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webpack.config.js
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/* eslint-disable @typescript-eslint/no-var-requires */
const path = require("path");
const webpack = require("webpack");
const CopyPlugin = require("copy-webpack-plugin");
module.exports = {
entry: {
app: "./src/Game.ts",
vendors: ["phaser"],
},
module: {
rules: [
{
test: /\.tsx?$/,
use: "ts-loader",
exclude: /node_modules/,
},
],
},
devtool: "inline-source-map",
resolve: {
extensions: [".ts", ".tsx", ".js"],
},
output: {
filename: "app.bundle.js",
path: path.resolve(__dirname, "dist"),
},
mode: "development",
devServer: {
contentBase: path.resolve(__dirname, "dist"),
writeToDisk: true,
open: true,
},
plugins: [
new CopyPlugin({
patterns: [
{
from: "index.html",
},
{
from: "assets/**/*",
},
],
}),
new webpack.DefinePlugin({
"typeof CANVAS_RENDERER": JSON.stringify(true),
"typeof WEBGL_RENDERER": JSON.stringify(true),
}),
],
optimization: {
splitChunks: {
cacheGroups: {
commons: {
test: /[\\/]node_modules[\\/]/,
name: "vendors",
chunks: "all",
},
},
},
},
};