diff --git a/config.h b/config.h index 3c8d9d0..c339645 100644 --- a/config.h +++ b/config.h @@ -14,4 +14,12 @@ // #undef RGBLIGHT_LIMIT_VAL // #endif // #define RGBLIGHT_LIMIT_VAL 120 -#define RGBLIGHT_LAYERS_RETAIN_VAL \ No newline at end of file +#define RGBLIGHT_LAYERS_RETAIN_VAL +#define FP_STARTUP_ANIMATION_DISABLE +#define FP_LAYER_LIGHTING_HUE_1 HSV_CYAN +#define FP_LAYER_LIGHTING_MODE_1 RGBLIGHT_MODE_BREATHING1 +#define FP_LAYER_LIGHTING_HUE_2 FP_HSV_LAVENDER +#define FP_LAYER_LIGHTING_MODE_2 RGBLIGHT_MODE_BREATHING1 +#define FP_LAYER_LIGHTING_HUE_2 FP_HSV_MELON +#define FP_LAYER_LIGHTING_MODE_2 RGBLIGHT_MODE_BREATHING1 +#define FP_LAYER_LIGHTING_CAPS_LOCK_MODE RGBLIGHT_MODE_KNIGHT1 \ No newline at end of file diff --git a/keymap.c b/keymap.c index 44ccd88..32c15fd 100644 --- a/keymap.c +++ b/keymap.c @@ -7,10 +7,10 @@ // Defines names for use in layer keycodes and the keymap enum layer_names { _BASE, - // _GAME, _NUMB, _NAVI, _SYST, + // _GAME, _COMB }; @@ -28,11 +28,10 @@ enum layer_names { #define C_STBI FP_SUPER_TAB #define C_STBD S(FP_SUPER_TAB) #define C_DSKT G(KC_TAB) -// #define C_ACCL FP_ACCEL_TOG #define C_CENT C(KC_ENTER) +// #define C_ACCL FP_ACCEL_TOG // #define C_SCRL LT(0,KC_S) // #define C_ZOOM LT(0,KC_Z) -// #define C_MTOG TG(_MOUS) // Data Grip Shortcuts #define D_FMTC C(A(KC_L)) @@ -86,10 +85,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_BSLS, C_TABI, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, C_TABD, OSM_CTL, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, C_CENT, - OSL_NUM, OSM_SFT, KC_BSPC, KC_MS_BTN3, KC_MS_BTN1, KC_MS_BTN2, KC_ENTER, KC_SPC, OSL_NAV, - KC_VOLU, KC_MS_BTN1, KC_MS_BTN3, KC_MS_BTN2, KC_VOLD, KC_MUTE, KC_VOLU, KC_VOLU, - KC_MPRV, KC_MPLY, KC_MNXT, KC_MPRV, KC_MPLY, KC_MNXT, - KC_VOLD, KC_VOLD + MO(_NUMB), OSM_SFT, KC_BSPC, KC_MS_BTN3, KC_MS_BTN1, KC_MS_BTN2, KC_ENTER, KC_SPC, MO(_NAVI), + KC_VOLU, KC_MS_BTN1, KC_MS_BTN3, KC_MS_BTN2, KC_VOLD, KC_MUTE, KC_VOLU, KC_UP, + KC_MPRV, KC_MPLY, KC_MNXT, KC_LEFT, _______, KC_RGHT, + KC_VOLD, KC_DOWN ), // [_GAME] = LAYOUT_vulpes_majora( @@ -124,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_SYST] = LAYOUT_vulpes_majora( _______, RGB_TOG, RGB_RMOD, RGB_MOD, _______, TO(_BASE), _______, _______, _______, _______, _______, TO(_BASE), - _______, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, + _______, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,