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update.json
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{
"homepage":"https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/",
"1.16.3":{
"2.0.2":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3102882",
"2.0.3":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3103958",
"2.0.4":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3105221",
"2.0.5":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3108875",
"2.0.6":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3109531",
"2.0.7":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3120043",
"2.0.8":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3121710",
"2.0.9":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3122865",
"2.0.10":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3126512",
"2.0.11":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3128652",
"2.0.12":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3130326",
"1.16.4-2.0.13":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3135480",
"1.16.4-2.0.14":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3136223",
"1.16.4-2.0.15":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3137715",
"1.16.4-2.0.16":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3138695",
"1.16.4-2.0.17":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3143253",
"1.16.4-2.0.18":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3156159",
"1.16.4-2.0.19":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3158111",
"1.16.4-2.0.20":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3162345",
"1.16.4-2.0.21":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3168249"
},
"1.16.4":{
"2.0.4":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3105221",
"2.0.5":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3108875",
"2.0.6":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3109531",
"2.0.7":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3120043",
"2.0.8":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3121710",
"2.0.9":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3122865",
"2.0.10":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3126512",
"2.0.11":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3128652",
"2.0.12":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3130326",
"1.16.4-2.0.13":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3135480",
"1.16.4-2.0.14":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3136223",
"1.16.4-2.0.15":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3137715",
"1.16.4-2.0.16":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3138695",
"1.16.4-2.0.17":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3143253",
"1.16.4-2.0.18":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3156159",
"1.16.4-2.0.19":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3158111",
"1.16.4-2.0.20":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3162345",
"1.16.4-2.0.21":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3168249",
"1.16.4-2.0.22":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3199124",
"1.16.4-2.0.23":"- Fix vanilla rotor models being used instead of the correct ones when the Turbine is assembled and a particular combination of mods is around. Close #11 and #12. Thanks to TheSnowyChickens, papaworld, XCOYoshi, and beiai for the reports\r\n- Fixed Solid Access Port GUI buttons hitbox not fully usable. Close #37. Thanks to beiai for the report\r\n- Updated ZeroCore to version 1.16.4-2.0.21\r\n- Bumped version to 2.0.23\r\n- Compatible with MC 1.16.4 and 1.16.5. Use the same .jar."
},
"1.16.5":{
"1.16.4-2.0.21":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3168249",
"1.16.4-2.0.22":"Changelog: https://www.curseforge.com/minecraft/mc-mods/extreme-reactors/files/3199124",
"1.16.4-2.0.23":"- Fix vanilla rotor models being used instead of the correct ones when the Turbine is assembled and a particular combination of mods is around. Close #11 and #12. Thanks to TheSnowyChickens, papaworld, XCOYoshi, and beiai for the reports\r\n- Fixed Solid Access Port GUI buttons hitbox not fully usable. Close #37. Thanks to beiai for the report\r\n- Updated ZeroCore to version 1.16.4-2.0.21\r\n- Bumped version to 2.0.23\r\n- Compatible with MC 1.16.4 and 1.16.5. Use the same .jar.",
"1.16.5-2.0.24":"- Dropped support for Minecraft 1.16.4\r\n- A general performance / memory usage improvement version\r\n- Align ourself with the modified multiblock API from ZeroCore\r\n- New Fuel Rods rendering system. Expanding on the previous custom-model based system, now the fuel/waste levels are rendered along the the Fuel Rod model itself, removing the need of a Tile Entity Special Renderer, speeding things up quite a bit. The custom models are cached and created only when needed. Occlusion detection still in place, so no quads will be rendered if a Fuel Rod is surrounded be opaque blocks (or if there is no glass in the Reactor walls)\r\n- General speed and memory optimizations in the whole codebase\r\n- Fix Computer API reporting an incorrect value from getNumberOfControlRods(). Close #48\r\n- Bumped version to 2.0.24\r\n- Updated Minecraft to version 1.16.5\r\n- Updated Forge to version 36.2.0",
"1.16.5-2.0.27":"- Added config option recipes.registerCoalBlockForSmelting\r\n- Modified smelting/blasting recipes for graphite to obey config options. Fix #41. Thanks to jajajafeti, SonicSpeedster16 and TheSnowyChickens\r\n- Added Yellorite Ore to forge:ores/yellorite and forge:ores/uranium item tags. Fix #44. Thanks to benbenlaw\r\n- I/O ports now show their direction even when the multiblock is not formed. Close #51. Thanks to kirayatail\r\n- Bumped version to 2.0.27\r\n- Updated ZeroCore version to 2.1.3",
"1.16.5-2.0.29":"- The Fuel Update\r\nExtreme Reactors now support fuels reactants that produce fuels with different properties from each other. This allow ER and mods / modpacks to add different kind of fuels using the ER API (FuelProperties / ReactantsRegistry) or the API modpack-wrapper. If no fuel properties are specified for new fuels reactants, the default ones (Yellorium) are used. This will allow the creations of other fuels by mixing existing ones, once liquid fuels are finalized.\r\nBlutonium is back as a full-fledged reactant and fuel, with a better yield than Yellorium (keep in mind that it's properties are not set in stone right now), and it's \"crafted\" by reprocessing Cyanite.\r\nBlutonium will turn into Magentite, a new waste-type reactant, after being used in the Reactor. There is currently no use for it in the mod, but who knows what will happen in the future.\r\n- The Reprocessor\r\nA new multiblock machine that's able to reprocess wastes into new fuels. You will use it, for example, to craft Blutonium from Cyanite (check the recipe in JEI).\r\nThe Reprocessor is a 3x3x7 (x/z/y, external dimensions) multiblock build using Reprocessor Casing blocks for the frame or faces. Reprocessor Glass blocks can be used instead of Casing on the faces. You need one (and only one) of each of the other Reprocessor parts (Controller, Collector, Waste Injector, Fluid Injector, Output Port, Power Port). The Waste Inject goes in the top face, the Collector on the bottom face. The other ones can go on any vertical face.\r\nThe Reprocessor recipes use an item and a fluid to craft another item. Mods and modpacks authors can add they own recipes in the usal ways. The Reprocessor need 1000 FE to process a single recipe. You can check the available recipes in JEI.\r\n- The Extreme Book will be updated after all the things are finalized\r\n- Misc: various optimizations\r\n- Updated ZeroCore version to 1.16.5-2.1.4\r\n- Bumped version to 2.0.29"
,
"1.16.5-2.0.31":"- Added a button in the Controller GUI that void all reactants in the Reactor. Useful to remove any fuel/waste left in the Reactor before using a new fuel like Blutonium\r\n- Bumped version to 2.0.31"
,
"1.16.5-2.0.32":"- The Fluid Fuels update!\r\nExtreme Reactors now support fuels (and wastes) reactants in fluid form that you can insert in your Reactors without any material loss using the new Fuel Injection Port set in inlet mode. Fluid wastes will be ejected into an Injection Port set in outlet mode.\r\nHow will you make fluid fuels? With a new multiblock machine: the Fluidizer!\r\nYou will need a Controller, a Power Port, an Output Port and the usual mix of Casing and Glass parts (if you like the Glass, right now the fluid is not rendered inside the multiblock). There are two kind of Injector Ports that will let you insert material in the Fluidizer:\r\n- the Fluidizer Solid Injector for solid ingots or blocks\n- the Fluidizer Fluid Injector for liquid fuels\r\nOne Solid Injector will let you convert your solid fuel to it's fluid form\r\nTwo Solid Injectors will let to convert and mix two different solid fuels into a new type of fluid fuel\r\nTwo Fluid Injectors will let you convert and mix two different fluid fuels into a new type of fluid fuel\r\nMixing fuels with usually give you a better fuel than the original ones\r\nPlease check in JEI for the recipes (more recipes can be added using Vanilla recipe system)\r\n- All fuels and wastes in fluid form can be placed in the world. It will be probably not a good idea to swim in them\r\n- Added the Verderium fuel. The top tier fuel\r\n- Added the Rossinite waste. It will make you go fast like the GOAT\r\n- Added /er command (op level 2+). Useful for pack authors to fine tune fuel values\r\n- Bumped version to 2.0.32\r\n- Updated ZeroCore to version 2.1.6"
,
"1.16.5-2.0.33":"- Fix Reprocessor Waste Injector rejecting items from pipes\r\n- Bumped version to 2.0.33\r\n- Updated ZeroCore to version 1.16.5-2.1.7"
,
"1.16.5-2.0.34":"- Fix multiblocks occasionally not assembling on world load\r\n- Updated Forge to version 36.2.20 (cfr [CVE-2021-44228])\r\n- Updated ZeroCore to version 2.1.9\r\n- Bumped version to 2.0.34"
,
"1.16.5-2.0.36":"- Added missing recipe for the Reactor Fuel Injection Port\r\n- Bumped version to 2.0.36"
,
"1.16.5-2.0.37":"- Updated the in-game book with the documentation for the Reprocessor and the Fluidizer\r\n- Bumped version to 2.0.37"
,
"1.16.5-2.0.38":"- New end-game Turbine coils: Ludicrite, Ridiculite, Inanite\r\n- Added Yellorium and Blutonium Nuggets (@Lady Lexxie)\r\n- Added coils get/set to the /er command\r\n- Added help buttons on Reprocessor / Fluidizer GUIs\r\n- Fixed lang issues in the Reprocessor JEI plugin\r\n- Bumped version to 2.0.38"
,
"1.16.5-2.0.41":"- Book: Added missing entry for the Fuel Injection Port and tweaked some pages a bit\n\nFIX: Return an empty FuelData when a FuelRod is not yet linked to a ControlRod. Closes #78. Thanks to DMSledge for the report.\n\nBumped version to 2.0.41\n\n"
,
"1.16.5-2.0.42":"- Fix multiblock assembly in corer cases before opt2 is merged in\n\n- Updated Forge to version 36.2.27\n\n- Updated ZeroCore to version 2.1.16\n\n- Bumped version to 2.0.42\n\n"
,
"1.16.5-2.0.43":"- Fix Mekanism fluid port output amount\n\n- Bumped version to 2.0.43\n\n"
,
"1.16.5-2.0.44":"- Typo. Close #82\r\n- Updated ZeroCore to version 1.16.5-2.1.17 to fix a crash when an error is displayed on the screen\r\n- Bumped version to 2.0.44"
,
"1.16.5-2.0.45":"- Added three new Moderators for your Reactors as a nod to the past!\r\n- The Fluidizer recipes now accepts non-reactants ingredients\r\n- Bumped version to 2.0.45"
,
"1.16.5-2.0.49":"- Added a button in the Reprocessor Controller GUI to void all fluids in the internal tank\r\n- Fixed a couple of errors in da book. Close #90, thanks to aharrisw for the report\r\n- Bumped version to 2.0.49"
,
"1.16.5-2.0.51":"- API: names of named objects should respect the rules for ResourceLocations\r\n- API: added colour information to coolants and vapors\r\n- Added to the JEI plugin : reactants reactions, reactants solid/fluid mappings, coolants <=> vapors transitions, coolants and vapors mappings\r\n- Fixed icons in the Fluidizer JEI recipe category\r\n- Updated ZeroCore to 2.1.22\r\n- Bumped version to 2.0.51"
,
"1.16.5-2.0.55":"- Fix error messages not being displayed on the correct client in lan games\r\n- Updated Forge to version 36.2.34\r\n- Updated Patchouli to version 1.16.4-53.3\r\n- Updated CC:Tweaked to version 1.100.10\r\n- Updated Mekanism to version 10.1.2.457\r\n- Updated ZeroCore to version 2.1.26\r\n- Bumped version to 2.0.55"
,
"1.16.5-2.0.57":"- GUI : switched to ZeroCore GUI themes. The colours used in all GUIs of ER can be changed by overriding bigreactors:er_gui_theme.json in a resource pack.\r\n- Fixed a visual glitch with Fuel Rods. Close #54. Thanks to basmens for the report.\r\n- Fixed some grammatical issues in the in-game book. Closes #46. Thanks to gentlegiantJGC for the report.\r\n- Updated ZeroCore to version 2.1.28\r\n- Bumped version to 2.0.57"
,
"1.16.5-2.0.58":"- Redstone Ports now check the block in front of them instead of the blocks around the block in front of them to detect when redstone power is no longer supplied directly to the port.\r\n- Fixed Redstone Power Ports not updating the input sensor when a change in the redstone level occurs. Close #90. Thanks to lightlike for the report.\r\n- Patchouli compat : fixed problems with tooltips in custom crafting pages. Close ER #40. Thanks to jajajafeti and macks2008 for the report.\r\n- Updated ZeroCore to version 2.1.29\r\n- Bumped version to 2.0.58"
,
"1.16.5-2.0.60":"- JEI compat: linked various recipe categories (reactants, vapors, mappings, etc) to a figurehead block (controller, access port, etc) to simplify access to them\r\n- Updated ZeroCore to version 2.1.30\r\n- Bumped version to 2.0.60"
},
"1.17.1":{
"1.17.1-2.0.26":"- First 1.17.1 release\r\n- A general performance / memory usage improvement version\n- Align ourself with the modified multiblock API from ZeroCore\n- New Fuel Rods rendering system. Expanding on the previous custom-model based system, now the fuel/waste levels are rendered along the the Fuel Rod model itself, removing the need of a Tile Entity Special Renderer, speeding things up quite a bit. The custom models are cached and created only when needed. Occlusion detection still in place, so no quads will be rendered if a Fuel Rod is surrounded be opaque blocks (or if there is no glass in the Reactor walls)\n- General speed and memory optimizations in the whole codebase\n- Fix Computer API reporting an incorrect value from getNumberOfControlRods(). Close #48\r\n- Bumped version to 2.0.26\r\n- Updated Minecraft to version 1.17.1\r\n- Updated Forge to version 37.0.27\r\n- Updated ZeroCore to version 2.1.2",
"1.17.1-2.0.27":"- Added config option recipes.registerCoalBlockForSmelting\r\n- Modified smelting/blasting recipes for graphite to obey config options. Fix #41. Thanks to jajajafeti, SonicSpeedster16 and TheSnowyChickens\r\n- Added Yellorite Ore to forge:ores/yellorite and forge:ores/uranium item tags. Fix #44. Thanks to benbenlaw\r\n- I/O ports now show their direction even when the multiblock is not formed. Close #51. Thanks to kirayatail\r\n- Fixed missing textures for single parts\r\n- Bumped version to 2.0.27\r\n- Updated Forge to version 37.0.34. All blocks now use the new tool tags\r\n- Updated ZeroCore to version 2.1.3",
"1.17.1-2.0.28":"- Fixed crash on startup while running alongside Forge 37.0.47. Thanks to tahmid10000 for the report\r\n- Updated Forge to version 37.0.50. Minimum required version is 37.0.47",
"1.17.1-2.0.29":"- The Fuel Update\r\nExtreme Reactors now support fuels reactants that produce fuels with different properties from each other. This allow ER and mods / modpacks to add different kind of fuels using the ER API (FuelProperties / ReactantsRegistry) or the API modpack-wrapper. If no fuel properties are specified for new fuels reactants, the default ones (Yellorium) are used. This will allow the creations of other fuels by mixing existing ones, once liquid fuels are finalized.\r\nBlutonium is back as a full-fledged reactant and fuel, with a better yield than Yellorium (keep in mind that it's properties are not set in stone right now), and it's \"crafted\" by reprocessing Cyanite.\r\nBlutonium will turn into Magentite, a new waste-type reactant, after being used in the Reactor. There is currently no use for it in the mod, but who knows what will happen in the future.\r\n- The Reprocessor\r\nA new multiblock machine that's able to reprocess wastes into new fuels. You will use it, for example, to craft Blutonium from Cyanite (check the recipe in JEI).\r\nThe Reprocessor is a 3x3x7 (x/z/y, external dimensions) multiblock build using Reprocessor Casing blocks for the frame or faces. Reprocessor Glass blocks can be used instead of Casing on the faces. You need one (and only one) of each of the other Reprocessor parts (Controller, Collector, Waste Injector, Fluid Injector, Output Port, Power Port). The Waste Inject goes in the top face, the Collector on the bottom face. The other ones can go on any vertical face.\r\nThe Reprocessor recipes use an item and a fluid to craft another item. Mods and modpacks authors can add they own recipes in the usal ways. The Reprocessor need 1000 FE to process a single recipe. You can check the available recipes in JEI.\r\n- The Extreme Book will be updated after all the things are finalized\r\n- Misc: various optimizations\r\n- Updated ZeroCore version to 1.17.1-2.1.4\r\n- Bumped version to 2.0.29",
"1.17.1-2.0.30":"- Fixed Solid Access Ports GUI slots being unclickable. Thanks to Boyislive for the report\r\n- Updated ZeroCore to version 2.1.5\r\n- Bumped version to 2.0.30"
,
"1.17.1-2.0.31":"- Added a button in the Controller GUI that void all reactants in the Reactor. Useful to remove any fuel/waste left in the Reactor before using a new fuel like Blutonium\r\n- Bumped version to 2.0.31"
,
"1.17.1-2.0.32":"- The Fluid Fuels update!\r\nExtreme Reactors now support fuels (and wastes) reactants in fluid form that you can insert in your Reactors without any material loss using the new Fuel Injection Port set in inlet mode. Fluid wastes will be ejected into an Injection Port set in outlet mode.\r\nHow will you make fluid fuels? With a new multiblock machine: the Fluidizer!\r\nYou will need a Controller, a Power Port, an Output Port and the usual mix of Casing and Glass parts (if you like the Glass, right now the fluid is not rendered inside the multiblock). There are two kind of Injector Ports that will let you insert material in the Fluidizer:\r\n- the Fluidizer Solid Injector for solid ingots or blocks\n- the Fluidizer Fluid Injector for liquid fuels\r\nOne Solid Injector will let you convert your solid fuel to it's fluid form\r\nTwo Solid Injectors will let to convert and mix two different solid fuels into a new type of fluid fuel\r\nTwo Fluid Injectors will let you convert and mix two different fluid fuels into a new type of fluid fuel\r\nMixing fuels with usually give you a better fuel than the original ones\r\nPlease check in JEI for the recipes (more recipes can be added using Vanilla recipe system)\r\n- All fuels and wastes in fluid form can be placed in the world. It will be probably not a good idea to swim in them\r\n- Added the Verderium fuel. The top tier fuel\r\n- Added the Rossinite waste. It will make you go fast like the GOAT\r\n- Added /er command (op level 2+). Useful for pack authors to fine tune fuel values\r\n- Bumped version to 2.0.32\r\n- Updated ZeroCore to version 2.1.6\r\n- Update Forge to version 37.1.0"
,
"1.17.1-2.0.33":"- Fix Reprocessor Waste Injector rejecting items from pipes\r\n- Bumped version to 2.0.33\r\n- Updated ZeroCore to version 1.16.5-2.1.7"
,
"1.17.1-2.0.34":"- Fix multiblocks occasionally not assembling on world load\r\n- Fix Fluidizer and Reprocessor GUIs not synchronizing\r\n- Fix rendering issues in Fluidizer and Reprocessor GUIs\r\n- Updated Forge to version 37.1.1 (cfr [CVE-2021-44228])\r\n- Updated ZeroCore to version 2.1.9\r\n- Bumped version to 2.0.34"
,
"1.17.1-2.0.35":"- Restored Patchouli support, the in-game book is back and now it can be translated in other languages (new machines still to be added in)\r\n- Updated Patchouli to version 1.17.1.57\r\n- Updated ZeroCore to version to 2.1.11\r\n- Bumped version to 2.0.35"
,
"1.17.1-2.0.36":"- Added missing recipe for the Reactor Fuel Injection Port\r\n- Bumped version to 2.0.36"
,
"1.17.1-2.0.37":"- Updated the in-game book with the documentation for the Reprocessor and the Fluidizer\r\n- Bumped version to 2.0.37"
,
"1.17.1-2.0.38":"- New end-game Turbine coils: Ludicrite, Ridiculite, Inanite\r\n- Added Yellorium and Blutonium Nuggets (@Lady Lexxie)\r\n- Added coils get/set to the /er command\r\n- Added help buttons on Reprocessor / Fluidizer GUIs\r\n- Fixed lang issues in the Reprocessor JEI plugin\r\n- Bumped version to 2.0.38"
,
"1.17.1-2.0.41":"- Book: Added missing entry for the Fuel Injection Port and tweaked some pages a bit\n\nFIX: Return an empty FuelData when a FuelRod is not yet linked to a ControlRod. Closes #78. Thanks to DMSledge for the report.\n\nBumped version to 2.0.41\n\n"
,
"1.17.1-2.0.44":"- Typo. Close #82\r\n- Updated ZeroCore to version 1.17.1-2.1.17 to fix a crash when an error is displayed on the screen\r\n- Bumped version to 2.0.44"
,
"1.17.1-2.0.49":"- Added a button in the Reprocessor Controller GUI to void all fluids in the internal tank\r\n- Fixed a couple of errors in da book. Close #90, thanks to aharrisw for the report\r\n- Bumped version to 2.0.49"
,
"1.17.1-2.0.51":"- API: names of named objects should respect the rules for ResourceLocations\r\n- API: added colour information to coolants and vapors\r\n- Added to the JEI plugin : reactants reactions, reactants solid/fluid mappings, coolants <=> vapors transitions, coolants and vapors mappings\r\n- Fixed icons in the Fluidizer JEI recipe category\r\n- Updated ZeroCore to 2.1.22\r\n- Bumped version to 2.0.51"
},
"1.18.0":{
"1.18-2.0.32":"- Updated to Minecraft 1.18\r\n- Updated Forge to version 38.0.5\r\n- Updated CC: Tweaked to version 1.99.0\r\n- Updated ZeroCore to version 1.18-2.1.8"
},
"1.18.1":{
"1.18.1-2.0.34":"- Updated to Minecraft 1.18.1\r\n- Fix multiblocks occasionally not assembling on world load\r\n- Fix Fluidizer and Reprocessor GUIs not synchronizing\r\n- Fix rendering issues in Fluidizer and Reprocessor GUIs\r\n- Updated Forge to version 39.0.5 (cfr [CVE-2021-44228])\r\n- Updated ZeroCore to version 2.1.9\r\n- Bumped version to 2.0.34"
,
"1.18.1-2.0.35":"- Restored Patchouli support, the in-game book is back and now it can be translated in other languages (new machines still to be added in)\r\n- Updated Patchouli to version 1.18.1-61\r\n- Updated ZeroCore to version to 2.1.11\r\n- Bumped version to 2.0.35"
,
"1.18.1-2.0.36":"- Added missing recipe for the Reactor Fuel Injection Port\r\n- Bumped version to 2.0.36"
,
"1.18.1-2.0.37":"- Updated the in-game book with the documentation for the Reprocessor and the Fluidizer\r\n- Bumped version to 2.0.37"
,
"1.18.1-2.0.38":"- New end-game Turbine coils: Ludicrite, Ridiculite, Inanite\r\n- Added Yellorium and Blutonium Nuggets (@Lady Lexxie)\r\n- Added coils get/set to the /er command\r\n- Added help buttons on Reprocessor / Fluidizer GUIs\r\n- Fixed lang issues in the Reprocessor JEI plugin\r\n- Bumped version to 2.0.38"
},
"1.18.2":{
"1.18.1-2.0.40":"- API: Tags-related methods signatures were modified due to the changes to the MC Tags system. This is a breaking change. Since I was already breaking stuff I cleaned up the API a bit too.\r\nPorted to Minecraft 1.18.2\r\nUpdated Forge version to 40.0.12\r\nUpdated CC:Tweaked version to 1.100.3\r\nUpdated Patchouli version to 1.18.2-66"
,
"1.18.1-2.0.41":"- Book: Added missing entry for the Fuel Injection Port and tweaked some pages a bit\r\nFIX: Return an empty FuelData when a FuelRod is not yet linked to a ControlRod. Closes #78. Thanks to DMSledge for the report.\r\nBumped version to 2.0.41\r\n"
,
"1.18.1-2.0.42":"- Fix multiblock assembly in corer cases before opt2 is merged in\r\n- Added back support for Mekanism in 1.18.2\r\n- Updated Forge to version 40.1.0\r\n- Updated Mekanism to version 10.2.0.459\r\n- Updated CC:Tweaked to version 1.100.4\r\n- Updated JEI to version 9.7.0.100\r\n- Updated ZeroCore to version 2.1.16\r\n- Bumped version to 2.0.42\r\n"
,
"1.18.2-2.0.44":"- Added Enderium Block from FTB Industrial Contraptions to the forge:storage_blocks/enderium so it can be used as a moderator\r\n- Typo. Close #82\r\n- Updated ZeroCore to version 1.18.2-2.1.17 to fix a crash when an error is displayed on the screen\r\n- Bumped version to 2.0.44"
,
"1.18.2-2.0.45":"- Added three new Moderators for your Reactors as a nod to the past!\r\n- The Fluidizer recipes now accepts non-reactants ingredients\r\n- Bumped version to 2.0.45"
,
"1.18.2-2.0.49":"- Added a button in the Reprocessor Controller GUI to void all fluids in the internal tank\r\n- Fixed a couple of errors in da book. Close #90, thanks to aharrisw for the report\r\n- Bumped version to 2.0.49"
,
"1.18.2-2.0.51":"- API: names of named objects should respect the rules for ResourceLocations\r\n- API: added colour information to coolants and vapors\r\n- Added to the JEI plugin : reactants reactions, reactants solid/fluid mappings, coolants <=> vapors transitions, coolants and vapors mappings\r\n- Fixed icons in the Fluidizer JEI recipe category\r\n- Updated ZeroCore to 2.1.22\r\n- Bumped version to 2.0.51"
,
"1.18.2-2.0.55":"- Fix error messages not being displayed on the correct client in lan games\r\n- Bumped version to 2.0.55"
,
"1.18.2-2.0.60":"- JEI compat: linked various recipe categories (reactants, vapors, mappings, etc) to a figurehead block (controller, access port, etc) to simplify access to them\r\n- Updated ZeroCore to version 2.1.30\r\n- Bumped version to 2.0.60"
},
"1.19":{
"1.19-2.0.46":"- Updated Minecraft to version 1.19\r\n- World-gen is not defined by json files, yeah....\r\n- Updated Forge to version 41.0.17\r\n- Updated ZeroCore to version 2.1.18\r\n- Bumped version to 2.0.46"
,
"1.19-2.0.47":"- Added back CC-Tweaked support\r\n- Support for the Fluids API of Forge\r\n- Updated Forge to version 41.0.38\r\n- Updated CC-Tweaked to version 1.19-1.100.7\r\n- Updated ZeroCore to version 2.1.20\r\n- Bumped version to 2.0.47"
,
"1.19-2.0.48":"- Fix fluid names not showing correctly. Close #88, thanks to MaxNeedsSnacks for the report.\r\n- Bumped version to 2.0.48"
,
"1.19-2.0.49":"- Added a button in the Reprocessor Controller GUI to void all fluids in the internal tank\r\n- Bumped version to 2.0.49"
,
"1.19-2.0.50":"- Added back Patchouli support\r\n- Updated Patchouli to version 1.19-72\r\n- Updated ZeroCore to version 2.1.21\r\n- Bumped version to 2.0.50"
,
"1.19-2.0.51":"- API: names of named objects should respect the rules for ResourceLocations\r\n- API: added colour information to coolants and vapors\r\n- Added back JEI support\r\n- Added to the JEI plugin : reactants reactions, reactants solid/fluid mappings, coolants <=> vapors transitions, coolants and vapors mappings\r\n- Fixed icons in the Fluidizer JEI recipe category\r\n- Updated JEI to version 1.19-11.0.0.206\r\n- Updated ZeroCore to 2.1.22\r\n- Bumped version to 2.0.51"
,
"1.19-2.0.52":"- Added back support for Mekanism\r\n- Updated Forge to version 41.0.98\r\n- Updated Mekanism to version 10.3.0.467\r\n- Updated JEI to version 11.0.0.211\r\n- Updated Patchouli to version 1.19-74\r\n- Updated ZeroCore version to 2.1.23\r\n- Bumped version to 2.0.52"
,
"1.19-2.0.53":"- Permit running on 1.19.1 / Forge 42.x\r\n- Updated ZeroCore version to 2.1.24\r\n- Bumped version to 2.0.53"
},
"1.19.1":{
"1.19-2.0.53":"- Permit running on 1.19.1 / Forge 42.x\r\n- Updated ZeroCore version to 2.1.24\r\n- Bumped version to 2.0.53"
},
"1.19.2":{
"1.19-2.0.54":"- Updated to Minecraft 1.19.2\r\n- Updated ZeroCore to version 2.1.25\r\n- Bumped version to 2.0.54"
,
"1.19-2.0.55":"- Fix error messages not being displayed on the correct client in lan games\r\n- Updated Forge to version 43.1.3\r\n- Updated Patchouli to version 1.19.2-76\r\n- Updated CC:Tweaked to version 1.100.10\r\n- Updated Mekanism to version 10.3.3.470\r\n- Updated ZeroCore to version 2.1.26\r\n- Bumped version to 2.0.55"
,
"1.19-2.0.60":"- Added back some fluid moderators from Thermal Expansion\r\n- JEI compat: linked various recipe categories (reactants, vapors, mappings, etc) to a figurehead block (controller, access port, etc) to simplify access to them\r\n- Updated ZeroCore to version 2.1.30\r\n- Bumped version to 2.0.60"
},
"promos":{
"1.16.3-latest":"1.16.4-2.0.21",
"1.16.3-recommended":"1.16.4-2.0.21",
"1.16.4-latest":"1.16.4-2.0.23",
"1.16.4-recommended":"1.16.4-2.0.23",
"1.16.5-latest":"1.16.5-2.0.60",
"1.16.5-recommended":"1.16.5-2.0.60",
"1.17.1-latest":"1.17.1-2.0.51",
"1.17.1-recommended":"1.17.1-2.0.51",
"1.18.0-latest":"1.18-2.0.32",
"1.18.0-recommended":"1.18-2.0.32",
"1.18.1-latest":"1.18-2.0.38",
"1.18.1-recommended":"1.18-2.0.38",
"1.18.2-latest":"1.18.1-2.0.60",
"1.18.2-recommended":"1.18.1-2.0.60",
"1.19-latest":"1.19-2.0.53",
"1.19-recommended":"1.19-2.0.51",
"1.19.1-latest":"1.19-2.0.53",
"1.19.1-recommended":"1.19-2.0.53",
"1.19.2-latest":"1.19-2.0.60",
"1.19.2-recommended":"1.19-2.0.60"
}
}