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Hedgewood.project
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<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="Hedgewood" InternalType="">
<Plugins>
<Plugin Name="qmake">
<![CDATA[00010001N0005Debug000000000000]]>
</Plugin>
</Plugins>
<Description/>
<Dependencies/>
<VirtualDirectory Name="project">
<File Name="graphicUpdate.c"/>
<File Name="about.c"/>
<File Name="hedgewoodIO.c"/>
<File Name="main.h"/>
<File Name="about.h"/>
<File Name="menu.c"/>
<File Name="highscore.c"/>
<File Name="graphicUpdate.h"/>
<File Name="menu.h"/>
<File Name="pathfinding.c"/>
<File Name="SDLfunctions.c"/>
<File Name="structs.h"/>
<File Name="hedgewoodIO.h"/>
<File Name=".gitignore"/>
<File Name="pathfinding.h"/>
<File Name="main.c"/>
<File Name="ingameMenu.c"/>
<File Name="ingameMenu.h"/>
<File Name="SDLfunctions.h"/>
<File Name="SDLincludes.h"/>
<File Name="README"/>
<File Name="Makefile"/>
<File Name="highscore.h"/>
<File Name="gameloop.h"/>
<File Name="popUp.c"/>
<File Name="gameloop.c"/>
<File Name="popUp.h"/>
<File Name="store.c"/>
<File Name="store.h"/>
<File Name="Doxyfile"/>
</VirtualDirectory>
<Settings Type="Dynamic Library">
<GlobalSettings>
<Compiler Options="" C_Options="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="">
<LibraryPath Value="."/>
</Linker>
<ResourceCompiler Options=""/>
</GlobalSettings>
<Configuration Name="Debug" CompilerType="gnu gcc" DebuggerType="GNU gdb debugger" Type="Dynamic Library" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-g" C_Options="-g" Required="yes" PreCompiledHeader="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="" Required="yes"/>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="" IntermediateDirectory="/home/tim/Dokumente/Programmieren/PPProjekt/project" Command="Hedgewood" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="/home/tim/Dokumente/Programmieren/PPProjekt/project" PauseExecWhenProcTerminates="yes"/>
<Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="yes">
<RebuildCommand/>
<CleanCommand>make clean</CleanCommand>
<BuildCommand>make</BuildCommand>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory>/home/tim/Dokumente/Programmieren/PPProjekt/project</WorkingDirectory>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
</Configuration>
<Configuration Name="Release" CompilerType="gnu gcc" DebuggerType="GNU gdb debugger" Type="Dynamic Library" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="" C_Options="" Required="yes" PreCompiledHeader="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="-O2" Required="yes"/>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="" IntermediateDirectory="./Release" Command="" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
<Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="yes">
<RebuildCommand/>
<CleanCommand>make clean</CleanCommand>
<BuildCommand>make</BuildCommand>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory>$(WorkspacePath)</WorkingDirectory>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
</Configuration>
</Settings>
</CodeLite_Project>