Self-deletion running executable from disk in Rust The code uses Windows API bindings to achieve the self-deletion functionality. Here's a breakdown of the process:
- The code retrieves the path of the current executable file and stores it in a buffer.
- It creates a handle for the file using the
CreateFileW
function. - The file is renamed using the
SetFileInformationByHandle
function and theFILE_RENAME_INFO
structure. - After renaming, the code closes the handle.
- It then retrieves the new path of the renamed file and stores it in another buffer.
- A new handle is created for the renamed file.
- The file disposition information is set to indicate that the file should be deleted.
- The new handle is closed, and the program pauses for 10 seconds.