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Keep ideas and requirements for the spawn system here. Looking possibly updating and using ASG or NESS, or, if necessary, starting from scratch. Depends on the requirements we find here.
The text was updated successfully, but these errors were encountered:
A system that has a common and rare list for each terrain. So that we can randomly spawn appropriate encounters for all the different terrains.
Features:
Randomly spawn Monsters from different lists (Common and Rare) for each terrain
Ability to “adjust” for level encounters
Option to have boss dependant spawns
TAG change at spawn in option
Extra spawn in and Despawn script options
Bioware Encounter cleanup
Global script access for OnEnter and OnExit events
Corpse and Lootable containers
Spawn in single and or multiple monsters out of one spawn point
Spawn in placeables or items
Chance to spawn vs time of day Dawn, Day, Dusk, and Night
Min and Max level ranges
Keep ideas and requirements for the spawn system here. Looking possibly updating and using ASG or NESS, or, if necessary, starting from scratch. Depends on the requirements we find here.
The text was updated successfully, but these errors were encountered: