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Noise errors #130

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yuliakhazieva opened this issue Apr 3, 2023 · 0 comments
Open

Noise errors #130

yuliakhazieva opened this issue Apr 3, 2023 · 0 comments

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@yuliakhazieva
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Hey, i keep getting these errors in log, do you know what could be causing them?

E device/generic/goldfish-opengl/system/GLESv2_enc/GL2Encoder.cpp:s_glFramebufferTexture2D:3038 GL error 0x502 condition [!GLESv2Validation::isCubeMapTarget(textarget) && state->isTextureCubeMap(texture)] E [ERROR:gles2_cmd_decoder.cc(8673)] [.RendererMainThread-0x20033b100]GL ERROR :GL_INVALID_OPERATION : glFramebufferTexture2D: E device/generic/goldfish-opengl/system/GLESv2_enc/GL2Encoder.cpp:s_glFramebufferTexture2D:3038 GL error 0x502 condition [!GLESv2Validation::isCubeMapTarget(textarget) && state->isTextureCubeMap(texture)] E [ERROR:gles2_cmd_decoder.cc(8673)] [.RendererMainThread-0x20033b100]GL ERROR :GL_INVALID_OPERATION : glFramebufferTexture2D: E device/generic/goldfish-opengl/system/GLESv2_enc/GL2Encoder.cpp:s_glFramebufferTexture2D:3038 GL error 0x502 condition [!GLESv2Validation::isCubeMapTarget(textarget) && state->isTextureCubeMap(texture)] E [ERROR:gles2_cmd_decoder.cc(8673)] [.RendererMainThread-0x20033b100]GL ERROR :GL_INVALID_OPERATION : glFramebufferTexture2D: E device/generic/goldfish-opengl/system/GLESv2_enc/GL2Encoder.cpp:s_glFramebufferTexture2D:3038 GL error 0x502 condition [!GLESv2Validation::isCubeMapTarget(textarget) && state->isTextureCubeMap(texture)] E [ERROR:gles2_cmd_decoder.cc(8673)] [.RendererMainThread-0x20033b100]GL ERROR :GL_INVALID_OPERATION : glFramebufferTexture2D: E device/generic/goldfish-opengl/system/GLESv2_enc/GL2Encoder.cpp:s_glFramebufferTexture2D:3038 GL error 0x502 condition [!GLESv2Validation::isCubeMapTarget(textarget) && state->isTextureCubeMap(texture)] E [ERROR:gles2_cmd_decoder.cc(8673)] [.RendererMainThread-0x20033b100]GL ERROR :GL_INVALID_OPERATION : glFramebufferTexture2D: E device/generic/goldfish-opengl/system/GLESv2_enc/GL2Encoder.cpp:s_glFramebufferTexture2D:3038 GL error 0x502 condition [!GLESv2Validation::isCubeMapTarget(textarget) && state->isTextureCubeMap(texture)] E [ERROR:gles2_cmd_decoder.cc(8673)] [.RendererMainThread-0x20033b100]GL ERROR :GL_INVALID_OPERATION : glFramebufferTexture2D:

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