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Copy pathmodel_session_fail_code.go
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model_session_fail_code.go
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/*
Connect API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package trinsic_api
import (
"encoding/json"
"fmt"
)
// SessionFailCode the model 'SessionFailCode'
type SessionFailCode string
// List of SessionFailCode
const (
SESSION_FAIL_NONE SessionFailCode = "SessionFailNone"
SESSION_FAIL_INTERNAL SessionFailCode = "SessionFailInternal"
SESSION_FAIL_VERIFICATION_FAILED SessionFailCode = "SessionFailVerificationFailed"
SESSION_FAIL_AUTHENTICATION SessionFailCode = "SessionFailAuthentication"
SESSION_FAIL_EXPIRED SessionFailCode = "SessionFailExpired"
SESSION_FAIL_USER_CANCELED SessionFailCode = "SessionFailUserCanceled"
SESSION_FAIL_RP_CANCELED SessionFailCode = "SessionFailRpCanceled"
)
// All allowed values of SessionFailCode enum
var AllowedSessionFailCodeEnumValues = []SessionFailCode{
"SessionFailNone",
"SessionFailInternal",
"SessionFailVerificationFailed",
"SessionFailAuthentication",
"SessionFailExpired",
"SessionFailUserCanceled",
"SessionFailRpCanceled",
}
func (v *SessionFailCode) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := SessionFailCode(value)
for _, existing := range AllowedSessionFailCodeEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid SessionFailCode", value)
}
// NewSessionFailCodeFromValue returns a pointer to a valid SessionFailCode
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewSessionFailCodeFromValue(v string) (*SessionFailCode, error) {
ev := SessionFailCode(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for SessionFailCode: valid values are %v", v, AllowedSessionFailCodeEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v SessionFailCode) IsValid() bool {
for _, existing := range AllowedSessionFailCodeEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to SessionFailCode value
func (v SessionFailCode) Ptr() *SessionFailCode {
return &v
}
type NullableSessionFailCode struct {
value *SessionFailCode
isSet bool
}
func (v NullableSessionFailCode) Get() *SessionFailCode {
return v.value
}
func (v *NullableSessionFailCode) Set(val *SessionFailCode) {
v.value = val
v.isSet = true
}
func (v NullableSessionFailCode) IsSet() bool {
return v.isSet
}
func (v *NullableSessionFailCode) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSessionFailCode(val *SessionFailCode) *NullableSessionFailCode {
return &NullableSessionFailCode{value: val, isSet: true}
}
func (v NullableSessionFailCode) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSessionFailCode) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}