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Trie.cpp
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Trie.cpp
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class Trie {
public:
/** Initialize your data structure here. */
unordered_map<int , Trie*> children;
bool isEnd;
Trie() {
isEnd = false;
}
/** Inserts a word into the trie. */
void insert(string word) {
if(root ==NULL)
root = new Trie();
Trie* runner = root;
for(auto i : word){
int index = i - 'a';
if(runner->children[index] ==NULL)
runner->children[index] = new Trie();
runner= runner->children[index];
}
runner->isEnd = true;
}
/** Returns if the word is in the trie. */
bool search(string word) {
if(!root) return false;
Trie* runner = root;
for(auto i : word){
int index = i - 'a';
if(runner->children[index] ==NULL)
return false;
runner = runner->children[index];
}
return (runner->isEnd);
}
/** Returns if there is any word in the trie that starts with the given prefix. */
bool startsWith(string prefix) {
if(!root) return false;
Trie* runner = root;
for(auto i : prefix){
int index = i - 'a';
if(runner->children[index] ==NULL)
return false;
runner = runner->children[index];
}
return true;
}
private :
Trie* root=NULL;
};
/**
* Your Trie object will be instantiated and called as such:
* Trie* obj = new Trie();
* obj->insert(word);
* bool param_2 = obj->search(word);
* bool param_3 = obj->startsWith(prefix);
*/