Skip to content

DO NOT MERGE fix(intersection): handle pass judge after red/arrow-signal to ignore NPCs after the signal changed to green again #1093

DO NOT MERGE fix(intersection): handle pass judge after red/arrow-signal to ignore NPCs after the signal changed to green again

DO NOT MERGE fix(intersection): handle pass judge after red/arrow-signal to ignore NPCs after the signal changed to green again #1093

Triggered via pull request October 22, 2024 03:50
Status Failure
Total duration 34s
Artifacts

spell-check-partial.yaml

on: pull_request
spell-check-partial
27s
spell-check-partial
Fit to window
Zoom out
Zoom in

Annotations

1 error and 10 warnings
spell-check-partial
9 spelling issues found in 6 of the 3010 files checked.
spell-check-partial: planning/path_smoother/src/elastic_band.cpp#L36
Misspelled word (colum) Suggestions: (column*)
spell-check-partial: planning/path_smoother/src/elastic_band.cpp#L37
Misspelled word (colum) Suggestions: (column*)
spell-check-partial: planning/path_smoother/src/elastic_band.cpp#L38
Misspelled word (colum) Suggestions: (column*)
spell-check-partial
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/