diff --git a/_maps/RandomRuins/LavaRuins/lavaland_abandonedlisteningpost.dmm b/_maps/RandomRuins/LavaRuins/lavaland_abandonedlisteningpost.dmm
index dd98807a4958..6341438965e4 100644
--- a/_maps/RandomRuins/LavaRuins/lavaland_abandonedlisteningpost.dmm
+++ b/_maps/RandomRuins/LavaRuins/lavaland_abandonedlisteningpost.dmm
@@ -186,9 +186,7 @@
"dJ" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/turf_decal/siding/wood{
- dir = 2
- },
+/obj/effect/turf_decal/siding/wood,
/turf/open/floor/carpet/nanoweave/red,
/area/ruin/unpowered/listening_post/commons)
"dM" = (
@@ -298,9 +296,7 @@
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 2
- },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/effect/turf_decal/siding/thinplating/dark{
dir = 1
@@ -464,9 +460,7 @@
/turf/open/floor/carpet/nanoweave/red,
/area/ruin/unpowered/listening_post/commons)
"hA" = (
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/machinery/power/terminal{
dir = 1
},
@@ -727,12 +721,12 @@
/area/ruin/unpowered/listening_post/operations)
"na" = (
/obj/structure/table/reinforced,
-/obj/machinery/fax{
- pixel_y = 7
- },
/obj/effect/turf_decal/siding/thinplating/dark{
dir = 1
},
+/obj/machinery/fax/ruin{
+ pixel_y = 6
+ },
/turf/open/floor/plasteel/dark,
/area/ruin/unpowered/listening_post/operations)
"nc" = (
@@ -1763,9 +1757,7 @@
/turf/open/floor/plasteel/dark,
/area/ruin/unpowered/listening_post/operations)
"FW" = (
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/machinery/power/smes/engineering,
/turf/open/floor/plating,
/area/ruin/unpowered/listening_post/engineering)
@@ -2199,9 +2191,7 @@
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 2
- },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/effect/turf_decal/siding/thinplating/dark{
dir = 8
@@ -2471,9 +2461,7 @@
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
- dir = 2
- },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plasteel/dark,
diff --git a/_maps/RandomRuins/RockRuins/rockplanet_distillery.dmm b/_maps/RandomRuins/RockRuins/rockplanet_distillery.dmm
index 441df85eb4b6..67eb3e648365 100644
--- a/_maps/RandomRuins/RockRuins/rockplanet_distillery.dmm
+++ b/_maps/RandomRuins/RockRuins/rockplanet_distillery.dmm
@@ -766,9 +766,7 @@
/turf/open/floor/wood,
/area/ruin/rockplanet/distillery/office)
"ir" = (
-/obj/structure/cable/yellow{
- icon_state = "0-1"
- },
+/obj/structure/cable/yellow,
/obj/machinery/porta_turret/ship/weak,
/turf/open/floor/plating/asteroid/rockplanet/cracked/lit,
/area/ruin/rockplanet/distillery/office)
@@ -798,9 +796,7 @@
/obj/structure/window/reinforced{
dir = 8
},
-/obj/machinery/power/smes/shuttle/micro/precharged{
- dir = 4
- },
+/obj/machinery/power/smes/shuttle/micro/precharged,
/obj/machinery/door/poddoor/shutters/preopen{
id = "pod_window"
},
@@ -1125,9 +1121,7 @@
/turf/open/floor/pod/rockplanet,
/area/ruin/rockplanet/distillery/shuttle)
"mK" = (
-/turf/open/floor/plasteel/stairs/wood{
- color = "#5B3E1D"
- },
+/turf/open/floor/plasteel/stairs/wood,
/area/ruin/rockplanet/distillery/saloon)
"mX" = (
/obj/effect/turf_decal/siding/wood{
@@ -2416,9 +2410,7 @@
/obj/effect/turf_decal/spline/fancy/opaque/white{
dir = 9
},
-/obj/effect/turf_decal/trimline/opaque/neutral/filled/corner{
- dir = 2
- },
+/obj/effect/turf_decal/trimline/opaque/neutral/filled/corner,
/turf/open/floor/plasteel/patterned/rockplanet/lit,
/area/overmap_encounter/planetoid/rockplanet/explored)
"Bn" = (
@@ -2595,7 +2587,7 @@
/turf/open/floor/plasteel/patterned/brushed/rockplanet,
/area/ruin/rockplanet/distillery)
"CW" = (
-/obj/machinery/fax/admin/frontiersmen,
+/obj/machinery/fax/ruin,
/obj/structure/table/wood/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer2{
dir = 5
@@ -2631,9 +2623,7 @@
/turf/open/floor/pod,
/area/ruin/rockplanet/distillery/crew)
"DX" = (
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/structure/cable/yellow{
icon_state = "1-10"
},
@@ -3581,9 +3571,7 @@
},
/obj/effect/decal/cleanable/dirt/dust,
/obj/machinery/power/apc/auto_name/directional/east,
-/obj/structure/cable/yellow{
- icon_state = "0-1"
- },
+/obj/structure/cable/yellow,
/obj/machinery/light/small/directional/south,
/turf/open/floor/pod/rockplanet,
/area/ruin/rockplanet/distillery)
@@ -3657,9 +3645,7 @@
/turf/open/floor/plasteel/patterned/brushed,
/area/ruin/rockplanet/distillery/engineering)
"PI" = (
-/obj/machinery/power/shuttle/engine/electric{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/electric,
/obj/structure/cable/yellow{
icon_state = "0-4"
},
@@ -4544,9 +4530,7 @@
/obj/structure/window/reinforced{
dir = 1
},
-/obj/machinery/power/smes/shuttle/micro/precharged{
- dir = 4
- },
+/obj/machinery/power/smes/shuttle/micro/precharged,
/obj/machinery/door/poddoor/shutters/preopen{
id = "pod_window"
},
diff --git a/_maps/configs/syndicate_cybersun_kansatsu.json b/_maps/configs/syndicate_cybersun_kansatsu.json
index 013be2455640..dbafa1605120 100644
--- a/_maps/configs/syndicate_cybersun_kansatsu.json
+++ b/_maps/configs/syndicate_cybersun_kansatsu.json
@@ -39,5 +39,5 @@
"slots": 2
}
},
- "enabled": true
+ "enabled": false
}
diff --git a/_maps/configs/syndicate_ngr_kaliandhi.json b/_maps/configs/syndicate_ngr_kaliandhi.json
new file mode 100644
index 000000000000..81b32af32741
--- /dev/null
+++ b/_maps/configs/syndicate_ngr_kaliandhi.json
@@ -0,0 +1,58 @@
+{
+ "faction": "/datum/faction/syndicate/ngr",
+ "prefix": "NGRV",
+ "namelists": [
+ "GORLEX",
+ "NATURAL_AGGRESSIVE",
+ "BEASTS",
+ "WEAPONS"
+ ],
+ "map_name": "Kali Andhi-class Destroyer",
+ "map_short_name": "Kali Andhi-class",
+ "description": "A post-ICW destroyer design commissioned by the New Gorlex Republic and outfitted for general patrol and reclamation duties. The Kali Andhi-class, despite its young age, has been instrumental in securing New Gorlex's modest territorial claims, making them a somewhat unwelcome sight for the PGF's frontier mission.",
+ "tags": [
+ "RP Focus",
+ "Combat"
+ ],
+ "map_path": "_maps/shuttles/syndicate/syndicate_ngr_kaliandhi.dmm",
+ "map_id": "syndicate_gorlex_kaliandhi",
+ "limit": 1,
+ "job_slots": {
+ "Captain": {
+ "outfit": "/datum/outfit/job/syndicate/captain/ngr",
+ "officer": true,
+ "slots": 1
+ },
+ "Lieutenant": {
+ "outfit": "/datum/outfit/job/syndicate/hos/ngr",
+ "officer": true,
+ "slots": 1
+ },
+ "Ensign": {
+ "outfit": "/datum/outfit/job/syndicate/head_of_personnel/ngr",
+ "officer": true,
+ "slots": 1
+ },
+ "Medical Doctor": {
+ "outfit": "/datum/outfit/job/syndicate/doctor/ngr",
+ "slots": 1
+ },
+ "Mechanic": {
+ "outfit": "/datum/outfit/job/syndicate/engineer/ngr",
+ "slots": 1
+ },
+ "Wrecker": {
+ "outfit": "/datum/outfit/job/syndicate/miner/ngr",
+ "slots":1
+ },
+ "Operative": {
+ "outfit": "/datum/outfit/job/syndicate/security/ngr",
+ "slots": 3
+ },
+ "Initiate": {
+ "outfit": "/datum/outfit/job/syndicate/assistant/ngr",
+ "slots": 2
+ }
+ },
+ "enabled": true
+}
diff --git a/_maps/shuttles/independent/independent_kilo.dmm b/_maps/shuttles/independent/independent_kilo.dmm
index 7783dff02df5..d0d7523167b9 100644
--- a/_maps/shuttles/independent/independent_kilo.dmm
+++ b/_maps/shuttles/independent/independent_kilo.dmm
@@ -662,12 +662,10 @@
dir = 8
},
/obj/item/storage/box/ammo/a12g_rubbershot,
-/obj/item/gun/ballistic/shotgun/doublebarrel/presawn{
- default_ammo_type = 0
- },
/obj/structure/cable/pink{
icon_state = "4-10"
},
+/obj/item/gun/ballistic/shotgun/doublebarrel/presawn/empty,
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"gs" = (
diff --git a/_maps/shuttles/nanotrasen/nanotrasen_delta.dmm b/_maps/shuttles/nanotrasen/nanotrasen_delta.dmm
index 8e05518ed21e..a1272cb575b4 100644
--- a/_maps/shuttles/nanotrasen/nanotrasen_delta.dmm
+++ b/_maps/shuttles/nanotrasen/nanotrasen_delta.dmm
@@ -983,9 +983,7 @@
dir = 8
},
/obj/machinery/power/ship_gravity,
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/turf/open/floor/plating,
/area/ship/engineering)
"dE" = (
@@ -1039,13 +1037,18 @@
/area/ship/crew)
"dI" = (
/obj/structure/table,
+/obj/item/spacecash/bundle/c1000{
+ pixel_x = -5;
+ pixel_y = 9
+ },
+/obj/item/spacecash/bundle/c1000,
/obj/item/paper_bin{
pixel_x = 5;
pixel_y = 4
},
/obj/item/folder/yellow{
pixel_x = 5;
- pixel_y = 5
+ pixel_y = 7
},
/obj/item/pen/fountain/captain,
/obj/effect/turf_decal/corner/opaque/nsorange,
@@ -1123,9 +1126,7 @@
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/ship/science/robotics)
"em" = (
-/obj/machinery/power/shuttle/engine/fueled/plasma{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/fueled/plasma,
/turf/open/floor/plating/airless,
/area/ship/engineering)
"ev" = (
@@ -1851,9 +1852,7 @@
dir = 4;
name = "Engine Access"
},
-/obj/machinery/atmospherics/components/unary/shuttle/heater{
- dir = 4
- },
+/obj/machinery/atmospherics/components/unary/shuttle/heater,
/obj/machinery/door/poddoor{
dir = 4;
id = "whiteship_windows"
@@ -2068,12 +2067,12 @@
},
/obj/structure/table,
/obj/machinery/recharger,
-/obj/item/spacecash/bundle/c1000,
-/obj/item/spacecash/bundle/c1000,
-/obj/item/areaeditor/shuttle,
/obj/machinery/turretid/ship{
pixel_y = -24
},
+/obj/machinery/fax/nanotrasen{
+ pixel_y = 6
+ },
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"Aw" = (
@@ -2159,9 +2158,7 @@
/turf/open/floor/plating,
/area/ship/hallway/central)
"Bw" = (
-/obj/machinery/power/shuttle/engine/electric{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/electric,
/obj/structure/cable{
icon_state = "0-4"
},
@@ -2388,9 +2385,7 @@
dir = 4;
name = "Engine Access"
},
-/obj/machinery/power/smes/shuttle/precharged{
- dir = 4
- },
+/obj/machinery/power/smes/shuttle/precharged,
/obj/structure/cable{
icon_state = "0-8"
},
@@ -2676,9 +2671,7 @@
dir = 4;
name = "Engine Access"
},
-/obj/machinery/power/smes/shuttle/precharged{
- dir = 4
- },
+/obj/machinery/power/smes/shuttle/precharged,
/obj/structure/cable{
icon_state = "0-8"
},
@@ -2839,9 +2832,7 @@
/turf/open/floor/plasteel/tech,
/area/ship/science/robotics)
"TO" = (
-/obj/machinery/power/shuttle/engine/electric{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/electric,
/obj/structure/cable{
icon_state = "0-4"
},
@@ -2979,9 +2970,7 @@
dir = 4;
name = "Engine Access"
},
-/obj/machinery/atmospherics/components/unary/shuttle/heater{
- dir = 4
- },
+/obj/machinery/atmospherics/components/unary/shuttle/heater,
/obj/machinery/door/poddoor{
dir = 4;
id = "whiteship_windows"
diff --git a/_maps/shuttles/nanotrasen/nanotrasen_meta.dmm b/_maps/shuttles/nanotrasen/nanotrasen_meta.dmm
index 81d596c4c484..b3f02ffdec42 100644
--- a/_maps/shuttles/nanotrasen/nanotrasen_meta.dmm
+++ b/_maps/shuttles/nanotrasen/nanotrasen_meta.dmm
@@ -156,9 +156,7 @@
/turf/open/floor/plasteel/dark,
/area/ship/crew/canteen)
"ax" = (
-/obj/machinery/power/shuttle/engine/electric{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/electric,
/obj/structure/cable{
icon_state = "0-4"
},
@@ -274,15 +272,11 @@
/turf/open/floor/plasteel,
/area/ship/crew/canteen)
"aL" = (
-/obj/machinery/power/shuttle/engine/fueled/plasma{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/fueled/plasma,
/turf/open/floor/plating,
/area/ship/engineering)
"aM" = (
-/obj/machinery/atmospherics/components/unary/shuttle/heater{
- dir = 4
- },
+/obj/machinery/atmospherics/components/unary/shuttle/heater,
/obj/structure/window/reinforced{
dir = 8
},
@@ -631,9 +625,11 @@
/area/ship/crew/canteen)
"ce" = (
/obj/structure/table,
-/obj/machinery/fax,
/obj/machinery/light/small/directional/west,
/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/fax/nanotrasen{
+ pixel_y = 6
+ },
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"cf" = (
@@ -1528,9 +1524,7 @@
/turf/open/floor/plasteel/dark,
/area/ship/bridge)
"fb" = (
-/obj/machinery/power/smes/shuttle/precharged{
- dir = 4
- },
+/obj/machinery/power/smes/shuttle/precharged,
/obj/structure/window/reinforced{
dir = 8
},
@@ -1683,7 +1677,6 @@
"jo" = (
/obj/machinery/porta_turret/ship/nt/light{
id = "meta_grid";
- pixel_y = 0;
dir = 4
},
/turf/closed/wall/mineral/titanium,
@@ -1793,9 +1786,7 @@
/turf/open/floor/plasteel/dark,
/area/ship/crew/canteen)
"lC" = (
-/obj/machinery/power/smes/shuttle/precharged{
- dir = 4
- },
+/obj/machinery/power/smes/shuttle/precharged,
/obj/structure/window/reinforced{
dir = 8
},
@@ -2210,7 +2201,6 @@
"uT" = (
/obj/machinery/porta_turret/ship/nt/light{
id = "meta_grid";
- pixel_y = 0;
dir = 4
},
/turf/closed/wall/mineral/titanium,
@@ -2404,7 +2394,6 @@
"yF" = (
/obj/machinery/porta_turret/ship/nt/light{
id = "meta_grid";
- pixel_y = 0;
dir = 5
},
/turf/closed/wall/mineral/titanium,
@@ -3087,7 +3076,6 @@
"Lo" = (
/obj/machinery/porta_turret/ship/nt/light{
id = "meta_grid";
- pixel_y = 0;
dir = 6
},
/turf/closed/wall/mineral/titanium,
@@ -3267,7 +3255,6 @@
dir = 4
},
/obj/docking_port/mobile{
- can_move_docking_ports = 1;
name = "Salvage Ship";
port_direction = 2;
preferred_direction = 4;
@@ -3489,7 +3476,6 @@
"TR" = (
/obj/machinery/porta_turret/ship/nt/light{
id = "meta_grid";
- pixel_y = 0;
dir = 10
},
/turf/closed/wall/mineral/titanium,
@@ -3497,7 +3483,6 @@
"TV" = (
/obj/machinery/porta_turret/ship/nt/light{
id = "meta_grid";
- pixel_y = 0;
dir = 9
},
/turf/closed/wall/mineral/titanium,
diff --git a/_maps/shuttles/pgf/pgf_elated_bolide.dmm b/_maps/shuttles/pgf/pgf_elated_bolide.dmm
index c1d91bde84d7..f2b921d8fea3 100644
--- a/_maps/shuttles/pgf/pgf_elated_bolide.dmm
+++ b/_maps/shuttles/pgf/pgf_elated_bolide.dmm
@@ -620,7 +620,6 @@
"eI" = (
/obj/structure/grille,
/obj/docking_port/mobile{
- can_move_docking_ports = 1;
name = "bolide docking port";
port_direction = 4;
preferred_direction = 4
@@ -734,9 +733,7 @@
/obj/effect/turf_decal/steeldecal/steel_decals_central7{
dir = 8
},
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/machinery/light_switch{
dir = 1;
pixel_x = 11;
@@ -767,9 +764,7 @@
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/ship/crew/dorm/captain)
"fG" = (
-/obj/machinery/power/shuttle/engine/fire{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/fire,
/obj/effect/turf_decal/techfloor/orange{
dir = 4
},
@@ -855,9 +850,7 @@
/turf/open/floor/plasteel/dark,
/area/ship/security)
"gf" = (
-/obj/machinery/power/shuttle/engine/fire{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/fire,
/obj/structure/sign/warning{
pixel_x = -10;
pixel_y = 23
@@ -894,7 +887,6 @@
dir = 6
},
/obj/machinery/button/door{
- dir = 2;
pixel_y = 21;
pixel_x = -12;
id = "bolide_engine_3";
@@ -956,9 +948,7 @@
/turf/open/floor/plasteel/tech,
/area/ship/crew/dorm/captain)
"gP" = (
-/obj/machinery/power/shuttle/engine/fire{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/fire,
/obj/structure/sign/warning{
pixel_x = -10;
pixel_y = -21
@@ -1189,8 +1179,7 @@
pixel_y = 4
},
/obj/item/desk_flag/gezena{
- pixel_x = -12;
- pixel_y = 0
+ pixel_x = -12
},
/obj/machinery/light/small/directional/west,
/turf/open/floor/plasteel/telecomms_floor,
@@ -1320,9 +1309,7 @@
/turf/open/floor/plasteel/mono,
/area/ship/crew/dorm)
"iO" = (
-/obj/machinery/power/smes/shuttle/precharged{
- dir = 4
- },
+/obj/machinery/power/smes/shuttle/precharged,
/obj/machinery/door/poddoor/shutters{
id = "bolide_engine_1";
dir = 4
@@ -1482,16 +1469,13 @@
pixel_x = -7
},
/obj/item/clothing/shoes/combat/gezena{
- pixel_x = 3;
- pixel_y = 0
+ pixel_x = 3
},
/obj/item/clothing/shoes/combat/gezena{
- pixel_x = 3;
- pixel_y = 0
+ pixel_x = 3
},
/obj/item/clothing/shoes/combat/gezena{
- pixel_x = 3;
- pixel_y = 0
+ pixel_x = 3
},
/turf/open/floor/vault,
/area/ship/security/armory)
@@ -1635,8 +1619,7 @@
/area/ship/security/armory)
"jB" = (
/obj/structure/sink{
- pixel_y = 18;
- dir = 2
+ pixel_y = 18
},
/obj/machinery/light/directional/north,
/turf/open/floor/mineral/titanium/tiled,
@@ -1743,7 +1726,6 @@
/obj/effect/turf_decal/box,
/obj/machinery/light/floor,
/obj/machinery/porta_turret/ship/pgf/heavy{
- dir = 2;
id = "bolide_grid"
},
/obj/effect/decal/cleanable/dirt,
@@ -1766,9 +1748,7 @@
"kg" = (
/obj/structure/grille,
/obj/structure/window/reinforced/fulltile,
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/structure/cable{
icon_state = "0-2"
},
@@ -1806,8 +1786,7 @@
icon_state = "0-4"
},
/obj/machinery/door/poddoor/shutters{
- id = "bolide_win_bridge";
- dir = 2
+ id = "bolide_win_bridge"
},
/obj/machinery/door/firedoor/window,
/turf/open/floor/engine/hull/interior,
@@ -2125,7 +2104,6 @@
/obj/effect/turf_decal/steeldecal/steel_decals_central4,
/obj/machinery/button/door{
name = "privacy lock";
- dir = 2;
pixel_y = 22;
pixel_x = 10;
id = "bol_priv2";
@@ -2199,12 +2177,12 @@
pixel_y = 6
},
/obj/item/clipboard{
- pixel_x = -6;
- pixel_y = -10
+ pixel_x = -7;
+ pixel_y = -5
},
/obj/item/folder/pgf/blue/bolide{
- pixel_x = -8;
- pixel_y = 3
+ pixel_x = -9;
+ pixel_y = 5
},
/obj/machinery/light/directional/east,
/obj/effect/turf_decal/borderfloorblack{
@@ -2403,7 +2381,6 @@
/area/ship/bridge)
"ol" = (
/obj/machinery/shower{
- pixel_y = 0;
dir = 1
},
/obj/effect/turf_decal/borderfloor{
@@ -2448,8 +2425,7 @@
},
/obj/structure/cable,
/obj/machinery/door/poddoor/shutters{
- id = "bolide_win_bridge";
- dir = 2
+ id = "bolide_win_bridge"
},
/obj/machinery/door/firedoor/window,
/turf/open/floor/engine/hull/interior,
@@ -2515,14 +2491,11 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/turf/open/floor/plasteel/stairs{
- icon = 'icons/obj/stairs.dmi';
- dir = 2
+ icon = 'icons/obj/stairs.dmi'
},
/area/ship/cargo)
"pl" = (
-/obj/machinery/atmospherics/components/unary/shuttle/fire_heater{
- dir = 4
- },
+/obj/machinery/atmospherics/components/unary/shuttle/fire_heater,
/obj/machinery/door/poddoor/shutters{
id = "bolide_engine_3";
dir = 4
@@ -2563,8 +2536,7 @@
/obj/structure/window/reinforced/fulltile,
/obj/structure/cable,
/obj/machinery/door/poddoor/shutters{
- id = "bolide_win_bridge";
- dir = 2
+ id = "bolide_win_bridge"
},
/obj/machinery/door/firedoor/window,
/turf/open/floor/engine/hull/interior,
@@ -2721,9 +2693,7 @@
/turf/open/floor/plasteel/sepia,
/area/ship/crew/dorm)
"qW" = (
-/obj/machinery/power/shuttle/engine/electric{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/electric,
/obj/structure/cable/yellow{
icon_state = "0-4"
},
@@ -2797,9 +2767,7 @@
/turf/open/floor/plasteel/patterned,
/area/ship/cargo)
"rB" = (
-/obj/machinery/power/shuttle/engine/fire{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/fire,
/obj/structure/sign/warning{
pixel_x = -10;
pixel_y = -21
@@ -3068,8 +3036,7 @@
icon_state = "0-8"
},
/obj/machinery/door/poddoor/shutters{
- id = "bolide_win_bridge";
- dir = 2
+ id = "bolide_win_bridge"
},
/obj/machinery/door/firedoor/window,
/turf/open/floor/engine/hull/interior,
@@ -3119,7 +3086,6 @@
},
/obj/machinery/button/door{
name = "privacy lock";
- dir = 2;
pixel_y = 22;
pixel_x = -10;
id = "bol_priv3";
@@ -3254,9 +3220,7 @@
/turf/open/floor/plasteel/dark,
/area/ship/crew/office)
"uq" = (
-/obj/machinery/power/shuttle/engine/fire{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/fire,
/obj/effect/turf_decal/techfloor/orange{
dir = 4
},
@@ -3557,15 +3521,13 @@
/area/ship/medical)
"wx" = (
/obj/structure/table/reinforced,
-/obj/machinery/fax{
- pixel_y = 0
- },
/obj/machinery/camera/autoname{
dir = 10
},
/obj/effect/turf_decal/borderfloorblack/corner{
dir = 1
},
+/obj/machinery/fax/indie,
/turf/open/floor/plasteel/telecomms_floor,
/area/ship/crew/office)
"wy" = (
@@ -3619,9 +3581,7 @@
/turf/open/floor/plasteel/tech,
/area/ship/security)
"xe" = (
-/obj/machinery/atmospherics/components/unary/shuttle/fire_heater{
- dir = 4
- },
+/obj/machinery/atmospherics/components/unary/shuttle/fire_heater,
/obj/machinery/door/poddoor/shutters{
id = "bolide_engine_2";
dir = 4
@@ -4129,7 +4089,6 @@
/obj/effect/turf_decal/techfloor/orange,
/obj/machinery/light_switch{
pixel_x = -12;
- dir = 2;
pixel_y = 21
},
/turf/open/floor/plasteel/tech,
@@ -4187,16 +4146,13 @@
pixel_y = 9
},
/obj/item/clothing/shoes/combat/gezena{
- pixel_x = 3;
- pixel_y = 0
+ pixel_x = 3
},
/obj/item/clothing/shoes/combat/gezena{
- pixel_x = 3;
- pixel_y = 0
+ pixel_x = 3
},
/obj/item/clothing/shoes/combat/gezena{
- pixel_x = 3;
- pixel_y = 0
+ pixel_x = 3
},
/obj/item/storage/backpack/security{
pixel_y = -6
@@ -5655,7 +5611,6 @@
/area/ship/crew/dorm)
"Je" = (
/obj/machinery/shower{
- pixel_y = 0;
dir = 1
},
/obj/effect/turf_decal/borderfloor/corner{
@@ -6029,9 +5984,7 @@
"Lh" = (
/obj/structure/grille,
/obj/structure/window/reinforced/fulltile,
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/structure/cable{
icon_state = "0-8"
},
@@ -6152,9 +6105,7 @@
/turf/open/floor/plasteel/dark,
/area/ship/crew/cryo)
"LG" = (
-/obj/machinery/power/shuttle/engine/fire{
- dir = 4
- },
+/obj/machinery/power/shuttle/engine/fire,
/obj/structure/sign/warning{
pixel_x = -10;
pixel_y = 23
@@ -6177,8 +6128,7 @@
icon_state = "0-8"
},
/obj/machinery/door/poddoor/shutters{
- id = "bolide_win_bridge";
- dir = 2
+ id = "bolide_win_bridge"
},
/obj/machinery/door/firedoor/window,
/turf/open/floor/engine/hull/interior,
@@ -6538,7 +6488,6 @@
pixel_y = 5
},
/obj/item/storage/box/syringes{
- pixel_y = 0;
pixel_x = -6
},
/obj/machinery/light/small/directional/east,
@@ -6634,8 +6583,7 @@
/area/ship/crew/ccommons)
"PD" = (
/turf/open/floor/plasteel/stairs{
- icon = 'icons/obj/stairs.dmi';
- dir = 2
+ icon = 'icons/obj/stairs.dmi'
},
/area/ship/cargo)
"PI" = (
@@ -6828,7 +6776,6 @@
/obj/effect/turf_decal/techfloor/orange,
/obj/machinery/door/firedoor/border_only,
/obj/machinery/door/airlock/security{
- dir = 2;
name = "Armory";
req_one_access_txt = "1"
},
@@ -7125,9 +7072,7 @@
/obj/structure/cable{
icon_state = "0-4"
},
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/structure/cable{
icon_state = "0-2"
},
@@ -7235,9 +7180,7 @@
/turf/open/floor/engine/hull/interior,
/area/ship/hallway/fore)
"Tn" = (
-/obj/machinery/atmospherics/components/binary/dp_vent_pump/on/layer2{
- dir = 2
- },
+/obj/machinery/atmospherics/components/binary/dp_vent_pump/on/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/effect/turf_decal/industrial/warning,
/obj/effect/turf_decal/industrial/warning{
@@ -7247,7 +7190,6 @@
/area/ship/storage/starboard)
"To" = (
/obj/machinery/light_switch{
- dir = 2;
pixel_x = -11;
pixel_y = 20
},
@@ -7352,8 +7294,7 @@
dir = 8
},
/obj/item/kirbyplants{
- icon_state = "plant-21";
- pixel_y = 0
+ icon_state = "plant-21"
},
/obj/machinery/newscaster/directional/south,
/turf/open/floor/plasteel/sepia,
@@ -7620,7 +7561,6 @@
/obj/item/storage/ration/crayons,
/obj/structure/table/reinforced,
/obj/machinery/door/airlock/security{
- dir = 2;
name = "Engineering Storage";
req_one_access_txt = "1"
},
@@ -7823,8 +7763,7 @@
/area/ship/engineering)
"Ws" = (
/turf/open/floor/plasteel/stairs{
- icon = 'icons/obj/stairs.dmi';
- dir = 2
+ icon = 'icons/obj/stairs.dmi'
},
/area/ship/engineering)
"Wy" = (
@@ -7869,9 +7808,7 @@
"WN" = (
/obj/structure/grille,
/obj/structure/window/reinforced/fulltile,
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/machinery/door/poddoor/shutters{
id = "bolide_bay_win_2";
dir = 4
@@ -7881,9 +7818,7 @@
"WS" = (
/obj/structure/grille,
/obj/structure/window/reinforced/fulltile,
-/obj/structure/cable{
- icon_state = "0-1"
- },
+/obj/structure/cable,
/obj/structure/cable{
icon_state = "0-2"
},
@@ -8040,7 +7975,6 @@
/area/ship/engineering/engines/port)
"Yg" = (
/obj/machinery/shower{
- pixel_y = 0;
dir = 1
},
/obj/effect/turf_decal/borderfloor/corner{
@@ -8287,7 +8221,6 @@
pixel_y = -9
},
/obj/machinery/button/door{
- dir = 2;
pixel_y = 21;
pixel_x = -12;
id = "bolide_engine_1";
diff --git a/_maps/shuttles/pgf/pgf_woeful_cthonian.dmm b/_maps/shuttles/pgf/pgf_woeful_cthonian.dmm
index 643eafafeaf9..a04c729df8ef 100644
--- a/_maps/shuttles/pgf/pgf_woeful_cthonian.dmm
+++ b/_maps/shuttles/pgf/pgf_woeful_cthonian.dmm
@@ -221,8 +221,7 @@
dir = 8
},
/obj/structure/chair{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/effect/turf_decal/corner_steel_grid{
dir = 9
@@ -959,7 +958,6 @@
dir = 6
},
/obj/structure/closet/crate/bin{
- pixel_y = 0;
pixel_x = 4
},
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
@@ -1033,7 +1031,6 @@
/area/ship/crew/ccommons)
"lP" = (
/obj/machinery/turretid/ship{
- pixel_y = 0;
pixel_x = 26
},
/obj/machinery/computer/cargo{
@@ -1043,7 +1040,6 @@
dir = 4
},
/obj/machinery/button/door{
- dir = 2;
pixel_y = 22;
pixel_x = -8;
id = "cth_bridge";
@@ -1122,7 +1118,6 @@
},
/obj/structure/chair{
dir = 4;
- pixel_y = 0;
pixel_x = 7
},
/obj/machinery/newscaster/directional/west,
@@ -1374,7 +1369,6 @@
pixel_y = 4
},
/obj/item/desk_flag/gezena{
- pixel_y = 0;
pixel_x = 8
},
/obj/structure/platform/ship_two{
@@ -1476,14 +1470,8 @@
/area/ship/external/dark)
"sg" = (
/obj/structure/table/reinforced,
-/obj/machinery/fax{
- pixel_y = 4
- },
+/obj/machinery/fax/pgf,
/obj/machinery/airalarm/directional/north,
-/obj/item/folder/pgf/empty_sheets{
- pixel_x = 4;
- pixel_y = 4
- },
/turf/open/floor/plasteel/tech,
/area/ship/bridge)
"sm" = (
@@ -1641,6 +1629,10 @@
pixel_x = -11;
pixel_y = -4
},
+/obj/item/folder/pgf/empty_sheets{
+ pixel_x = -3;
+ pixel_y = -6
+ },
/turf/open/floor/plasteel/telecomms_floor,
/area/ship/bridge)
"uK" = (
@@ -2036,8 +2028,7 @@
/area/ship/engineering)
"yx" = (
/obj/machinery/defibrillator_mount{
- pixel_x = -25;
- pixel_y = 0
+ pixel_x = -25
},
/obj/structure/chair/handrail{
dir = 4
@@ -2121,8 +2112,7 @@
/obj/structure/window/reinforced/fulltile/shuttle,
/obj/structure/grille,
/obj/machinery/door/poddoor/shutters{
- id = "cth_bridge";
- dir = 2
+ id = "cth_bridge"
},
/turf/open/floor/plating,
/area/ship/bridge)
@@ -3065,11 +3055,9 @@
id = "cth_bay"
},
/obj/docking_port/mobile{
- can_move_docking_ports = 1;
name = "cthonian dock";
port_direction = 4;
- preferred_direction = 4;
- dir = 1
+ preferred_direction = 4
},
/turf/open/floor/plasteel/tech/grid,
/area/ship/cargo)
@@ -3132,7 +3120,6 @@
/obj/item/storage/backpack/satchel/flat/cthonian,
/obj/structure/platform/corner,
/obj/structure/platform/corner{
- pixel_y = 0;
dir = 8
},
/turf/open/floor/plasteel/tech,
@@ -3242,7 +3229,6 @@
dir = 4
},
/obj/machinery/button/door{
- dir = 2;
pixel_y = 20;
pixel_x = -9;
id = "cth_in";
diff --git a/_maps/shuttles/syndicate/syndicate_ngr_kaliandhi.dmm b/_maps/shuttles/syndicate/syndicate_ngr_kaliandhi.dmm
new file mode 100644
index 000000000000..acae9b9b0701
--- /dev/null
+++ b/_maps/shuttles/syndicate/syndicate_ngr_kaliandhi.dmm
@@ -0,0 +1,9160 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"ab" = (
+/obj/structure/chair/comfy/shuttle{
+ dir = 1;
+ name = "Operations"
+ },
+/obj/effect/landmark/start/head_of_personnel,
+/obj/effect/turf_decal/corner/opaque/tan{
+ dir = 5
+ },
+/obj/effect/turf_decal/corner/opaque/beige/half,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/mono/dark,
+/area/ship/bridge)
+"ah" = (
+/obj/machinery/computer/security{
+ dir = 8;
+ icon_state = "computer-right"
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/effect/turf_decal/corner/opaque/tan/full,
+/obj/effect/turf_decal/techfloor{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/ship/bridge)
+"ar" = (
+/obj/structure/closet/syndicate/personal{
+ name = "operative's closet";
+ populate = 0
+ },
+/obj/effect/turf_decal/industrial/outline{
+ color = "#791500"
+ },
+/obj/item/storage/backpack,
+/obj/item/clothing/shoes/combat,
+/obj/item/clothing/under/syndicate/ngr,
+/obj/item/clothing/suit/hooded/wintercoat/security/ngr,
+/obj/item/clothing/gloves/color/black,
+/obj/item/clothing/mask/balaclava/ngr,
+/obj/item/clothing/mask/breath/ngr,
+/obj/item/clothing/neck/shemagh/ngr,
+/obj/item/clothing/head/ngr/flap,
+/obj/item/clothing/head/ngr,
+/obj/machinery/camera/autoname,
+/obj/structure/sign/poster/contraband/stechkin{
+ pixel_x = -32
+ },
+/turf/open/floor/pod/dark,
+/area/ship/security)
+"au" = (
+/obj/effect/turf_decal/industrial/warning,
+/obj/machinery/atmospherics/pipe/layer_manifold/visible,
+/turf/open/floor/pod/dark,
+/area/ship/crew/canteen)
+"av" = (
+/obj/machinery/porta_turret/ship/ngr/light{
+ dir = 9;
+ id = "kali_grid"
+ },
+/turf/closed/wall/mineral/plastitanium,
+/area/ship/bridge)
+"aA" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance_hatch{
+ dir = 4;
+ name = "Port Thrusters";
+ req_access_txt = "10"
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 4
+ },
+/turf/open/floor/plasteel/tech/grid,
+/area/ship/engineering/engines/port)
+"aL" = (
+/obj/structure/table/reinforced,
+/obj/effect/turf_decal/corner/opaque/tan/full,
+/obj/effect/turf_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/newscaster/directional/west,
+/obj/item/desk_flag/ngr{
+ pixel_x = 11;
+ pixel_y = 15
+ },
+/obj/machinery/fax/syndicate,
+/turf/open/floor/plasteel/dark,
+/area/ship/bridge)
+"aP" = (
+/obj/effect/turf_decal/corner/opaque/tan/full,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/effect/turf_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/computer/cargo{
+ icon_state = "computer-left"
+ },
+/turf/open/floor/plasteel/dark,
+/area/ship/bridge)
+"aR" = (
+/obj/structure/chair/comfy/shuttle{
+ dir = 4;
+ name = "Helm"
+ },
+/obj/effect/landmark/start/captain,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/dark,
+/area/ship/bridge)
+"aS" = (
+/obj/effect/turf_decal/corner/opaque/tan/full,
+/obj/effect/turf_decal/techfloor{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/computer/monitor{
+ icon_state = "computer-right"
+ },
+/turf/open/floor/plasteel/dark,
+/area/ship/bridge)
+"bg" = (
+/obj/effect/turf_decal/corner/opaque/beige/mono,
+/turf/open/floor/plasteel/mono/dark,
+/area/ship/bridge)
+"bj" = (
+/obj/machinery/photocopier,
+/obj/effect/turf_decal/corner/opaque/tan/full,
+/obj/structure/sign/flag/ngr{
+ pixel_y = 32
+ },
+/turf/open/floor/plasteel/dark,
+/area/ship/bridge)
+"bl" = (
+/obj/effect/turf_decal/corner/opaque/tan{
+ dir = 6
+ },
+/obj/effect/turf_decal/corner/opaque/beige/half{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
+/turf/open/floor/plasteel/mono/dark,
+/area/ship/bridge)
+"bm" = (
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/effect/turf_decal/corner/opaque/red/mono,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 5
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
+ dir = 1
+ },
+/turf/open/floor/pod/dark,
+/area/ship/engineering)
+"bn" = (
+/obj/docking_port/stationary{
+ dwidth = 10;
+ height = 15;
+ width = 30
+ },
+/turf/template_noop,
+/area/template_noop)
+"bp" = (
+/obj/structure/marker_beacon{
+ picked_color = "Lime"
+ },
+/obj/structure/catwalk/over,
+/turf/open/floor/plating,
+/area/ship/external/dark)
+"bq" = (
+/obj/effect/turf_decal/industrial/warning{
+ dir = 5
+ },
+/turf/open/floor/engine/hull/reinforced,
+/area/ship/external/dark)
+"bt" = (
+/obj/machinery/cryopod{
+ dir = 1
+ },
+/obj/effect/turf_decal/industrial/warning{
+ dir = 1
+ },
+/obj/machinery/airalarm/directional/south,
+/turf/open/floor/pod/dark,
+/area/ship/crew/cryo)
+"bv" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/turf_decal/spline/plain/opaque/solgovgold,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
+ dir = 1
+ },
+/obj/structure/sign/warning/enginesafety{
+ pixel_y = 32
+ },
+/obj/effect/turf_decal/number/zero,
+/turf/open/floor/pod/dark,
+/area/ship/engineering/electrical)
+"bz" = (
+/obj/machinery/porta_turret/ship/ngr/light{
+ dir = 10;
+ id = "kali_grid"
+ },
+/turf/closed/wall/mineral/plastitanium,
+/area/ship/engineering)
+"bH" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
+ dir = 4
+ },
+/obj/machinery/firealarm/directional/south,
+/turf/open/floor/plasteel/stairs{
+ dir = 8;
+ icon = 'icons/obj/stairs.dmi'
+ },
+/area/ship/bridge)
+"bS" = (
+/obj/effect/turf_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/light/dim/directional/east,
+/obj/machinery/power/ship_gravity,
+/obj/effect/turf_decal/industrial/outline{
+ color = "#791500";
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+ },
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+ },
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+ },
+/obj/structure/window/reinforced{
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+ },
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+ },
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+ },
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+ },
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+ dir = 4;
+ pixel_x = -19;
+ pixel_y = -7
+ },
+/obj/machinery/button/door{
+ dir = 4;
+ id = "kali_eng_shut";
+ name = "Engineering Shutters";
+ pixel_x = -20;
+ pixel_y = 4
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"Ff" = (
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+ id_tag = "kali_ensign_door";
+ name = "Ensign's Quarters";
+ req_access_txt = "57"
+ },
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+ },
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+ },
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+ id = "kali_entrance_holo";
+ locked = 1
+ },
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+ },
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+ req_access_txt = "58"
+ },
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+ desc = "Originally the failed results of an ICW-era biological warfare program, this breed of docile space carp have become popular as pets on New Gorlex.";
+ environment_smash = 0;
+ faction = list("New Gorlex Republic","playerSyndicate");
+ name = "Sirocco"
+ },
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+(31,1,1) = {"
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+(33,1,1) = {"
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+(34,1,1) = {"
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+(35,1,1) = {"
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+(37,1,1) = {"
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+(38,1,1) = {"
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+(39,1,1) = {"
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+(40,1,1) = {"
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+(41,1,1) = {"
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+(42,1,1) = {"
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+(43,1,1) = {"
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+(44,1,1) = {"
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+(45,1,1) = {"
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+(46,1,1) = {"
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+"}
+(47,1,1) = {"
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+(48,1,1) = {"
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+(49,1,1) = {"
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+(50,1,1) = {"
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+"}
+(51,1,1) = {"
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+"}
+(52,1,1) = {"
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+"}
+(53,1,1) = {"
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+"}
diff --git a/code/__DEFINES/storage.dm b/code/__DEFINES/storage.dm
index b4f6200b5e59..cf2ee3b497dd 100644
--- a/code/__DEFINES/storage.dm
+++ b/code/__DEFINES/storage.dm
@@ -87,6 +87,36 @@ GLOBAL_LIST_INIT(default_weight_class_to_volume, list(
#define STORAGE_VOLUME_DUFFLEBAG (DEFAULT_VOLUME_NORMAL * 8) // 2 huge items, or 4 bulky items
#define STORAGE_VOLUME_BAG_OF_HOLDING (DEFAULT_VOLUME_NORMAL * 9) //1.5X backpack
+//Whitelist for the suit storage slot on medical suits
+#define MEDICAL_SUIT_ALLOWED_ITEMS list( \
+ /obj/item/scalpel, \
+ /obj/item/cautery, \
+ /obj/item/hemostat, \
+ /obj/item/retractor, \
+ /obj/item/surgicaldrill, \
+ /obj/item/circular_saw, \
+ /obj/item/analyzer, \
+ /obj/item/sensor_device, \
+ /obj/item/stack/medical, \
+ /obj/item/dnainjector, \
+ /obj/item/reagent_containers/dropper, \
+ /obj/item/reagent_containers/syringe, \
+ /obj/item/reagent_containers/hypospray, \
+ /obj/item/healthanalyzer, \
+ /obj/item/flashlight/pen, \
+ /obj/item/reagent_containers/glass/bottle, \
+ /obj/item/reagent_containers/glass/beaker, \
+ /obj/item/reagent_containers/pill, \
+ /obj/item/storage/pill_bottle, \
+ /obj/item/paper, \
+ /obj/item/melee/classic_baton/telescopic, \
+ /obj/item/toy, \
+ /obj/item/storage/fancy/cigarettes, \
+ /obj/item/lighter, \
+ /obj/item/tank/internals/emergency_oxygen, \
+ /obj/item/tank/internals/plasmaman \
+)
+
// Defines for levels of storage locking
// Also used fort the force param of can_insert
// Higher values are "more" locked then lower ones
diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm
index ac7298dc100d..dfdeaa8e1b56 100644
--- a/code/controllers/configuration/entries/game_options.dm
+++ b/code/controllers/configuration/entries/game_options.dm
@@ -120,11 +120,6 @@
min_val = 0
max_val = 1
-/datum/config_entry/number/shuttle_refuel_delay
- config_entry_value = 12000
- integer = FALSE
- min_val = 0
-
/datum/config_entry/flag/show_game_type_odds //if set this allows players to see the odds of each roundtype on the get revision screen
/datum/config_entry/keyed_list/roundstart_races //races you can play as from the get go.
@@ -250,15 +245,6 @@
movedelay_type = /mob/living/simple_animal
/////////////////////////////////////////////////
-/datum/config_entry/flag/virtual_reality //Will virtual reality be loaded
-
-/datum/config_entry/flag/roundstart_away //Will random away mission be loaded.
-
-/datum/config_entry/number/gateway_delay //How long the gateway takes before it activates. Default is half an hour. Only matters if roundstart_away is enabled.
- config_entry_value = 18000
- integer = FALSE
- min_val = 0
-
/datum/config_entry/flag/ghost_interaction
/datum/config_entry/flag/near_death_experience //If carbons can hear ghosts when unconscious and very close to death
@@ -293,32 +279,9 @@
config_entry_value = -1
min_val = -1
-/datum/config_entry/string/overflow_job
- config_entry_value = "Assistant"
-
/datum/config_entry/flag/starlight
/datum/config_entry/flag/grey_assistants
-/datum/config_entry/number/lavaland_budget
- config_entry_value = 60
- integer = FALSE
- min_val = 0
-
-/datum/config_entry/number/whitesands_budget
- config_entry_value = 60
- integer = FALSE
- min_val = 0
-
-/datum/config_entry/number/icemoon_budget
- config_entry_value = 90
- integer = FALSE
- min_val = 0
-
-/datum/config_entry/number/space_budget
- config_entry_value = 16
- integer = FALSE
- min_val = 0
-
/datum/config_entry/flag/allow_random_events // Enables random events mid-round when set
/datum/config_entry/number/events_min_time_mul // Multipliers for random events minimal starting time and minimal players amounts
@@ -352,13 +315,6 @@
GLOB.MAX_EX_FLASH_RANGE = config_entry_value
GLOB.MAX_EX_FLAME_RANGE = config_entry_value
-/datum/config_entry/number/emergency_shuttle_autocall_threshold
- min_val = 0
- max_val = 1
- integer = FALSE
-
-/datum/config_entry/flag/ic_printing
-
/datum/config_entry/flag/roundstart_traits
/datum/config_entry/flag/randomize_shift_time
@@ -373,10 +329,6 @@
config_entry_value = 64
min_val = 0
-/datum/config_entry/number/maxfine
- config_entry_value = 1000
- min_val = 0
-
/datum/config_entry/flag/dynamic_config_enabled
/datum/config_entry/number/respawn_timer
diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm
index a59d14cce4d3..a9b83106320b 100644
--- a/code/controllers/configuration/entries/general.dm
+++ b/code/controllers/configuration/entries/general.dm
@@ -137,8 +137,6 @@
/datum/config_entry/flag/no_dead_vote // dead people can't vote
-/datum/config_entry/flag/allow_metadata // Metadata is supported.
-
/// Gives the ability to send players a maptext popup.
/datum/config_entry/flag/popup_admin_pm
@@ -289,8 +287,6 @@
/datum/config_entry/flag/kick_inactive //force disconnect for inactive players
-/datum/config_entry/flag/load_jobs_from_txt
-
/datum/config_entry/flag/forbid_singulo_possession
/datum/config_entry/flag/automute_on //enables automuting/spam prevention
@@ -322,8 +318,6 @@
min_val = 0
integer = FALSE
-/datum/config_entry/flag/maprotation
-
/datum/config_entry/number/auto_lag_switch_pop //Number of clients at which drastic lag mitigation measures kick in
config_entry_value = null
min_val = 0
@@ -408,14 +402,6 @@
/datum/config_entry/flag/announce_admin_login
-/datum/config_entry/flag/allow_map_voting
- deprecated_by = /datum/config_entry/flag/preference_map_voting
-
-/datum/config_entry/flag/allow_map_voting/DeprecationUpdate(value)
- return value
-
-/datum/config_entry/flag/preference_map_voting
-
/datum/config_entry/number/client_warn_version
config_entry_value = null
min_val = 500
@@ -525,36 +511,10 @@
/datum/config_entry/flag/auto_profile
-//BeginWS Edit
-/datum/config_entry/flag/minimaps_enabled
- config_entry_value = TRUE
-//EndWS Edit
/datum/config_entry/string/centcom_ban_db // URL for the CentCom Galactic Ban DB API
/datum/config_entry/string/centcom_source_whitelist
-/datum/config_entry/number/whitesands_atmos_moles
- config_entry_value = 103
- integer = FALSE
- min_val = 10
- max_val = 200
-
-/datum/config_entry/keyed_list/whitesands_atmos_mix
- key_mode = KEY_MODE_TEXT
- value_mode = VALUE_MODE_NUM
- lowercase = FALSE
- splitter = " "
-
-
-/datum/config_entry/keyed_list/whitesands_atmos_mix/ValidateListEntry(key_name, key_value)
- var/list/gas_types = gas_types()
- for (var/type in gas_types)
- var/datum/gas/T = type
- if (initial(T.id) == key_name)
- // even a high pressure zone will be less than 1.5x one atmos
- return key_value > 0 && key_value < 1.5
- return FALSE
-
// Elasticsearch stuffs
/datum/config_entry/flag/elasticsearch_metrics_enabled
diff --git a/code/datums/components/melee/twohanded.dm b/code/datums/components/melee/twohanded.dm
index 4ede9a6fc168..c459b49a628e 100644
--- a/code/datums/components/melee/twohanded.dm
+++ b/code/datums/components/melee/twohanded.dm
@@ -9,8 +9,8 @@
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS // Only one of the component can exist on an item
var/wielded = FALSE /// Are we holding the two handed item properly
var/force_multiplier = 0 /// The multiplier applied to force when wielded, does not work with force_wielded, and force_unwielded
- var/force_wielded = 0 /// The force of the item when wielded
- var/force_unwielded = 0 /// The force of the item when unwielded
+ var/force_wielded = null /// The force of the item when wielded
+ var/force_unwielded = null /// The force of the item when unwielded
var/wieldsound = FALSE /// Play sound when wielded
var/unwieldsound = FALSE /// Play sound when unwielded
var/attacksound = FALSE /// Play sound on attack when wielded
@@ -33,7 +33,7 @@
* * icon_wielded (optional) The icon to be used when wielded
*/
/datum/component/two_handed/Initialize(require_twohands=FALSE, wieldsound=FALSE, unwieldsound=FALSE, attacksound=FALSE, \
- force_multiplier=0, force_wielded=0, force_unwielded=0, icon_wielded=FALSE)
+ force_multiplier=0, force_wielded=null, force_unwielded=null, icon_wielded=FALSE)
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
@@ -153,7 +153,7 @@
var/obj/item/parent_item = parent
if(force_multiplier)
parent_item.force *= force_multiplier
- else if(force_wielded)
+ else if(!isnull(force_wielded))
parent_item.force = force_wielded
if(sharpened_increase)
parent_item.force += sharpened_increase
@@ -200,7 +200,7 @@
parent_item.force -= sharpened_increase
if(force_multiplier)
parent_item.force /= force_multiplier
- else if(force_unwielded)
+ else if(!isnull(force_unwielded))
parent_item.force = force_unwielded
// update the items name to remove the wielded status
diff --git a/code/datums/mapgen/planetary/WasteGenerator.dm b/code/datums/mapgen/planetary/WasteGenerator.dm
index 3f87e6879c1b..a4f9a1fcae71 100644
--- a/code/datums/mapgen/planetary/WasteGenerator.dm
+++ b/code/datums/mapgen/planetary/WasteGenerator.dm
@@ -400,9 +400,7 @@
/obj/effect/spawner/random/maintenance/three = 20,
/obj/effect/spawner/random/maintenance/four = 40,
/obj/effect/spawner/random/waste/salvageable = 80,
- /obj/item/mine/proximity/spawner/manhack/live = 40,
/obj/effect/spawner/random/mine = 8,
- /obj/effect/spawner/minefield/manhack = 2
)
mob_spawn_list = list( //nor organics, more biased towards hivebots though
/mob/living/simple_animal/hostile/hivebot/wasteplanet/strong = 80,
@@ -430,7 +428,6 @@
/obj/effect/spawner/random/maintenance/four = 20,
/obj/effect/spawner/random/waste/salvageable = 40,
/obj/structure/foamedmetal = 100,
- /obj/item/mine/proximity/spawner/manhack/live = 20
)
mob_spawn_list = list( //Whoops! All hivebots!
/mob/living/simple_animal/hostile/hivebot/wasteplanet/strong = 80,
@@ -440,7 +437,6 @@
mob_spawn_chance = 30
feature_spawn_list = list(
/obj/structure/spawner/hivebot = 1,
- /obj/effect/spawner/minefield/manhack = 2
)
feature_spawn_chance = 2 //hivebot biomes should have their dongles
@@ -484,4 +480,3 @@
flora_spawn_chance = 30
feature_spawn_chance = 8
mob_spawn_chance = 5
-
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index 0e2106d04026..ea34643cb1c5 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -66,9 +66,6 @@
///Boolean to limit the areas (subtypes included) that atoms in this area can smooth with. Used for shuttles.
var/area_limited_icon_smoothing = FALSE
- ///WS Addition - Color on minimaps, if it's null (which is default) it makes one at random.
- var/minimap_color
-
var/list/power_usage
var/lighting_colour_tube = "#FFF6ED"
@@ -128,14 +125,6 @@ GLOBAL_LIST_EMPTY(teleportlocs)
* Adds the item to the GLOB.areas_by_type list based on area type
*/
/area/New()
- if(!minimap_color) // goes in New() because otherwise it doesn't fucking work
- // generate one using the icon_state
- if(icon_state && icon_state != "unknown")
- var/icon/I = new(icon, icon_state, dir)
- I.Scale(1,1)
- minimap_color = I.GetPixel(1,1)
- else // no icon state? use random.
- minimap_color = rgb(rand(50,70),rand(50,70),rand(50,70))
// This interacts with the map loader, so it needs to be set immediately
// rather than waiting for atoms to initialize.
if (area_flags & UNIQUE_AREA)
diff --git a/code/game/objects/effects/decals/turfdecal/flooring_decals.dm b/code/game/objects/effects/decals/turfdecal/flooring_decals.dm
index afbdc5248c4d..1309d8f8fc7d 100644
--- a/code/game/objects/effects/decals/turfdecal/flooring_decals.dm
+++ b/code/game/objects/effects/decals/turfdecal/flooring_decals.dm
@@ -126,6 +126,7 @@ TURF_DECAL_COLOR_HELPER(opaque/green, COLOR_GREEN_GRAY, 255)
TURF_DECAL_COLOR_HELPER(opaque/lime, COLOR_PALE_GREEN_GRAY, 255)
TURF_DECAL_COLOR_HELPER(opaque/yellow, COLOR_BROWN, 255)
TURF_DECAL_COLOR_HELPER(opaque/beige, COLOR_BEIGE, 255)
+TURF_DECAL_COLOR_HELPER(opaque/tan, "#c59973", 255)
TURF_DECAL_COLOR_HELPER(opaque/red, COLOR_RED_GRAY, 255)
TURF_DECAL_COLOR_HELPER(opaque/bar, "#791500", 255)
TURF_DECAL_COLOR_HELPER(opaque/pink, COLOR_PALE_RED_GRAY, 255)
@@ -154,6 +155,7 @@ TURF_DECAL_COLOR_HELPER(transparent/green, COLOR_GREEN_GRAY, 140)
TURF_DECAL_COLOR_HELPER(transparent/lime, COLOR_PALE_GREEN_GRAY, 140)
TURF_DECAL_COLOR_HELPER(transparent/yellow, COLOR_BROWN, 140)
TURF_DECAL_COLOR_HELPER(transparent/beige, COLOR_BEIGE, 140)
+TURF_DECAL_COLOR_HELPER(transparent/tan, "#c59973", 140)
TURF_DECAL_COLOR_HELPER(transparent/red, COLOR_RED_GRAY, 140)
TURF_DECAL_COLOR_HELPER(transparent/bar, "#791500", 130)
TURF_DECAL_COLOR_HELPER(transparent/pink, COLOR_PALE_RED_GRAY, 140)
diff --git a/code/game/objects/items/desk_flags.dm b/code/game/objects/items/desk_flags.dm
index c1af9cfe6c3f..5f0d76eee5a0 100644
--- a/code/game/objects/items/desk_flags.dm
+++ b/code/game/objects/items/desk_flags.dm
@@ -35,3 +35,8 @@
name = "SUNS desk flag"
desc = "A little desk decoration in the gold and purple color palette of SUNS."
icon_state = "suns"
+
+/obj/item/desk_flag/ngr
+ name = "new gorlexian desk flag"
+ desc = "The crimson, black, and tan flag of the New Gorlex Republic."
+ icon_state = "ngr"
diff --git a/code/game/objects/items/storage/filled_guncases.dm b/code/game/objects/items/storage/filled_guncases.dm
index 57f6f70e32b7..cc432f85b0b3 100644
--- a/code/game/objects/items/storage/filled_guncases.dm
+++ b/code/game/objects/items/storage/filled_guncases.dm
@@ -70,6 +70,10 @@
gun_type = /obj/item/gun/ballistic/automatic/pistol/ringneck
mag_type = /obj/item/ammo_box/magazine/m10mm_ringneck
+/obj/item/storage/guncase/pistol/asp
+ gun_type = /obj/item/gun/ballistic/automatic/pistol/asp
+ mag_type = /obj/item/ammo_box/magazine/m57_39_asp
+
/obj/item/storage/guncase/pistol/rattlesnake
gun_type = /obj/item/gun/ballistic/automatic/pistol/rattlesnake
mag_type = /obj/item/ammo_box/magazine/m9mm_rattlesnake
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
index 9c2e0605de7e..0e1bc2ec3efa 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
@@ -267,6 +267,11 @@
name = "Contraband Locker"
req_access = list(ACCESS_HEADS)
+/obj/structure/closet/secure_closet/armorycage
+ name = "armory locker"
+ req_access = list(ACCESS_ARMORY)
+ icon_state = "shotguncase"
+
/obj/structure/closet/secure_closet/armory1
name = "armory armor locker"
req_access = list(ACCESS_ARMORY)
diff --git a/code/game/objects/structures/signs/signs_flags.dm b/code/game/objects/structures/signs/signs_flags.dm
index 415bce3bf6f5..48eb38cafa32 100644
--- a/code/game/objects/structures/signs/signs_flags.dm
+++ b/code/game/objects/structures/signs/signs_flags.dm
@@ -43,6 +43,12 @@
icon_state = "flag_suns"
item_flag = /obj/item/sign/flag/suns
+/obj/structure/sign/flag/ngr
+ name = "\improper New Gorlexian flag"
+ desc = "The New Gorlex Republic's colors: Red for the martyrs of Old Gorlex, Black for the endless Frontier, and tan for the sands of New Gorlex."
+ icon_state = "flag_ngr"
+ item_flag = /obj/item/sign/flag/ngr
+
// ITEM FLAGS - THE THINGS YOU HOLD AND PLACE
/obj/item/sign/flag
@@ -63,3 +69,9 @@
desc = "A folded up purple Flag. Something about this flag makes you think of chemistry."
icon_state = "folded_suns"
sign_path = /obj/structure/sign/flag/suns
+
+/obj/item/sign/flag/ngr
+ name = "folded New Gorlexian flag"
+ desc = "A folded up NGR flag. Something about this flag makes you think of explosives."
+ icon_state = "folded_ngr"
+ sign_path = /obj/structure/sign/flag/ngr
diff --git a/code/modules/admin/callproc/callproc.dm b/code/modules/admin/callproc/callproc.dm
index 0fbae3fe55d2..8e99b47573ac 100644
--- a/code/modules/admin/callproc/callproc.dm
+++ b/code/modules/admin/callproc/callproc.dm
@@ -90,6 +90,12 @@ GLOBAL_PROTECT(LastAdminCalledProc)
to_chat(usr, "Calling Del() is not allowed", confidential = TRUE)
return
+ if(findtextEx(trim(lowertext(procname)), "rustg"))
+ var/message = "[key_name(usr)] attempted to call [procname] with arguments: [english_list(arguments)]. Rustg calls are not allowed."
+ log_admin_private(message)
+ message_admins(message)
+ return
+
if(target != GLOBAL_PROC && !target.CanProcCall(procname))
to_chat(usr, "Proccall on [target.type]/proc/[procname] is disallowed!", confidential = TRUE)
return
diff --git a/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm b/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm
index 4fcceb227a77..c550dc4a0b1f 100644
--- a/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm
+++ b/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm
@@ -87,7 +87,6 @@
C.visible_message("[C] coughs up a half-digested telecrystal","You cough up a half-digested telecrystal!")
break
- CONFIG_SET(number/shuttle_refuel_delay, max(CONFIG_GET(number/shuttle_refuel_delay), CHALLENGE_SHUTTLE_DELAY))
SSblackbox.record_feedback("amount", "nuclear_challenge_mode", 1)
qdel(src)
diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm
index dae36500093f..0a127891b1b8 100644
--- a/code/modules/awaymissions/zlevel.dm
+++ b/code/modules/awaymissions/zlevel.dm
@@ -23,8 +23,6 @@ GLOBAL_LIST_INIT(potentialRandomZlevels, generateMapList(filename = "[global.con
if(!current)
current = new
current.id = id
- if(delay)
- current.wait = CONFIG_GET(number/gateway_delay)
GLOB.gateway_destinations += current
current.target_turfs += get_turf(src)
diff --git a/code/modules/cargo/console.dm b/code/modules/cargo/console.dm
index ab03be49e574..c06b7c6bc51e 100644
--- a/code/modules/cargo/console.dm
+++ b/code/modules/cargo/console.dm
@@ -255,7 +255,7 @@
else if(mission.servant == ship)
if(mission.can_complete())
mission.turn_in()
- else
+ else if(tgui_alert(usr, "Give up on [mission]?", src, list("Yes", "No")) == "Yes")
mission.give_up()
return TRUE
diff --git a/code/modules/clothing/factions/frontiersmen.dm b/code/modules/clothing/factions/frontiersmen.dm
index bb0ed8999367..ab18f7a2b738 100644
--- a/code/modules/clothing/factions/frontiersmen.dm
+++ b/code/modules/clothing/factions/frontiersmen.dm
@@ -41,12 +41,13 @@
//Unarmored suits//
///////////////////
-/obj/item/clothing/suit/frontiersmen
+/obj/item/clothing/suit/frontiersmen //Ideally, the basic suit model here should be turned into a placeholder model, and this item have "smock" or "apron" added on the end.
name = "frontiersmen smock"
desc = "A basic white surgical apron worn by the Frontiersmen. It seems it could stain very easily..."
icon_state = "frontier_surgery"
icon = 'icons/obj/clothing/faction/frontiersmen/suits.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/frontiersmen/suits.dmi'
+ allowed = MEDICAL_SUIT_ALLOWED_ITEMS
//////////////////
//Armored suits//
diff --git a/code/modules/clothing/factions/hardliners.dm b/code/modules/clothing/factions/hardliners.dm
index ae664ed2a7ea..ffa5a5e459ae 100644
--- a/code/modules/clothing/factions/hardliners.dm
+++ b/code/modules/clothing/factions/hardliners.dm
@@ -28,13 +28,14 @@
//Unarmored suits//
///////////////////
-/obj/item/clothing/suit/hardliners
+/obj/item/clothing/suit/hardliners //Ideally, the basic suit model here should be turned into a placeholder model, and this item have "smock" or "apron" added on the end.
name = "white smock"
desc = "A plain-white surgical smock typically worn by both Hardliners and Cybersun staff. Even mercenaries need medical attention!"
icon = 'icons/obj/clothing/faction/hardliners/suits.dmi'
mob_overlay_icon = 'icons/mob/clothing/faction/hardliners/suits.dmi'
icon_state = "hl_apron"
item_state = "whitecloth"
+ allowed = MEDICAL_SUIT_ALLOWED_ITEMS
/obj/item/clothing/suit/hazardvest/hardliners
name = "blood-red hazard vest"
diff --git a/code/modules/clothing/factions/nanotrasen.dm b/code/modules/clothing/factions/nanotrasen.dm
index d8b0f33f8a22..ea85672ad546 100644
--- a/code/modules/clothing/factions/nanotrasen.dm
+++ b/code/modules/clothing/factions/nanotrasen.dm
@@ -163,6 +163,7 @@
desc = "A thick fluid-repelling smock rendered in what is unmistakeably Nanotrasen Blue. The tag on the inside declares it property of Nanotrasen, Inc."
icon_state = "med_smock"
item_state = "bluecloth"
+ allowed = MEDICAL_SUIT_ALLOWED_ITEMS
/obj/item/clothing/suit/nanotrasen/suitjacket
name = "fancy black suit jacket"
diff --git a/code/modules/clothing/factions/ngr.dm b/code/modules/clothing/factions/ngr.dm
index 553d6a8b1015..09e25d1ed753 100644
--- a/code/modules/clothing/factions/ngr.dm
+++ b/code/modules/clothing/factions/ngr.dm
@@ -56,6 +56,7 @@
desc = "A blood-red surgical smock typically worn by field medics of the New Gorlex Republic. It hides red blood really well!"
icon_state = "ngr_apron"
item_state = "redcloth"
+ allowed = MEDICAL_SUIT_ALLOWED_ITEMS
/obj/item/clothing/suit/hazardvest/ngr
name = "blood-red hazard vest"
diff --git a/code/modules/clothing/outfits/factions/syndicate.dm b/code/modules/clothing/outfits/factions/syndicate.dm
index 1d91a94b766d..af3bc97ac2e9 100644
--- a/code/modules/clothing/outfits/factions/syndicate.dm
+++ b/code/modules/clothing/outfits/factions/syndicate.dm
@@ -40,18 +40,13 @@
alt_uniform = null
shoes = /obj/item/clothing/shoes/jackboots
- gloves = /obj/item/clothing/gloves/color/black
+ gloves = null
ears = /obj/item/radio/headset
back = /obj/item/storage/backpack
id = /obj/item/card/id/syndicate_command/crew_id
r_pocket = /obj/item/radio
- backpack = /obj/item/storage/backpack/security
- satchel = /obj/item/storage/backpack/satchel/sec
- duffelbag = /obj/item/storage/backpack/duffelbag/syndie
- courierbag = /obj/item/storage/backpack/messenger/sec
-
box = /obj/item/storage/box/survival
/datum/outfit/job/syndicate/assistant/gorlex
@@ -521,6 +516,20 @@
backpack_contents = list(/obj/item/storage/box/ids=1,\
/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1)
+/datum/outfit/job/syndicate/head_of_personnel/ngr
+ name = "Syndicate - Ensign (NGR)"
+ id_assignment = "Ensign"
+
+ ears = /obj/item/radio/headset/syndicate
+ uniform = /obj/item/clothing/under/syndicate/ngr/officer
+ head = /obj/item/clothing/head/ngr
+ suit = /obj/item/clothing/suit/armor/ngr/lieutenant
+ id = /obj/item/card/id/syndicate_command/crew_id
+ shoes = /obj/item/clothing/shoes/combat
+ glasses = null
+ gloves = null
+
+
/datum/outfit/job/syndicate/head_of_personnel/cybersun
name = "Syndicate - Intelligence Officer (Cybersun)"
id_assignment = "Intelligence Officer"
@@ -594,7 +603,8 @@
suit = /obj/item/clothing/suit/armor/ngr/lieutenant
id = /obj/item/card/id/syndicate_command/crew_id
shoes = /obj/item/clothing/shoes/combat
- suit_store = /obj/item/gun/ballistic/automatic/pistol/ringneck
+ suit_store = null
+ gloves = /obj/item/clothing/gloves/color/black
/datum/outfit/job/syndicate/hos/twink
@@ -676,10 +686,12 @@
uniform = /obj/item/clothing/under/syndicate
id = /obj/item/card/id/syndicate_command/crew_id
shoes = /obj/item/clothing/shoes/jackboots
- shoes = /obj/item/clothing/shoes/sneakers/white
alt_suit = /obj/item/clothing/suit/apron/surgical
- l_hand = /obj/item/storage/firstaid/medical
box = /obj/item/storage/box/survival/medical
+ backpack = /obj/item/storage/backpack/medic
+ satchel = /obj/item/storage/backpack/satchel/med
+ duffelbag = /obj/item/storage/backpack/duffelbag/syndie/med
+ courierbag = /obj/item/storage/backpack/messenger/med
/datum/outfit/job/syndicate/doctor/suns
name = "Syndicate - Medical Doctor (SUNS)"
@@ -712,9 +724,9 @@
suit = /obj/item/clothing/suit/hardliners
glasses = /obj/item/clothing/glasses/hud/health
r_pocket = /obj/item/melee/knife/survival
- back = /obj/item/storage/backpack/duffelbag/syndie/med
id = /obj/item/card/id/syndicate_command/crew_id
backpack_contents = list(/obj/item/storage/box/survival/syndie=1, /obj/item/storage/firstaid/medical,)
+ shoes = /obj/item/clothing/shoes/combat
/datum/outfit/job/syndicate/doctor/ngr
name = "Syndicate - Medical Doctor (New Gorlex Republic)"
@@ -724,9 +736,8 @@
suit = /obj/item/clothing/suit/ngr/smock
glasses = /obj/item/clothing/glasses/hud/health
r_pocket = /obj/item/melee/knife/survival
- back = /obj/item/storage/backpack/duffelbag/syndie/med
id = /obj/item/card/id/syndicate_command/crew_id
- backpack_contents = list(/obj/item/storage/box/survival/syndie=1, /obj/item/storage/firstaid/medical,)
+ shoes = /obj/item/clothing/shoes/combat
//paramedics
@@ -910,10 +921,6 @@
l_pocket = /obj/item/restraints/handcuffs
r_pocket = /obj/item/assembly/flash/handheld
- backpack_contents = list(
- /obj/item/melee/baton/loaded=1,
- )
-
box = /obj/item/storage/box/survival/security
@@ -1016,14 +1023,13 @@
shoes = /obj/item/clothing/shoes/workboots/mining
gloves = /obj/item/clothing/gloves/explorer
uniform = /obj/item/clothing/under/rank/cargo/miner/lavaland
- l_pocket = /obj/item/reagent_containers/hypospray/medipen/survival
r_pocket = /obj/item/storage/bag/ore
backpack_contents = list(
- /obj/item/flashlight/seclite=1,\
- /obj/item/melee/knife/survival=1,\
- /obj/item/mining_voucher=1,\
- /obj/item/stack/marker_beacon/ten=1)
-
+ /obj/item/flashlight/seclite=1,
+ /obj/item/melee/knife/survival=1,
+ /obj/item/stack/marker_beacon/ten=1,
+ /obj/item/radio/weather_monitor=1,
+ )
box = /obj/item/storage/box/survival/mining
/datum/outfit/job/syndicate/miner/gorlex
@@ -1117,6 +1123,11 @@
head = /obj/item/clothing/head/hardhat/dblue
r_pocket = /obj/item/t_scanner
+ backpack = /obj/item/storage/backpack/industrial
+ satchel = /obj/item/storage/backpack/satchel/eng
+ duffelbag = /obj/item/storage/backpack/duffelbag/engineering
+ courierbag = /obj/item/storage/backpack/messenger/engi
+
box = /obj/item/storage/box/survival/engineer
pda_slot = ITEM_SLOT_LPOCKET
backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1)
diff --git a/code/modules/clothing/spacesuits/syndi.dm b/code/modules/clothing/spacesuits/syndi.dm
index 67dc2201d60c..2b2660af4f9c 100644
--- a/code/modules/clothing/spacesuits/syndi.dm
+++ b/code/modules/clothing/spacesuits/syndi.dm
@@ -4,7 +4,7 @@
icon_state = "syndicate"
item_state = "syndicate"
desc = "An advanced, lightweight space helmet made of durable composites. Almost matches integrated hardsuit helmets for protection. Almost."
- armor = list("melee" = 30, "bullet" = 15, "laser" = 15, "energy" = 40, "bomb" = 20, "bio" = 100, "rad" = 30, "fire" = 75, "acid" = 75)
+ armor = list("melee" = 30, "bullet" = 15, "laser" = 30, "energy" = 40, "bomb" = 20, "bio" = 100, "rad" = 30, "fire" = 75, "acid" = 75)
supports_variations = VOX_VARIATION
/obj/item/clothing/suit/space/syndicate
@@ -13,8 +13,11 @@
item_state = "space_suit_syndicate"
desc = "A space suit made of high-grade ballistic fabric with integrated armor plates. More compact than a normal space suit while almost matching powered hardsuits for protection. Almost."
w_class = WEIGHT_CLASS_NORMAL
- allowed = list(/obj/item/gun, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/melee/energy/sword/saber, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
- armor = list("melee" = 30, "bullet" = 15, "laser" = 15, "energy" = 40, "bomb" = 20, "bio" = 100, "rad" = 30, "fire" = 75, "acid" = 75)
+ armor = list("melee" = 30, "bullet" = 15, "laser" = 30, "energy" = 40, "bomb" = 20, "bio" = 100, "rad" = 30, "fire" = 75, "acid" = 75)
+
+/obj/item/clothing/suit/space/syndicate/Initialize()
+ . = ..()
+ allowed = GLOB.security_hardsuit_allowed
//Green syndicate space suit
/obj/item/clothing/head/helmet/space/syndicate/green
@@ -105,6 +108,7 @@
icon_state = "syndicate-helm-black-med"
item_state = "syndicate-helm-black"
+
/obj/item/clothing/suit/space/syndicate/black/med
name = "green space suit"
icon_state = "syndicate-black-med"
diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm
index 2b06e695851c..03822d3f7a11 100644
--- a/code/modules/clothing/suits/jobs.dm
+++ b/code/modules/clothing/suits/jobs.dm
@@ -207,7 +207,7 @@
name = "surgical apron"
desc = "A sterile blue surgical apron."
icon_state = "surgical"
- allowed = list(/obj/item/scalpel, /obj/item/cautery, /obj/item/hemostat, /obj/item/retractor)
+ allowed = MEDICAL_SUIT_ALLOWED_ITEMS
//SolGov suits
diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm
index 798a34606bc1..51d0f1eb08b1 100644
--- a/code/modules/clothing/suits/labcoat.dm
+++ b/code/modules/clothing/suits/labcoat.dm
@@ -5,7 +5,7 @@
item_state = "labcoat"
blood_overlay_type = "coat"
body_parts_covered = CHEST|ARMS|GROIN
- allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = MEDICAL_SUIT_ALLOWED_ITEMS
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 50, "acid" = 50)
togglename = "buttons"
@@ -75,7 +75,7 @@ You're pretty sure this is just a raincoat.
mob_overlay_icon = 'icons/mob/clothing/suits/utility.dmi'
icon_state = "labcoat_long"
item_state = "labcoat"
- allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ allowed = MEDICAL_SUIT_ALLOWED_ITEMS
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 50, "acid" = 50)
togglename = "buttons"
diff --git a/code/modules/clothing/suits/wintercoats.dm b/code/modules/clothing/suits/wintercoats.dm
index 5c1bfb47be66..29faddfdd49d 100644
--- a/code/modules/clothing/suits/wintercoats.dm
+++ b/code/modules/clothing/suits/wintercoats.dm
@@ -65,28 +65,7 @@
icon_state = "coatmedical"
item_state = "coatmedical"
hoodtype = /obj/item/clothing/head/hooded/winterhood/medical
- allowed = list(
- /obj/item/analyzer,
- /obj/item/sensor_device,
- /obj/item/stack/medical,
- /obj/item/dnainjector,
- /obj/item/reagent_containers/dropper,
- /obj/item/reagent_containers/syringe,
- /obj/item/reagent_containers/hypospray,
- /obj/item/healthanalyzer,
- /obj/item/flashlight/pen,
- /obj/item/reagent_containers/glass/bottle,
- /obj/item/reagent_containers/glass/beaker,
- /obj/item/reagent_containers/pill,
- /obj/item/storage/pill_bottle,
- /obj/item/paper,
- /obj/item/melee/classic_baton/telescopic,
- /obj/item/toy,
- /obj/item/storage/fancy/cigarettes,
- /obj/item/lighter,
- /obj/item/tank/internals/emergency_oxygen,
- /obj/item/tank/internals/plasmaman,
- )
+ allowed = MEDICAL_SUIT_ALLOWED_ITEMS
/obj/item/clothing/head/hooded/winterhood/medical
icon_state = "hood_medical"
diff --git a/code/modules/mining/equipment/kinetic_crusher.dm b/code/modules/mining/equipment/kinetic_crusher.dm
index d110fe901082..27f71dfa9359 100644
--- a/code/modules/mining/equipment/kinetic_crusher.dm
+++ b/code/modules/mining/equipment/kinetic_crusher.dm
@@ -28,11 +28,13 @@
var/charge_time = 15
var/detonation_damage = 20
var/backstab_bonus = 10
+ var/unwielded_force = 0
+ var/wielded_force = 25
/obj/item/kinetic_crusher/ComponentInitialize()
. = ..()
AddComponent(/datum/component/butchering, 60, 110) //technically it's huge and bulky, but this provides an incentive to use it
- AddComponent(/datum/component/two_handed, force_unwielded=0, force_wielded=15)
+ AddComponent(/datum/component/two_handed, force_unwielded=unwielded_force, force_wielded=wielded_force)
/obj/item/kinetic_crusher/examine(mob/living/user)
. = ..()
@@ -154,16 +156,13 @@
detonation_damage = 10
slowdown = 0.5//hevy
attack_verb = list("mashed", "flattened", "bisected", "eradicated","destroyed")
+ unwielded_force = 0
+ wielded_force = 30
/obj/item/kinetic_crusher/old/examine(mob/user)
. = ..()
. += "This hunk of junk's so heavy that you can barely swing it! Though, that blade looks pretty sharp..."
-/obj/item/kinetic_crusher/old/ComponentInitialize()
- . = ..()
- AddComponent(/datum/component/butchering, 60, 110)
- AddComponent(/datum/component/two_handed, force_unwielded=0, force_wielded=25)//big choppa!
-
/obj/item/kinetic_crusher/old/melee_attack_chain(mob/user, atom/target, params)
..()
user.changeNext_move(CLICK_CD_MELEE * 2.0)//...slow swinga.
@@ -204,18 +203,14 @@
detonation_damage = 35
backstab_bonus = 15
actions_types = list()
-
+ unwielded_force = 0
+ wielded_force = 22
/obj/item/kinetic_crusher/syndie_crusher/Initialize()
. = ..()
RegisterSignal(src, COMSIG_TWOHANDED_WIELD, PROC_REF(on_wield))
RegisterSignal(src, COMSIG_TWOHANDED_UNWIELD, PROC_REF(on_unwield))
-/obj/item/kinetic_crusher/syndie_crusher/ComponentInitialize()
- . = ..()
- AddComponent(/datum/component/butchering, 60, 150)
- AddComponent(/datum/component/two_handed, force_unwielded=0, force_wielded=10)
-
/// triggered on wield of two handed item
/obj/item/kinetic_crusher/syndie_crusher/proc/on_wield(obj/item/source, mob/user)
SIGNAL_HANDLER
diff --git a/code/modules/paperwork/fax.dm b/code/modules/paperwork/fax.dm
index 36d25e940917..90fdeb79af9c 100644
--- a/code/modules/paperwork/fax.dm
+++ b/code/modules/paperwork/fax.dm
@@ -7,6 +7,7 @@
power_channel = AREA_USAGE_EQUIP
max_integrity = 100
pass_flags = PASSTABLE
+ pixel_y = 6
circuit = /obj/item/circuitboard/machine/fax
/// The unique ID by which the fax will build a list of existing faxes.
var/fax_id
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index 1f5b2f2cb3db..3393eae8c9ac 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -57,7 +57,10 @@
//BALLISTIC
///Compatible magazines with the gun
var/default_ammo_type
+ ///Allowed base types of magazines with the gun
var/allowed_ammo_types
+ ///Incompatible magazines with the gun
+ var/blacklisted_ammo_types
///Whether the gun alarms when empty or not.
var/empty_alarm = FALSE
///Do we eject the magazine upon runing out of ammo?
diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm
index debfc647e667..0bfb0f3e3546 100644
--- a/code/modules/projectiles/guns/ballistic.dm
+++ b/code/modules/projectiles/guns/ballistic.dm
@@ -42,6 +42,9 @@
/obj/item/gun/ballistic/Initialize(mapload, spawn_empty)
. = ..()
+
+ allowed_ammo_types = typecacheof(allowed_ammo_types) - blacklisted_ammo_types
+
if(spawn_empty)
if(internal_magazine)
spawn_no_ammo = TRUE
diff --git a/code/modules/projectiles/guns/ballistic/assault.dm b/code/modules/projectiles/guns/ballistic/assault.dm
index f06b83d42f77..0141667d1ce6 100644
--- a/code/modules/projectiles/guns/ballistic/assault.dm
+++ b/code/modules/projectiles/guns/ballistic/assault.dm
@@ -46,8 +46,6 @@
default_ammo_type = /obj/item/ammo_box/magazine/skm_762_40
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/skm_762_40,
- /obj/item/ammo_box/magazine/skm_762_40/extended,
- /obj/item/ammo_box/magazine/skm_762_40/drum,
)
spread = 1
diff --git a/code/modules/projectiles/guns/ballistic/hmg.dm b/code/modules/projectiles/guns/ballistic/hmg.dm
index 0a1265034f85..46f615ccf9cc 100644
--- a/code/modules/projectiles/guns/ballistic/hmg.dm
+++ b/code/modules/projectiles/guns/ballistic/hmg.dm
@@ -184,8 +184,6 @@
default_ammo_type = /obj/item/ammo_box/magazine/skm_762_40
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/skm_762_40,
- /obj/item/ammo_box/magazine/skm_762_40/extended,
- /obj/item/ammo_box/magazine/skm_762_40/drum
)
fire_delay = 0.13 SECONDS
diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm
index 567862ca1791..a519dc257ae6 100644
--- a/code/modules/projectiles/guns/ballistic/shotgun.dm
+++ b/code/modules/projectiles/guns/ballistic/shotgun.dm
@@ -353,6 +353,8 @@ EMPTY_GUN_HELPER(shotgun/doublebarrel)
/obj/item/ammo_box/magazine/internal/shot/dual/lethal,
)
+EMPTY_GUN_HELPER(shotgun/doublebarrel/presawn)
+
/obj/item/gun/ballistic/shotgun/doublebarrel/roumain
name = "HP antique double-barreled shotgun"
desc = "A special-edition shotgun hand-made by Hunter's Pride with a high-quality walnut stock inlaid with brass scrollwork. Shotguns like this are very rare outside of the Saint-Roumain Militia's ranks. Otherwise functionally identical to a common double-barreled shotgun. Chambered in 12g."
diff --git a/code/modules/projectiles/guns/ballistic/smg.dm b/code/modules/projectiles/guns/ballistic/smg.dm
index 7dbe9783fb49..48ea5619e6aa 100644
--- a/code/modules/projectiles/guns/ballistic/smg.dm
+++ b/code/modules/projectiles/guns/ballistic/smg.dm
@@ -79,7 +79,6 @@
default_ammo_type = /obj/item/ammo_box/magazine/c45_firestorm_mag
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/c45_firestorm_mag,
- /obj/item/ammo_box/magazine/c45_firestorm_mag/pan
)
unique_mag_sprites_for_variants = TRUE
burst_size = 1
@@ -118,7 +117,6 @@
default_ammo_type = /obj/item/ammo_box/magazine/skm_46_30
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/skm_46_30,
- /obj/item/ammo_box/magazine/skm_46_30/recycled,
)
recoil = 2
@@ -212,10 +210,6 @@
default_ammo_type = /obj/item/ammo_box/magazine/smgm9mm
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/smgm9mm,
- /obj/item/ammo_box/magazine/smgm9mm/ap,
- /obj/item/ammo_box/magazine/smgm9mm/inc,
- /obj/item/ammo_box/magazine/smgm9mm/rubber,
-
)
fire_sound = 'sound/weapons/gun/smg/vector_fire.ogg'
diff --git a/code/modules/projectiles/guns/ballistic/toy.dm b/code/modules/projectiles/guns/ballistic/toy.dm
index 52abb7dd32ee..016cbe94f4c5 100644
--- a/code/modules/projectiles/guns/ballistic/toy.dm
+++ b/code/modules/projectiles/guns/ballistic/toy.dm
@@ -45,9 +45,6 @@
/obj/item/gun/ballistic/automatic/toy/pistol/riot
default_ammo_type = /obj/item/ammo_box/magazine/toy/pistol/riot
- allowed_ammo_types = list(
- /obj/item/ammo_box/magazine/toy/pistol/riot,
- )
/obj/item/gun/ballistic/automatic/toy/pistol/riot/Initialize()
magazine = new /obj/item/ammo_box/magazine/toy/pistol/riot(src)
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index f4193723e8fd..1f595e994902 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -125,7 +125,7 @@
update_appearance()
/obj/item/gun/energy/attackby(obj/item/A, mob/user, params)
- if (!internal_magazine && (A.type in allowed_ammo_types))
+ if (!internal_magazine && (A.type in (allowed_ammo_types - blacklisted_ammo_types)))
var/obj/item/stock_parts/cell/gun/C = A
if (!cell)
insert_cell(user, C)
diff --git a/code/modules/projectiles/guns/manufacturer/clip_lanchester/ballistics.dm b/code/modules/projectiles/guns/manufacturer/clip_lanchester/ballistics.dm
index 8a25728ccdf5..2191a92ff4c9 100644
--- a/code/modules/projectiles/guns/manufacturer/clip_lanchester/ballistics.dm
+++ b/code/modules/projectiles/guns/manufacturer/clip_lanchester/ballistics.dm
@@ -149,7 +149,6 @@ NO_MAG_GUN_HELPER(automatic/pistol/cm357)
default_ammo_type = /obj/item/ammo_box/magazine/cm5_9mm
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/cm5_9mm,
- /obj/item/ammo_box/magazine/cm5_9mm/rubber,
)
bolt_type = BOLT_TYPE_CLIP
weapon_weight = WEAPON_LIGHT
@@ -530,7 +529,6 @@ NO_MAG_GUN_HELPER(automatic/smg/cm5)
default_ammo_type = /obj/item/ammo_box/magazine/cm15_12g
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/cm15_12g,
- /obj/item/ammo_box/magazine/cm15_12g/incendiary
)
empty_indicator = FALSE
diff --git a/code/modules/projectiles/guns/manufacturer/etherbor/energy_gunsword.dm b/code/modules/projectiles/guns/manufacturer/etherbor/energy_gunsword.dm
index a0bbb7185621..a0b85b285911 100644
--- a/code/modules/projectiles/guns/manufacturer/etherbor/energy_gunsword.dm
+++ b/code/modules/projectiles/guns/manufacturer/etherbor/energy_gunsword.dm
@@ -19,6 +19,7 @@
default_ammo_type = /obj/item/stock_parts/cell/gun/kalix
allowed_ammo_types = list(
/obj/item/stock_parts/cell/gun/kalix,
+ /obj/item/stock_parts/cell/gun/pgf,
)
ammo_type = list(/obj/item/ammo_casing/energy/kalix, /obj/item/ammo_casing/energy/disabler/hitscan)
@@ -60,6 +61,7 @@
default_ammo_type = /obj/item/stock_parts/cell/gun/pgf
allowed_ammo_types = list(
/obj/item/stock_parts/cell/gun/pgf,
+ /obj/item/stock_parts/cell/gun/kalix,
)
ammo_type = list(/obj/item/ammo_casing/energy/kalix/pgf , /obj/item/ammo_casing/energy/disabler/hitscan)
@@ -95,6 +97,7 @@
default_ammo_type = /obj/item/stock_parts/cell/gun/kalix
allowed_ammo_types = list(
/obj/item/stock_parts/cell/gun/kalix,
+ /obj/item/stock_parts/cell/gun/pgf,
)
ammo_type = list(/obj/item/ammo_casing/energy/kalix/pistol)
diff --git a/code/modules/projectiles/guns/manufacturer/scarborough/ballistics.dm b/code/modules/projectiles/guns/manufacturer/scarborough/ballistics.dm
index bbb6888030a3..f50df2cf6c1e 100644
--- a/code/modules/projectiles/guns/manufacturer/scarborough/ballistics.dm
+++ b/code/modules/projectiles/guns/manufacturer/scarborough/ballistics.dm
@@ -158,6 +158,8 @@ NO_MAG_GUN_HELPER(automatic/pistol/asp)
else
icon_state = "[base_icon_state]-0"
+/obj/item/ammo_box/magazine/m57_39_asp/empty
+ start_empty = TRUE
/obj/item/gun/ballistic/revolver/viper
name = "R-23 \"Viper\""
@@ -523,7 +525,6 @@ NO_MAG_GUN_HELPER(automatic/smg/sidewinder)
default_ammo_type = /obj/item/ammo_box/magazine/boomslang
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/boomslang,
- /obj/item/ammo_box/magazine/boomslang/short,
)
w_class = WEIGHT_CLASS_BULKY
@@ -655,9 +656,6 @@ NO_MAG_GUN_HELPER(automatic/marksman/taipan)
default_ammo_type = /obj/item/ammo_box/magazine/m556_42_hydra
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/m556_42_hydra,
- /obj/item/ammo_box/magazine/m556_42_hydra/extended,
- /obj/item/ammo_box/magazine/m556_42_hydra/casket,
- /obj/item/ammo_box/magazine/m556_42_hydra/small
)
gun_firenames = list(FIREMODE_SEMIAUTO = "single", FIREMODE_BURST = "burst fire", FIREMODE_FULLAUTO = "full auto", FIREMODE_OTHER = "underbarrel grenade launcher")
gun_firemodes = list(FIREMODE_SEMIAUTO, FIREMODE_FULLAUTO)
@@ -911,12 +909,6 @@ NO_MAG_GUN_HELPER(automatic/assault/hydra/dmr)
default_ammo_type = /obj/item/ammo_box/magazine/m12g_bulldog
allowed_ammo_types = list(
/obj/item/ammo_box/magazine/m12g_bulldog,
- /obj/item/ammo_box/magazine/m12g_bulldog/drum,
- /obj/item/ammo_box/magazine/m12g_bulldog/drum/stun,
- /obj/item/ammo_box/magazine/m12g_bulldog/drum/slug,
- /obj/item/ammo_box/magazine/m12g_bulldog/drum/dragon,
- /obj/item/ammo_box/magazine/m12g_bulldog/drum/bioterror,
- /obj/item/ammo_box/magazine/m12g_bulldog/drum/meteor,
)
fire_delay = 0.4 SECONDS // this NEEDS the old delay.
fire_sound = 'sound/weapons/gun/shotgun/bulldog.ogg'
diff --git a/code/modules/requests/requests_manager.dm b/code/modules/requests/requests_manager.dm
index e33da846d4de..c8985058dac1 100644
--- a/code/modules/requests/requests_manager.dm
+++ b/code/modules/requests/requests_manager.dm
@@ -106,6 +106,9 @@ GLOBAL_DATUM_INIT(requests, /datum/request_manager, new)
*/
/datum/request_manager/proc/fax_request(client/requester, message, additional_info)
request_for_client(requester, REQUEST_FAX, message, additional_info)
+ for(var/client/admin in GLOB.admins)
+ if(admin.prefs.chat_toggles & CHAT_PRAYER && admin.prefs.toggles & SOUND_PRAYERS)
+ SEND_SOUND(admin, sound('sound/misc/mail.ogg'))
/**
* Creates a request and registers the request with all necessary internal tracking lists
diff --git a/config/config.txt b/config/config.txt
index 6ecc8c9a514b..3882c0ab2356 100644
--- a/config/config.txt
+++ b/config/config.txt
@@ -6,7 +6,6 @@ $include dbconfig.txt
$include comms.txt
$include resources.txt
$include interviews.txt
-$include atmos_mix.txt
# You can use the @ character at the beginning of a config option to lock it from being edited in-game
# Example usage:
@@ -160,9 +159,6 @@ LOG_CLONING
## log shuttle actions
LOG_SHUTTLE
-## Enable the demo subsystem
-# DEMOS_ENABLED
-
## Log all timers on timer auto reset
# LOG_TIMERS_ON_BUCKET_RESET
@@ -214,9 +210,6 @@ VOTE_AUTOTRANSFER_INTERVAL 18000
## disable abandon mob
#NORESPAWN
-## disables calling del(src) on newmobs if they logout before spawnin in
-# DONT_DEL_NEWMOB
-
## set a hosted by name for unix platforms
HOSTEDBY Yournamehere
@@ -304,8 +297,6 @@ CHECK_RANDOMIZER
# INVOKE_YOUTUBEDL youtube-dl
## In-game features
-##Toggle for having jobs load up from the .txt
-# LOAD_JOBS_FROM_TXT
## Uncomment this to forbid admins from possessing the singularity.
#FORBID_SINGULO_POSSESSION
@@ -403,7 +394,7 @@ NOTIFY_NEW_PLAYER_ACCOUNT_AGE 1
#AGGRESSIVE_CHANGELOG
## Comment this out if you've used the mass conversion sql proc for notes or want to stop converting notes
-AUTOCONVERT_NOTES
+#AUTOCONVERT_NOTES
## Comment this out to stop admin messages sent anytime an admin disconnects from a round in play, you can edit the messages in admin.dm
ANNOUNCE_ADMIN_LOGOUT
@@ -411,15 +402,6 @@ ANNOUNCE_ADMIN_LOGOUT
## Uncomment to have an admin message sent anytime an admin connects to a round in play, you can edit the messages in admin.dm
#ANNOUNCE_ADMIN_LOGIN
-## Map rotation
-## You should edit maps.txt to match your configuration when you enable this.
-MAPROTATION
-
-## Map voting
-## Allows players to vote with their preffered map setting
-## When it's set to zero, the map will be randomly picked each round
-PREFERENCE_MAP_VOTING 1
-
## AUTOADMIN
## The default admin rank
AUTOADMIN_RANK Game Master
diff --git a/config/game_options.txt b/config/game_options.txt
index 135123b845ad..ba369a6e0b04 100644
--- a/config/game_options.txt
+++ b/config/game_options.txt
@@ -93,16 +93,10 @@ PROBABILITY TRAITORBRO 2
PROBABILITY TRAITORCHAN 3
PROBABILITY INTERNAL_AFFAIRS 3
PROBABILITY NUCLEAR 2
-PROBABILITY REVOLUTION 2
-PROBABILITY CULT 2
PROBABILITY CHANGELING 2
PROBABILITY WIZARD 4
-PROBABILITY MONKEY 1
-PROBABILITY METEOR 0
PROBABILITY EXTENDED 1
PROBABILITY SECRET_EXTENDED 1
-PROBABILITY DEVIL 0
-PROBABILITY DEVIL_AGENTS 0
PROBABILITY CLOWNOPS 2
## You probably want to keep sandbox off by default for secret and random.
@@ -120,15 +114,11 @@ CONTINUOUS TRAITORBRO
CONTINUOUS TRAITORCHAN
CONTINUOUS INTERNAL_AFFAIRS
#CONTINUOUS NUCLEAR
-#CONTINUOUS REVOLUTION
-CONTINUOUS CULT
CONTINUOUS CHANGELING
CONTINUOUS WIZARD
-#CONTINUOUS MONKEY
##Note: do not toggle continuous off for these modes, as they have no antagonists and would thus end immediately!
-CONTINUOUS METEOR
CONTINUOUS EXTENDED
CONTINUOUS SECRET_EXTENDED
@@ -141,11 +131,8 @@ MIDROUND_ANTAG TRAITOR
MIDROUND_ANTAG TRAITORCHAN
MIDROUND_ANTAG INTERNAL_AFFAIRS
#MIDROUND_ANTAG NUCLEAR
-#MIDROUND_ANTAG REVOLUTION
-MIDROUND_ANTAG CULT
MIDROUND_ANTAG CHANGELING
MIDROUND_ANTAG WIZARD
-#MIDROUND_ANTAG MONKEY
## Uncomment these for overrides of the minimum / maximum number of players in a round type.
## If you set any of these occasionally check to see if you still need them as the modes
@@ -168,39 +155,17 @@ MIDROUND_ANTAG WIZARD
#MIN_POP NUCLEAR 0
#MAX_POP NUCLEAR -1
-#MIN_POP REVOLUTION 20
-#MAX_POP REVOLUTION -1
-
-#MIN_POP CULT 24
-#MAX_POP CULT -1
-
#MIN_POP CHANGELING 15
#MAX_POP CHANGELING -1
#MIN_POP WIZARD 20
#MAX_POP WIZARD -1
-#MIN_POP MONKEY 20
-#MAX_POP MONKEY -1
-
-#MIN_POP METEOR 0
-#MAX_POP METEOR -1
-
-#MIN_POP DEVIL 0
-#MAX_POP DEVIL -1
-
-#MIN_POP DEVIL_AGENTS 25
-#MAX_POP DEVIL_AGENTS -1
-
## Setting at least one mode to be playable at 0/1 players is required.
#MIN_POP EXTENDED 0
#MAX_POP EXTENDED -1
-
-## The amount of time it takes for the emergency shuttle to be called, from round start.
-SHUTTLE_REFUEL_DELAY 12000
-
## Variables calculate how number of antagonists will scale to population.
## Used as (Antagonists = Population / Coeff)
## Set to 0 to disable scaling and use default numbers instead.
@@ -272,19 +237,6 @@ ALLOW_AI_MULTICAM
## Uncomment to prevent the peacekeeper cyborg module from being chosen
#DISABLE_PEACEBORG
-## AWAY MISSIONS ###
-
-## Uncomment to load the virtual reality hub map
-#VIRTUAL_REALITY
-
-## Uncomment to load one of the missions from awaymissionconfig.txt at roundstart.
-#ROUNDSTART_AWAY
-
-## How long the delay is before the Away Mission gate opens. Default is half an hour.
-## 600 is one minute.
-GATEWAY_DELAY 18000
-
-
## ACCESS ###
## If the number of players ready at round starts exceeds this threshold, JOBS_HAVE_MINIMAL_ACCESS will automatically be enabled. Otherwise, it will be disabled.
@@ -465,9 +417,6 @@ ROUNDSTART_RACES jelly
## The amount of loadout items players are allowed to spawn with. Default 10
MAX_LOADOUT_ITEMS 10
-##Overflow job. Default is assistant
-OVERFLOW_JOB Assistant
-
## Overflow slot cap. Set to -1 for unlimited. If limited, it will still open up if every other job is full.
OVERFLOW_CAP -1
@@ -510,17 +459,6 @@ BOMBCAP 20
## LagHell (7, 14, 28)
#BOMBCAP 28
-
-## Lavaland "Budget"
-## Lavaland ruin spawning has an imaginary budget to spend on ruins, where
-## a less lootfilled or smaller or less round effecting ruin costs less to
-## spawn, while the converse is true. Alter this number to affect the amount
-## of ruins.
-LAVALAND_BUDGET 60
-
-## Space Ruin Budged
-Space_Budget 16
-
## How many wirechewing rodents you want to spawn on exposed maintenane wires at the start of the round. You may wish to set this to 0 if you're testing powernets.
MICE_ROUNDSTART 10
@@ -529,12 +467,6 @@ MICE_ROUNDSTART 10
SMUGGLER_SATCHELS 3
-## If the percentage of players alive (doesn't count conversions) drops below this threshold the emergency shuttle will be forcefully called (provided it can be)
-#EMERGENCY_SHUTTLE_AUTOCALL_THRESHOLD 0.2
-
-## Determines if players are allowed to print integrated circuits, uncomment to allow.
-#IC_PRINTING
-
## Uncomment to allow roundstart quirk selection in the character setup menu.
## This used to be named traits, hence the config name, but it handles quirks, not the other kind of trait!
ROUNDSTART_TRAITS
@@ -542,9 +474,6 @@ ROUNDSTART_TRAITS
## Uncomment to disable human moods.
#DISABLE_HUMAN_MOOD
-## Enable night shifts ##
-#ENABLE_NIGHT_SHIFTS
-
## Enable randomized shift start times##
#RANDOMIZE_SHIFT_TIME
@@ -557,9 +486,6 @@ MONKEYCAP 64
## A cap on how many mice can be bred via cheese wedges
RATCAP 64
-## Maximum fine for a citation
-MAXFINE 2000
-
## Enable the capitalist agenda on your server.
ECONOMY
diff --git a/html/changelogs/archive/2024-11.yml b/html/changelogs/archive/2024-11.yml
index ae14b83eccc3..cd5ac9a844bb 100644
--- a/html/changelogs/archive/2024-11.yml
+++ b/html/changelogs/archive/2024-11.yml
@@ -89,3 +89,36 @@
in the frontier!
SomeguyManperson:
- bugfix: shields work as intended again
+2024-11-07:
+ Apogee-dev:
+ - rscadd: the NGR Kali Andhi-class destroyer
+ - rscadd: NGR floor decals and flags
+ - balance: red space suit armor made equivalent to sec hardsuits
+ MarkSuckerberg:
+ - rscadd: Added a confirmation pop up for abandoning missions.
+2024-11-09:
+ Erikafox:
+ - balance: wasteplanets no longer spawn manhacks
+ SomeguyManperson:
+ - bugfix: the kilo sawnoff shotgun is no longer the private domicile of The Void
+2024-11-10:
+ Aquidu:
+ - rscadd: Added a suit storage whitelist to the Nanotrasen, Hardliner, NGR, and
+ Frontiersmen smocks. Expands the whitelist of the surgical smock.
+ FeenieRU:
+ - imageadd: added icons for inbox donuts
+ MarkSuckerberg:
+ - config: Removes a lot of old, unused config options
+ SomeguyManperson:
+ - code_imp: weapons which can be wielded may now have a force of 0 when wielded
+ or unwielded
+2024-11-11:
+ Erikafox:
+ - balance: Crusher damage has been slightly increased across the board.
+ SomeguyManperson:
+ - bugfix: guns with magazines can no longer sometimes refuse to accept those magazines
+ - balance: etherbor military and civilian weapon cells are interchangeable between
+ military and civilian arms
+2024-11-12:
+ firebudgy:
+ - balance: Kansatsu has been removed from the player-accessible ship pool.
diff --git a/icons/obj/deskflags.dmi b/icons/obj/deskflags.dmi
index 6a950bcebc4e..10f24d037fd7 100644
Binary files a/icons/obj/deskflags.dmi and b/icons/obj/deskflags.dmi differ
diff --git a/icons/obj/food/donuts.dmi b/icons/obj/food/donuts.dmi
index 07c8d7ed162c..31b4d3188f39 100644
Binary files a/icons/obj/food/donuts.dmi and b/icons/obj/food/donuts.dmi differ
diff --git a/icons/obj/structures/signs/wallflags.dmi b/icons/obj/structures/signs/wallflags.dmi
index 837e442f27ca..94dfc2144e66 100644
Binary files a/icons/obj/structures/signs/wallflags.dmi and b/icons/obj/structures/signs/wallflags.dmi differ
diff --git a/sound/misc/mail.ogg b/sound/misc/mail.ogg
new file mode 100644
index 000000000000..3b6651e9b94f
Binary files /dev/null and b/sound/misc/mail.ogg differ