
    • use-doors

      • Determines if doors can be opened.
      • Accepts true or false. Default is true.
    • use-redstone

      • Determines if redstone activation is allowed.
      • Accepts true or false. Default is true.
    • use-vehicles

      • Determines if vehicles can be mounted on.
      • Accepts true or false. Default is true.
    • feed-rate

      • Feeds the player a certain amount every second.
      • Accepts any decimal point number. Default is 0.0.
    • heal-rate

      • heals a specified amount every second.
      • Accepts any decimal point number. Default is 0.0.
    • display-name

      • Determines the display name of the claim. All new admin claims will have this flag set to the claim's ID by default.
      • Accepts any text component. Default is the claim's ID.
    • entry-deny-message

      • Determines the message displayed when entry is denied.
      • Accepts any text component. Default is empty.
    • exit-deny-message

      • Determines the message displayed when exit is denied.
      • Accepts any text component. Default is empty.
    • farewell

      • Determines the farewell message when leaving the claim.
      • Accepts any text component. Default is empty.
    • greeting

      • Determines the greeting message when entering the claim.
      • Accepts any text component. Default is empty.
    - + \ No newline at end of file diff --git a/docs/cadmus/admin-tools/commands.html b/docs/cadmus/admin-tools/commands.html index da08884..b223991 100644 --- a/docs/cadmus/admin-tools/commands.html +++ b/docs/cadmus/admin-tools/commands.html @@ -4,7 +4,7 @@ Admin Commands | Terrarium Docs - + @@ -16,7 +16,7 @@ If not specified, it will unclaim whatever team's claim is at the player's current position.
  • pos: The chunk position to unclaim. This parameter is optional. If not specified, it will unclaim the player's current position.
  • Clear Command

    /cadmus admin clear <id>

    Removes all claims associated with the given team.

    • id the identifier for the team. IDs with a p prefix are player claims, IDs with a t prefix are team claims, and IDs with an a prefix are admin claims. Use /cadmus admin list to see a list of teams mapped to their IDs.

    Clear All Command

    /cadmus admin clearall

    Completely removes all claims from the server. This will also remove all admin claims; however, it will not remove admin claim groups and teams themselves.

    Default Settings

    /cadmus admin defaultsettings <setting> <value>

    Modifies the default settings for player claims. (see Claim Settings for more information).

    • setting: The default setting to modify. Valid settings are:
      • canBreak
      • canDamageEntities
      • canExplode
      • canInteractWithBlocks
      • canInteractWithEntities
      • canPlace
    • value: The value to set the default setting to. Can be true or false and is false by default, meaning that all claims will be protected by default.
    - + \ No newline at end of file diff --git a/docs/cadmus/admin-tools/gamerules.html b/docs/cadmus/admin-tools/gamerules.html index a224744..1666aea 100644 --- a/docs/cadmus/admin-tools/gamerules.html +++ b/docs/cadmus/admin-tools/gamerules.html @@ -4,7 +4,7 @@ Game Rules | Terrarium Docs - + @@ -16,7 +16,7 @@ If this is disabled, the max claim limit for a team will be whatever player has the highest max claim limit in the team. If this is enabled, the max claim limit for a team will be the sum of all max claim limits of all players in the team. This is disabled by default.

    - + \ No newline at end of file diff --git a/docs/cadmus/admin-tools/prometheus.html b/docs/cadmus/admin-tools/prometheus.html index cd9d8c2..2986d58 100644 --- a/docs/cadmus/admin-tools/prometheus.html +++ b/docs/cadmus/admin-tools/prometheus.html @@ -4,7 +4,7 @@ Prometheus | Terrarium Docs - + @@ -17,7 +17,7 @@ allowing players with higher ranks to have more claims.

    A new game rule is also available: doCombinedClaimLimit. If this is disabled, the max claim limit for a team will be whatever player has the highest max claim limit in the team. If this is enabled, the max claim limit for a team will be the sum of all max claim limits of all players in the team.

    - + \ No newline at end of file diff --git a/docs/cadmus/admin-tools/tags.html b/docs/cadmus/admin-tools/tags.html index 9c39857..48307bb 100644 --- a/docs/cadmus/admin-tools/tags.html +++ b/docs/cadmus/admin-tools/tags.html @@ -4,7 +4,7 @@ Tags | Terrarium Docs - + @@ -12,7 +12,7 @@

    Tags

    Cadmus includes a block and entity tag called allows_claim_interactions. Blocks and entities included in this tag will be exempt from claim interaction rules. This is particularly useful for grave mods, as it enables players to pick up their graves within claimed areas.

    - + \ No newline at end of file diff --git a/docs/cadmus/intro.html b/docs/cadmus/intro.html index 09c1702..6d2da6c 100644 --- a/docs/cadmus/intro.html +++ b/docs/cadmus/intro.html @@ -4,7 +4,7 @@ Installing Cadmus | Terrarium Docs - + @@ -13,7 +13,7 @@ and required dependencies are available for both Forge and Fabric.

    Quilt support

    While Quilt is not explicitly supported, it has not been tested and may not be compatible. If you find an issue with Quilt, or the mod in general, please use the Cadmus GitHub

    Downloading

    Get started by installing Cadmus. Cadmus is required on the server and optional on the client.

    Dependencies

    Cadmus requires the following mods to be installed:

    Forge

    Fabric

    Optional Dependencies

    Cadmus has the following optional dependencies:

    Argonauts

    Prometheus

    JourneyMap

    Roughly Enough Items

    - + \ No newline at end of file diff --git a/docs/cadmus/player-claims/commands.html b/docs/cadmus/player-claims/commands.html index bf76a1a..f623c0e 100644 --- a/docs/cadmus/player-claims/commands.html +++ b/docs/cadmus/player-claims/commands.html @@ -4,7 +4,7 @@ Claim Commands | Terrarium Docs - + @@ -15,7 +15,7 @@ If not specified, the action will be performed at the location the player executed the command.

    Unclaim Command

    /unclaim <pos>

    Unclaims a chunk of land

    • pos: The chunk position to unclaim. This parameter is optional. If not specified, it will unclaim the player's current position.
    - + \ No newline at end of file diff --git a/docs/cadmus/player-claims/map.html b/docs/cadmus/player-claims/map.html index f008851..388e316 100644 --- a/docs/cadmus/player-claims/map.html +++ b/docs/cadmus/player-claims/map.html @@ -4,13 +4,13 @@ Claim Map | Terrarium Docs - +

    Claim Map

    The claim map is used to claim and unclaim chunks. It can be opened with a keybind: M by default, or with the /claimmap command.

    • To claim a chunk, simply click anywhere on the map. If you are part of a team, the chunk will be claimed for the team. If you are not part of a team, the chunk will be claimed for you.
    • To unclaim a chunk, right-click on the claimed chunk.
    • Cadmus supports chunk loading, which allows chunks to function even when you are not present.
      • To chunk load a claim, hold down the Shift key and click on the chunk.
      • To remove chunk loading from a claim, hold down right-click and the shift key, and click on the claimed chunk.
    • To clear all chunks in the current dimension, click the trash icon on the top left corner. To clear all chunks in all dimensions, hold down the Shift key and click the trash icon.
    note

    The claim map is client-side. This means that if Cadmus is installed on the server but not the client, you must use the /claim and /unclaim commands instead.

    - + \ No newline at end of file diff --git a/docs/cadmus/player-claims/settings.html b/docs/cadmus/player-claims/settings.html index dfe16c3..c6cd19a 100644 --- a/docs/cadmus/player-claims/settings.html +++ b/docs/cadmus/player-claims/settings.html @@ -4,7 +4,7 @@ Claim Settings | Terrarium Docs - + @@ -13,7 +13,7 @@ However, if Prometheus is installed, these permissions are granted by adding the specified permission to the player's role. For example, to allow player's to change the blockInteractions setting, an admin must open the roles screen (/roles) and add the cadmus.block_interactions permission to the player's role. See Prometheus for more information.

    Default Settings

    All claim settings are set to default by default. This means that it will use whatever the server's default value is. Default server values can be changed with the /cadmus admin defaultsettings command.

    Settings

    Block Breaking

    /claim settings canBreak <value>

    Allows anyone to break blocks within the claim. Note that block interactions must also be enabled.

    Damage Entities

    /claim settings canDamageEntities <value>

    Allows anyone to damage entities within the claim.

    Explosions

    /claim settings canExplode <value>

    Allows explosions to damage blocks and entities within the claim.

    Block Interactions

    /claim settings canInteractWithBlocks <value>

    Allows anyone to interact with blocks within the claim.

    Entity Interactions

    /claim settings canInteractWithEntities <value>

    Allows anyone to interact with entities within the claim.

    Block Placing

    /claim settings canPlace

    Allows anyone to place blocks within the claim. Note that block interactions must also be enabled.

    - + \ No newline at end of file diff --git a/docs/cadmus/player-claims/teams.html b/docs/cadmus/player-claims/teams.html index 1bfead0..f3b9866 100644 --- a/docs/cadmus/player-claims/teams.html +++ b/docs/cadmus/player-claims/teams.html @@ -4,7 +4,7 @@ Teams | Terrarium Docs - + @@ -14,7 +14,7 @@ However, if Argonauts is installed, it will use the Argonauts guild system by default.

    Once a world has been created with one of the team systems, it's not recommended to switch to the other. If for whatever reason you need to switch, you can do so by modifying the NBT of saves/<world>/data/cadmus_data.dat and changing the value team_provider to either default or argonauts. You'll need an NBT editor to do this.

    - + \ No newline at end of file diff --git a/docs/hermes/attributes/color.html b/docs/hermes/attributes/color.html index b01ea21..ae2783f 100644 --- a/docs/hermes/attributes/color.html +++ b/docs/hermes/attributes/color.html @@ -4,7 +4,7 @@ Color | Terrarium Docs - + @@ -13,7 +13,7 @@ The color can come in multiple forms, including hashed hexadecimal, hexadecimal, and named colors. Named colors are the same as those used in CSS along with the rainbow color which will slowly cycle through colors.

    Examples

    Hashed Hexadecimal example

    <blockquote color="#ff0000">
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </blockquote>

    Hexadecimal example

    <blockquote color="0xff0000">
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </blockquote>

    Named color example

    <blockquote color="red">
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </blockquote>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/blockquote.html b/docs/hermes/elements/blockquote.html index 6e18cd1..6af35f2 100644 --- a/docs/hermes/elements/blockquote.html +++ b/docs/hermes/elements/blockquote.html @@ -4,14 +4,14 @@ <blockquote> | Terrarium Docs - +

    <blockquote> : Block Quote

    The <blockquote> element creates a container for text to be contained in. This element uses a faint background and a configurable left border to make the text stand out.

    Attributes

    color

    The color of the left border. Defaults to white.

    Examples

    The following will show a block quote with a red left border and 3 lines of text.

    <blockquote color="red">
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </blockquote>

    Restrictions

    The <blockquote> element can only contain text elements.

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/br.html b/docs/hermes/elements/br.html index eff21cc..fc48e12 100644 --- a/docs/hermes/elements/br.html +++ b/docs/hermes/elements/br.html @@ -4,14 +4,14 @@ <br> | Terrarium Docs - +

    <br> : Line Break

    The <br> element creates a line break in text. It can be used for a variety of purposes, such as separating paragraphs, addresses, or titles.

    Examples

    The following will create a line break between the two paragraphs.

    <p>Text</p>
    <br/>
    <p>Text</p>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/carousel-item.html b/docs/hermes/elements/carousel-item.html index 127f16b..5fd27ac 100644 --- a/docs/hermes/elements/carousel-item.html +++ b/docs/hermes/elements/carousel-item.html @@ -4,13 +4,13 @@ <carousel-item> | Terrarium Docs - +

    <carousel-item> : Carousel Item

    The <carousel-item> element creates an item to be shown in a carousel.

    Examples

    The following will show a carousel with 3 items.

    <carousel>
    <carousel-item>
    <p>Line 1</p>
    </carousel-item>
    <carousel-item>
    <p>Line 2</p>
    </carousel-item>
    <carousel-item>
    <p>Line 3</p>
    </carousel-item>
    </carousel>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/carousel.html b/docs/hermes/elements/carousel.html index 0780980..3f69025 100644 --- a/docs/hermes/elements/carousel.html +++ b/docs/hermes/elements/carousel.html @@ -4,14 +4,14 @@ <carousel> | Terrarium Docs - +

    <carousel> : Carousel

    The <carousel> element creates a container for a carousel of elements which one set showing at a time. The carousel can be controlled by the user using the left and right arrows on the sides of the carousel.

    Attributes

    index

    The index of the element to show. Defaults to 0.

    height

    The height of the carousel. Defaults to the height of the current element being shown.

    Examples

    The following will show a carousel with 3 items with the second being shown first.

    <carousel index="1">
    <carousel-item>
    <p>Line 1</p>
    </carousel-item>
    <carousel-item>
    <p>Line 2</p>
    </carousel-item>
    <carousel-item>
    <p>Line 3</p>
    </carousel-item>
    </carousel>

    Restrictions

    The <carousel> element can only contain <carousel-item> elements.

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/column.html b/docs/hermes/elements/column.html index 1101139..766a6f1 100644 --- a/docs/hermes/elements/column.html +++ b/docs/hermes/elements/column.html @@ -4,13 +4,13 @@ <column> | Terrarium Docs - +

    <column> : Column

    The <column> element is used in conjunction with the <columns> element to create a column in a row.

    Examples

    The following will show 2 columns, each with 3 lines of text.

    <columns>
    <column>
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </column>
    <column>
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </column>
    </columns>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/columns.html b/docs/hermes/elements/columns.html index 6ceefed..8bfc6a5 100644 --- a/docs/hermes/elements/columns.html +++ b/docs/hermes/elements/columns.html @@ -4,7 +4,7 @@ <columns> | Terrarium Docs - + @@ -12,7 +12,7 @@

    <columns> : Columns

    The <columns> element creates a row of columns. This can be used to create a grid of elements, by default the columns will be evenly spaced.

    Attributes

    template

    The template attribute is a space separated list of column widths. The widths are specified as a percentage with a % suffix.

    Examples

    The following will show 2 columns, each with 3 lines of text.

    <columns>
    <column>
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </column>
    <column>
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </column>
    </columns>

    The following will show 3 columns, with widths of 40%, 20%, and 40% respectively.

    <columns template="40% 20 40%">
    <column>
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </column>
    <column>
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </column>
    <column>
    <p>Line 1</p>
    <p>Line 2</p>
    <p>Line 3</p>
    </column>
    </columns>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/component.html b/docs/hermes/elements/component.html index b08ce13..fcf16f7 100644 --- a/docs/hermes/elements/component.html +++ b/docs/hermes/elements/component.html @@ -4,7 +4,7 @@ <component> | Terrarium Docs - + @@ -12,7 +12,7 @@

    <component> : Component

    The <component> element is used to create a raw Minecraft component. Unlike other elements the text inside the component is parsed as a raw JSON component and the output is rendered.

    Examples

    The following will show a component with the text This is a link and when clicked will open the url https://example.com.

    <component>{"text":"This is a link","clickEvent":{"action":"open_url","value":"https://example.com"}}</component>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/crafting-recipe.html b/docs/hermes/elements/crafting-recipe.html index 96635ab..0da2e48 100644 --- a/docs/hermes/elements/crafting-recipe.html +++ b/docs/hermes/elements/crafting-recipe.html @@ -4,7 +4,7 @@ <crafting-recipe> | Terrarium Docs - + @@ -13,7 +13,7 @@ It can display any recipe of any type if they provide the correct data.

    Attributes

    id

    The id of the recipe to display.

    grid-width

    The width of the recipe grid. Defaults to 3. For example, a value of 3 will display a 3x3 grid. A value of 1 will display a 1x1 grid, which can be used for a furnace recipe.

    Examples

    The following example will display a crafting recipe for a diamond sword.

    <crafting-recipe id="minecraft:diamond_sword"/>

    The following example will display a furnace recipe for a iron ingot.

    <crafting-recipe id="minecraft: iron_ingot_from_smelting_iron_ore" grid-width="1"/>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/details.html b/docs/hermes/elements/details.html index fd2c99f..9569a19 100644 --- a/docs/hermes/elements/details.html +++ b/docs/hermes/elements/details.html @@ -4,14 +4,14 @@ <details> | Terrarium Docs - +

    <details> : Details

    The <details> element is similar to the HTML <details> element. The difference is that instead of a <summary> element, the <details> element uses a summary attribute.

    Attributes

    summary

    The summary of the details element, also known as the title. Defaults to "Details".

    open

    Whether or not the details element is open. Defaults to false.

    Examples

    The following example will display a details element with the summary "Test" and the text "Hello World!" and will be opened by default.

    <details summary="Test" open="true">
    <p>Hello World!</p>
    </details>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/entity.html b/docs/hermes/elements/entity.html index bead069..6286e5d 100644 --- a/docs/hermes/elements/entity.html +++ b/docs/hermes/elements/entity.html @@ -4,7 +4,7 @@ <entity> | Terrarium Docs - + @@ -12,7 +12,7 @@

    <entity> : Entity

    The <entity> element is used to display an entity. This element will always be 50 in height and follow the users mouse.

    Attributes

    type

    The type of entity to display. The entity must be a living entity.

    Examples

    The following example will display a cow.

    <entity type="minecraft:cow"/>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/headings.html b/docs/hermes/elements/headings.html index 2ef238c..0339df7 100644 --- a/docs/hermes/elements/headings.html +++ b/docs/hermes/elements/headings.html @@ -4,14 +4,14 @@ <h1> | Terrarium Docs - +

    <h1>-<h2> : Headings

    The <h1> to <h2> elements are used to display headings. With the <h1> element being 3x the size of normal text and the <h2> element being 2x the size of normal text.

    Attributes

    These elements only inherits the attributes from TextAttributes.

    Examples

    The following example will display a heading with the text "Hello World!".

    <h1>Hello World!</h1>

    The following example will display a heading with the text "Hello World!" and the color red.

    <h1 color="red">Hello World!</h1>

    The following example will display a smaller heading with the text "Hello World!".

    <h2>Hello World!</h2>

    Version History

    VersionChanges
    1.2.1Now inherits styles from TextAttributes.
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/hint.html b/docs/hermes/elements/hint.html index 345ad3b..322292d 100644 --- a/docs/hermes/elements/hint.html +++ b/docs/hermes/elements/hint.html @@ -4,14 +4,14 @@ <hint> | Terrarium Docs - +

    <hint> : Hint

    The <hint> element is used to display a hint. It would look like such in html:

    Example Hint

    This is an example hint.

    Attributes

    color

    The color of the hint. Defaults to white.

    icon

    The icon to display on the hint, this is an item id. Defaults to air.

    title

    The title of the hint. Defaults to "".

    Examples

    The following example will display a hint with the title "Example Hint" and the text "This is an example hint." and an icon of a diamond sword.

    <hint title="Example Hint" icon="minecraft:diamond_sword">
    <p>This is an example hint.</p>
    </hint>

    Restrictions

    The <hint> element can only contain text elements.

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/hr.html b/docs/hermes/elements/hr.html index c54ee9b..0655218 100644 --- a/docs/hermes/elements/hr.html +++ b/docs/hermes/elements/hr.html @@ -4,13 +4,13 @@ <hr> | Terrarium Docs - +

    <hr> : Horizontal Rule

    The <hr> element is used to display a horizontal line.

    Attributes

    color

    The color of the line. Defaults to gray.

    Examples

    The following example will display a red horizontal line.

    <hr color="red"/>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/img.html b/docs/hermes/elements/img.html index 05a7585..8a4519e 100644 --- a/docs/hermes/elements/img.html +++ b/docs/hermes/elements/img.html @@ -4,13 +4,13 @@ <img> | Terrarium Docs - +

    <img> : Image

    The <img> element is used to display an image.

    Attributes

    src

    The source of the image, in resource location format. Example: minecraft:textures/items/diamond_sword.png.

    width

    The width of the image. Defaults to 0.

    height

    The height of the image. Defaults to 0.

    u

    The u coordinate of the image. Defaults to 0.

    v

    The v coordinate of the image. Defaults to 0.

    textureWidth

    The width of the texture. Defaults to height.

    textureHeight

    The height of the texture. Defaults to width.

    Examples

    The following example will display a diamond sword.

    <img src="minecraft:textures/items/diamond_sword.png" width="16" height="16"/>

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/li.html b/docs/hermes/elements/li.html index 5c6119a..1f0ff71 100644 --- a/docs/hermes/elements/li.html +++ b/docs/hermes/elements/li.html @@ -4,14 +4,14 @@ <li> | Terrarium Docs - +

    <li> : List Item

    The <li> element is used in conjunction with the <ul> and <ol> elements to display a list item. The <li> element can contain either elements or text, but not both.

    Attributes

    color

    The color of the list item if content is text. Defaults to white.

    Examples

    The following example will a list with 3 items with the first being red and the seconding being a blockquote

    <ul>
    <li color="red">This is a red list item.</li>
    <li>
    <blockquote>
    This is a blockquote list item.
    </blockquote>
    </li>
    <li>This is a normal list item.</li>
    </ul>

    Restrictions

    The <li> element can only contain text or elements, but not both.

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/ol.html b/docs/hermes/elements/ol.html index fc934f1..4ff7543 100644 --- a/docs/hermes/elements/ol.html +++ b/docs/hermes/elements/ol.html @@ -4,14 +4,14 @@ <ol> | Terrarium Docs - +

    <ol> : Ordered List

    The <ol> element is used to display an ordered list, where each item is numbered.

    Attributes

    color

    The color of the number. Defaults to white.

    Examples

    The following example will a list with 3 items with the first being red and the seconding being a blockquote. All items will have a red number.

    <ol color="red">
    <li color="red">This is a red list item.</li>
    <li>
    <blockquote>
    This is a blockquote list item.
    </blockquote>
    </li>
    <li>This is a normal list item.</li>
    </ol>

    Restrictions

    The <ol> element can only contain <li> elements.

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/p.html b/docs/hermes/elements/p.html index 3136c81..bbbec21 100644 --- a/docs/hermes/elements/p.html +++ b/docs/hermes/elements/p.html @@ -4,13 +4,13 @@ <p> | Terrarium Docs - +

    <p> : Paragraph

    The <p> element is used to display a paragraph of text.

    Attributes

    These elements only inherits the attributes from TextAttributes.

    Examples

    The following example will display a paragraph with the text "Hello World!".

    <p>Hello World!</p>

    Version History

    VersionChanges
    1.2.1Now inherits styles from TextAttributes.
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/elements/ul.html b/docs/hermes/elements/ul.html index efc5f9d..7b8cb96 100644 --- a/docs/hermes/elements/ul.html +++ b/docs/hermes/elements/ul.html @@ -4,14 +4,14 @@ <ul> | Terrarium Docs - +

    <ul> : Unordered List

    The <ul> element is used to display an unordered list.

    Attributes

    color

    The color of the dot. Defaults to white.

    Examples

    The following example will a list with 3 items with the first being red and the seconding being a blockquote. All items will have a red dot.

    <ul color="red">
    <li color="red">This is a red list item.</li>
    <li>
    <blockquote>
    This is a blockquote list item.
    </blockquote>
    </li>
    <li>This is a normal list item.</li>
    </ul>

    Restrictions

    The <ul> element can only contain <li> elements.

    Version History

    VersionChanges
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/global_attributes/text_attributes.html b/docs/hermes/global_attributes/text_attributes.html index a25d2fa..302e79b 100644 --- a/docs/hermes/global_attributes/text_attributes.html +++ b/docs/hermes/global_attributes/text_attributes.html @@ -4,14 +4,14 @@ Text Attributes | Terrarium Docs - +

    Text Attributes

    Text attributes are used to change the style of text. These attributes are used across multiple text based elements.

    Attributes

    bold

    Whether or not the text is bold. Is a boolean value. Defaults to false.

    italic

    Whether or not the text is italic. Is a boolean value. Defaults to false.

    underline

    Whether or not the text is underlined. Is a boolean value. Defaults to false.

    strikethrough

    Whether or not the text is strikethrough. Is a boolean value. Defaults to false.

    obfuscated

    Whether or not the text is obfuscated. Is a boolean value. Defaults to false.

    centered

    Whether or not the text is centered. Is a boolean value. Defaults to false.

    shadowed

    Whether or not the text has a shadow. Is a boolean value. Defaults to false.

    color

    The color of the text.

    Version History

    VersionChanges
    1.2.1Makes it so that elements that extend TextAttributes can use the style attributes.
    1.0Initial release.
    - + \ No newline at end of file diff --git a/docs/hermes/intro.html b/docs/hermes/intro.html index a0f21e0..ef1ed7b 100644 --- a/docs/hermes/intro.html +++ b/docs/hermes/intro.html @@ -4,14 +4,14 @@ Hermes | Terrarium Docs - +

    Hermes

    Hermes is a dependency for Heracles that handles descriptions. Hermes is a display markup language built on the back of xml. It is designed to be easy to read and write, while also being easy to parse.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/admin/invsee.html b/docs/prometheus/commands/admin/invsee.html index f2fe4b2..1f41986 100644 --- a/docs/prometheus/commands/admin/invsee.html +++ b/docs/prometheus/commands/admin/invsee.html @@ -4,13 +4,13 @@ Inventory See Command | Terrarium Docs - +

    Inventory See Command

    Usage


    Viewing a player's inventory

    /invsee <player>

    Opens a GUI that allows you to view the inventory of the specified player.

    Viewing yours or a player's ender chest

    /enderchest [player]

    Opens a players ender chest, or your own if no player is specified.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/admin/mute.html b/docs/prometheus/commands/admin/mute.html index 8e0cd73..c13e60d 100644 --- a/docs/prometheus/commands/admin/mute.html +++ b/docs/prometheus/commands/admin/mute.html @@ -4,13 +4,13 @@ Mute Command | Terrarium Docs - +

    Mute Command

    Usage


    Muting a player

    /mute <player> [time]

    Mutes the specified player for the specified amount of time. If no time is specified, the player will be muted for 50 years.

    Unmuting a player

    /unmute <player>

    Unmutes the specified player.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/admin/teleportto.html b/docs/prometheus/commands/admin/teleportto.html index 0d8a034..317b24c 100644 --- a/docs/prometheus/commands/admin/teleportto.html +++ b/docs/prometheus/commands/admin/teleportto.html @@ -4,13 +4,13 @@ Teleport To Command | Terrarium Docs - +

    Teleport To Command

    Usage


    Teleporting to another dimension

    /tpto <dimension> [pos]
    /teleportto <dimension> [pos]

    Teleports you to the specified dimension. If a position is specified, you will be teleported to that position in the specified dimension.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/admin/warp.html b/docs/prometheus/commands/admin/warp.html index d60c388..588c2d0 100644 --- a/docs/prometheus/commands/admin/warp.html +++ b/docs/prometheus/commands/admin/warp.html @@ -4,13 +4,13 @@ Warp Command | Terrarium Docs - +

    Warp Command

    Usage


    Client Side

    /warps

    Provides a gui to manage your warps, adding, removing, and teleporting to them.

    Adding a warp

    /setwarp <name>

    Sets a warp at your current location with the specified name.

    Removing a warp

    /delwarp <name>

    Removes the warp with the specified name.

    Teleporting to a warp

    /warp <name>

    Teleports you to the warp with the specified name.

    List all warps

    /listwarps

    Lists all warps set.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/cheating/feed.html b/docs/prometheus/commands/cheating/feed.html index dba57de..33d1ede 100644 --- a/docs/prometheus/commands/cheating/feed.html +++ b/docs/prometheus/commands/cheating/feed.html @@ -4,14 +4,14 @@ Feed Command | Terrarium Docs - +

    Feed Command

    Usage


    Feeding yourself or another player

    /feed [player]

    Feeds the specified player, if no player is specified then it will feed yourself. Feeding will set the player's hunger to the maximum amount and will set the player's saturation to the maximum amount.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/cheating/fly.html b/docs/prometheus/commands/cheating/fly.html index 1466fc3..75c92d8 100644 --- a/docs/prometheus/commands/cheating/fly.html +++ b/docs/prometheus/commands/cheating/fly.html @@ -4,13 +4,13 @@ Fly Commands | Terrarium Docs - +

    Fly Commands

    Usage


    Fly Command

    /fly [player]

    Toggles flight for the specified player, if no player is specified then it will toggle flight for yourself.

    Fly Speed Command

    /flyspeed <speed> [player]

    Sets the fly speed for the specified player, if no player is specified then it will set the fly speed for yourself.

    note

    The speed must be between 0.01 and 2.0

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/cheating/god.html b/docs/prometheus/commands/cheating/god.html index c91b4f6..8666b91 100644 --- a/docs/prometheus/commands/cheating/god.html +++ b/docs/prometheus/commands/cheating/god.html @@ -4,13 +4,13 @@ God Mode Command | Terrarium Docs - +

    God Mode Command

    Usage


    God Mode Command

    /godmode

    Toggle invulnerability for yourself.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/cheating/heal.html b/docs/prometheus/commands/cheating/heal.html index eb60d2a..a2423bc 100644 --- a/docs/prometheus/commands/cheating/heal.html +++ b/docs/prometheus/commands/cheating/heal.html @@ -4,14 +4,14 @@ Heal Command | Terrarium Docs - +

    Heal Command

    Usage


    Healing yourself or another player

    /heal [player]

    Heals the specified player, if no player is specified then it will heal yourself. Healing will set the player's health to the maximum amount, remove fire, will replenish air, stop freezing, and remove any negative effects.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/utilities/heading.html b/docs/prometheus/commands/utilities/heading.html index c18911f..10282f1 100644 --- a/docs/prometheus/commands/utilities/heading.html +++ b/docs/prometheus/commands/utilities/heading.html @@ -4,7 +4,7 @@ Heading Command | Terrarium Docs - + @@ -20,7 +20,7 @@ This will also change your name to red in the tab list and provide you with a red square around your head in the tab list.

    Permission

    headings.recording - Default: false


    Streaming

    /heading streaming
    note

    Sets your heading to streaming. This heading will be used to let other players know that you are streaming, it will broadcast a message to the server when you set this heading. This will also change your name to purple in the tab list and provide you with a purple square around your head in the tab list.

    Permission

    headings.streaming - Default: false

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/utilities/home.html b/docs/prometheus/commands/utilities/home.html index 1263b6e..55c2f22 100644 --- a/docs/prometheus/commands/utilities/home.html +++ b/docs/prometheus/commands/utilities/home.html @@ -4,14 +4,14 @@ Home Command | Terrarium Docs - +

    Home Command

    Usage


    Client Side

    /homes

    Provides a gui to manage your homes, adding, removing, and teleporting to them.

    Adding a home

    /sethome <name>

    Sets a home at your current location with the specified name.

    Removing a home

    /delhome <name>

    Removes the home with the specified name.

    Teleporting to a home

    /home <name>

    Teleports you to the home with the specified name.

    Teleporting to a default home

    /home

    Teleports you to a home if its named 'home' or 'bed' or if you have only one home it will teleport you to that home. If you have multiple homes and none of them are named 'home' or 'bed' then it will return an error.

    List all homes

    /listhomes

    Lists all homes you have set.

    Role Settings


    Default Options
    • Max Homes: 5
    - + \ No newline at end of file diff --git a/docs/prometheus/commands/utilities/misc.html b/docs/prometheus/commands/utilities/misc.html index 3c478b2..92fa858 100644 --- a/docs/prometheus/commands/utilities/misc.html +++ b/docs/prometheus/commands/utilities/misc.html @@ -4,14 +4,14 @@ Miscellaneous Commands | Terrarium Docs - +

    Miscellaneous Commands

    Usage


    Hat Command

    /hat

    Puts the item in your hand on your head.

    note

    Requires OP by default but can be changed with command role permissions.

    Back Command

    /back

    Teleports you to your last death location.

    note

    This command will only work once per death and will remove your death location meaning the recovery compass will no longer point to your death location.

    Spawn Command

    /spawn

    Teleports you to the spawn location.

    note

    This command will try to find a safe location at spawn to teleport you to within 10 blocks of the spawn location. If it cannot find a safe location it will stop trying to teleport you to spawn.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/utilities/nickname.html b/docs/prometheus/commands/utilities/nickname.html index 5bce4b8..5eb7870 100644 --- a/docs/prometheus/commands/utilities/nickname.html +++ b/docs/prometheus/commands/utilities/nickname.html @@ -4,13 +4,13 @@ Nickname Command | Terrarium Docs - +

    Nickname Command

    Usage


    Setting a nickname

    /nickname set <nickname>

    Sets your nickname to the specified nickname, if the nickname is blank then it will automatically set your name to a space.

    Resetting a nickname

    /nickname remove

    Admin Usage


    Setting a nickname for another player

    /nicknames set <player> <nickname>

    Sets the nickname of the specified player to the specified nickname, if the nickname is blank then it will automatically set the player's name to a space.

    Resetting a nickname for another player

    /nicknames remove <player>

    Getting all nicknames

    /nicknames list

    Gets all nicknames for all players if they have a nickname set.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/utilities/rtp.html b/docs/prometheus/commands/utilities/rtp.html index cc88798..b79ac4d 100644 --- a/docs/prometheus/commands/utilities/rtp.html +++ b/docs/prometheus/commands/utilities/rtp.html @@ -4,14 +4,14 @@ Random Teleport Command | Terrarium Docs - +

    Random Teleport Command

    Usage


    /rtp

    Teleports you to a random location in the current dimension trying to find a safe location to teleport to, if it can't find a safe location after 10 tries it will stop trying to teleport you.

    note

    This command is not available for dimensions with ceilings.

    Role Settings


    Default Options
    • Cooldown Time: 1 Minute
    • Max Teleport Distance: 3000 Blocks
    - + \ No newline at end of file diff --git a/docs/prometheus/commands/utilities/runs.html b/docs/prometheus/commands/utilities/runs.html index 8a51015..996a4cf 100644 --- a/docs/prometheus/commands/utilities/runs.html +++ b/docs/prometheus/commands/utilities/runs.html @@ -4,14 +4,14 @@ Runs Command | Terrarium Docs - +

    Runs Command

    Usage


    Modifying/Creating a run

    /runs

    Opens the runs menu to edit or create a run. They are a version of vanilla mc functions that can be run by players with variables.

    Variables

    • ${user} - The players username who ran the command.
    • ${[x]} - The xth argument passed to the command. Where x is a number starting at 0.
    • ${[x]-[y]} - The xth argument passed to the command, starting at 0, with a default value of y if the argument is not passed.
    • ${[x]-*} - All arguments passed to the command starting at the xth argument, starting at 0.

    Comments

    Comments can be added to the run by adding a line starting with #.

    Running a run

    /runs run <run> [args]

    Runs the specified run.

    Permissions


    • command.run.<run_id> - Allows the player to run the specified run.
    note

    If the player has the op permission they will be able to run any run.

    - + \ No newline at end of file diff --git a/docs/prometheus/commands/utilities/tpa.html b/docs/prometheus/commands/utilities/tpa.html index 882249b..568e17e 100644 --- a/docs/prometheus/commands/utilities/tpa.html +++ b/docs/prometheus/commands/utilities/tpa.html @@ -4,13 +4,13 @@ TPA Command | Terrarium Docs - +

    TPA Command

    Usage


    Teleporting to a player

    /tpa <player>

    Requests to teleport to a player.

    Teleporting a player to you

    /tpahere <player>

    Requests a player to teleport to you.

    Role Settings


    Default Options
    • Expiration Time: 30 Seconds
    - + \ No newline at end of file diff --git a/docs/prometheus/intro.html b/docs/prometheus/intro.html index e039ef6..8dadf41 100644 --- a/docs/prometheus/intro.html +++ b/docs/prometheus/intro.html @@ -4,7 +4,7 @@ Installing Prometheus | Terrarium Docs - + @@ -13,7 +13,7 @@ and required dependencies are available for both Forge and Fabric.

    Quilt support

    While Quilt is not explicitly supported, it has not been tested and may not be compatible. If you find an issue with Quilt, or the mod in general, please use the Prometheus GitHub

    Downloading

    Get started by installing Prometheus

    Dependencies

    Prometheus requires the following mods to be installed:

    Forge

    Fabric

    Optional Dependencies

    Prometheus has the following optional dependencies:

    Roughly Enough Items

    - + \ No newline at end of file diff --git a/docs/prometheus/roles.html b/docs/prometheus/roles.html index 9af1ef4..a0074d1 100644 --- a/docs/prometheus/roles.html +++ b/docs/prometheus/roles.html @@ -4,7 +4,7 @@ Roles | Terrarium Docs - + @@ -14,7 +14,7 @@ For example, a player with the admin role will inherit all permissions from the moderator role if the player has both roles. Such hierarchical systems are common, you may have seen them in applications such as Discord.

    On the other hand role settings are not hierarchical, meaning that a player with a higher role will not inherit any settings from lower roles. This means that the highest role a player has will be the only role that affects their settings.

    - + \ No newline at end of file diff --git a/docs/prometheus/roles/settings/display.html b/docs/prometheus/roles/settings/display.html index 5a0fe59..a262b57 100644 --- a/docs/prometheus/roles/settings/display.html +++ b/docs/prometheus/roles/settings/display.html @@ -4,7 +4,7 @@ Display Settings | Terrarium Docs - + @@ -12,7 +12,7 @@

    Display Settings

    Usage


    Role Name

    This setting allows you to change the name of the role. This is useful if you want to change the name of the role to something other than the default for better organization.

    note

    Default: New Role

    Role Icon

    This setting allows you to change the icon of the role that is displayed in the sidebar.

    note

    Default: ?

    - + \ No newline at end of file diff --git a/docs/prometheus/roles/settings/home.html b/docs/prometheus/roles/settings/home.html index e534e55..6655a63 100644 --- a/docs/prometheus/roles/settings/home.html +++ b/docs/prometheus/roles/settings/home.html @@ -4,13 +4,13 @@ Home Settings | Terrarium Docs - +

    Home Settings

    Usage


    Maximum Homes

    This setting allows you to change the maximum number of homes a player can have.

    note

    Default: 5

    - + \ No newline at end of file diff --git a/docs/prometheus/roles/settings/tp.html b/docs/prometheus/roles/settings/tp.html index d23d364..869ed2a 100644 --- a/docs/prometheus/roles/settings/tp.html +++ b/docs/prometheus/roles/settings/tp.html @@ -4,13 +4,13 @@ Teleport Settings | Terrarium Docs - +

    Teleport Settings

    These settings are used for configuring the teleportation system with random teleportation and teleportation to other players.

    Usage


    Teleportation Expire Time

    This setting determines how long a player has to accept a teleportation request before it expires.

    note

    Default: 30 seconds

    Random Teleportation Cooldown

    This setting determines how long a player has to wait before they can use the random teleportation command again.

    note

    Default: 1 minute

    Random Teleportation Radius

    This setting determines the radius of the random teleportation command.

    note

    Default: 3000 blocks

    - + \ No newline at end of file diff --git a/index.html b/index.html index 40e7c82..5b03a63 100644 --- a/index.html +++ b/index.html @@ -4,13 +4,13 @@ Project Odyssey | Terrarium Docs - +
    -

    Terrarium Documentation

    Documenting all your favorite mods!

    Cadmus

    Cadmus

    A land claiming mod that allows users to claim land to protect your home from thieves, bandits and monsters, and admins to claim land with region flags and advanced protection

    Prometheus

    Prometheus

    A utility mod adding useful commands and player permission handling

    Argonauts

    Argonauts

    A guild and party mod to work and play together with your teammates on a server!

    - +

    Terrarium Documentation

    Documenting all your favorite mods!

    Cadmus

    Cadmus

    A land claiming mod that allows users to claim land to protect your home from thieves, bandits and monsters, and admins to claim land with region flags and advanced protection

    Prometheus

    Prometheus

    A utility mod adding useful commands and player permission handling

    Argonauts

    Argonauts

    A guild and party mod to work and play together with your teammates on a server!

    + \ No newline at end of file diff --git a/markdown-page.html b/markdown-page.html index c036f34..ff33d1c 100644 --- a/markdown-page.html +++ b/markdown-page.html @@ -4,13 +4,13 @@ Markdown page example | Terrarium Docs - +

    Markdown page example

    You don't need React to write simple standalone pages.

    - + \ No newline at end of file