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Cannot clone GLTF Model Scenes with DracoLoader extension #161
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interesting ... i have to take a look ... |
yeap, looks like a bug mrdoob/three.js#19419 the possible workaround is:
ps: i ll as cast on return on next version. |
I am trying to find where SkeletonUtils is located. It make take a while... can use the below code, with lazy model loaders functions: |
yeap, it's extension, so you need to add this maven dependency, here is a demo setup https://github.com/treblereel/three4g/blob/master/demo/pom.xml |
@treblereel I am sorry. I feel I am blind :) checking pom versions... |
My bad. It wasnot in three4g-extensions-0.102.jar. It was in three4g-extensions-0.105.jar Update:
@treblereel Thank you for directions... |
@tugalsan you should use the same core, processor and extensions version |
Hello @treblereel
I have learned that I have to clone things to add it again to be efficient.
stackoverflow: I found one fast solution (not the most efficient)
I can clone Meshes:
I can clone standard GLTF files:
But, I cannot clone DracoLoaded GLTF files:
Could you look into it, when you have time?
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